icculus quake2 doxygen
1.0 dev
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#include <float.h>
#include "../ref_gl/gl_local.h"
#include "glw_win.h"
Go to the source code of this file.
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#define | SIG(x) fprintf( glw_state.log_fp, x "\n" ) |
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#define | GPA(a) GetProcAddress( glw_state.hinstOpenGL, a ) |
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| int (WINAPI *qwglChoosePixelFormat)(HDC |
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| BOOL (WINAPI *qwglSetPixelFormat)(HDC |
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| HGLRC (WINAPI *qwglCreateContext)(HDC) |
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| HDC (WINAPI *qwglGetCurrentDC)(VOID) |
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| PROC (WINAPI *qwglGetProcAddress)(LPCSTR) |
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| void (APIENTRY *qglAccum)(GLenum op |
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| GLboolean (APIENTRY *qglAreTexturesResident)(GLsizei n |
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| GLuint (APIENTRY *qglGenLists)(GLsizei range) |
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| GLenum (APIENTRY *qglGetError)(void) |
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const GLubyte *APIENTRY * | qglGetString (GLenum name) |
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| GLint (APIENTRY *qglRenderMode)(GLenum mode) |
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const GLubyte *APIENTRY * | dllGetString (GLenum name) |
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static void APIENTRY | logAccum (GLenum op, GLfloat value) |
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static void APIENTRY | logAlphaFunc (GLenum func, GLclampf ref) |
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static GLboolean APIENTRY | logAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences) |
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static void APIENTRY | logArrayElement (GLint i) |
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static void APIENTRY | logBegin (GLenum mode) |
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static void APIENTRY | logBindTexture (GLenum target, GLuint texture) |
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static void APIENTRY | logBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) |
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static void APIENTRY | logBlendFunc (GLenum sfactor, GLenum dfactor) |
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static void APIENTRY | logCallList (GLuint list) |
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static void APIENTRY | logCallLists (GLsizei n, GLenum type, const void *lists) |
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static void APIENTRY | logClear (GLbitfield mask) |
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static void APIENTRY | logClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
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static void APIENTRY | logClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
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static void APIENTRY | logClearDepth (GLclampd depth) |
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static void APIENTRY | logClearIndex (GLfloat c) |
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static void APIENTRY | logClearStencil (GLint s) |
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static void APIENTRY | logClipPlane (GLenum plane, const GLdouble *equation) |
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static void APIENTRY | logColor3b (GLbyte red, GLbyte green, GLbyte blue) |
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static void APIENTRY | logColor3bv (const GLbyte *v) |
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static void APIENTRY | logColor3d (GLdouble red, GLdouble green, GLdouble blue) |
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static void APIENTRY | logColor3dv (const GLdouble *v) |
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static void APIENTRY | logColor3f (GLfloat red, GLfloat green, GLfloat blue) |
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static void APIENTRY | logColor3fv (const GLfloat *v) |
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static void APIENTRY | logColor3i (GLint red, GLint green, GLint blue) |
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static void APIENTRY | logColor3iv (const GLint *v) |
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static void APIENTRY | logColor3s (GLshort red, GLshort green, GLshort blue) |
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static void APIENTRY | logColor3sv (const GLshort *v) |
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static void APIENTRY | logColor3ub (GLubyte red, GLubyte green, GLubyte blue) |
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static void APIENTRY | logColor3ubv (const GLubyte *v) |
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static void APIENTRY | logColor3ui (GLuint red, GLuint green, GLuint blue) |
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static void APIENTRY | logColor3uiv (const GLuint *v) |
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static void APIENTRY | logColor3us (GLushort red, GLushort green, GLushort blue) |
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static void APIENTRY | logColor3usv (const GLushort *v) |
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static void APIENTRY | logColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) |
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static void APIENTRY | logColor4bv (const GLbyte *v) |
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static void APIENTRY | logColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) |
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static void APIENTRY | logColor4dv (const GLdouble *v) |
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static void APIENTRY | logColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
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static void APIENTRY | logColor4fv (const GLfloat *v) |
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static void APIENTRY | logColor4i (GLint red, GLint green, GLint blue, GLint alpha) |
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static void APIENTRY | logColor4iv (const GLint *v) |
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static void APIENTRY | logColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha) |
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static void APIENTRY | logColor4sv (const GLshort *v) |
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static void APIENTRY | logColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) |
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static void APIENTRY | logColor4ubv (const GLubyte *v) |
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static void APIENTRY | logColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha) |
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static void APIENTRY | logColor4uiv (const GLuint *v) |
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static void APIENTRY | logColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha) |
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static void APIENTRY | logColor4usv (const GLushort *v) |
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static void APIENTRY | logColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
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static void APIENTRY | logColorMaterial (GLenum face, GLenum mode) |
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static void APIENTRY | logColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer) |
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static void APIENTRY | logCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) |
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static void APIENTRY | logCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border) |
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static void APIENTRY | logCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
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static void APIENTRY | logCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
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static void APIENTRY | logCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
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static void APIENTRY | logCullFace (GLenum mode) |
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static void APIENTRY | logDeleteLists (GLuint list, GLsizei range) |
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static void APIENTRY | logDeleteTextures (GLsizei n, const GLuint *textures) |
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static void APIENTRY | logDepthFunc (GLenum func) |
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static void APIENTRY | logDepthMask (GLboolean flag) |
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static void APIENTRY | logDepthRange (GLclampd zNear, GLclampd zFar) |
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static void APIENTRY | logDisable (GLenum cap) |
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static void APIENTRY | logDisableClientState (GLenum array) |
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static void APIENTRY | logDrawArrays (GLenum mode, GLint first, GLsizei count) |
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static void APIENTRY | logDrawBuffer (GLenum mode) |
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static void APIENTRY | logDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices) |
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static void APIENTRY | logDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) |
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static void APIENTRY | logEdgeFlag (GLboolean flag) |
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static void APIENTRY | logEdgeFlagPointer (GLsizei stride, const void *pointer) |
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static void APIENTRY | logEdgeFlagv (const GLboolean *flag) |
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static void APIENTRY | logEnable (GLenum cap) |
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static void APIENTRY | logEnableClientState (GLenum array) |
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static void APIENTRY | logEnd (void) |
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static void APIENTRY | logEndList (void) |
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static void APIENTRY | logEvalCoord1d (GLdouble u) |
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static void APIENTRY | logEvalCoord1dv (const GLdouble *u) |
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static void APIENTRY | logEvalCoord1f (GLfloat u) |
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static void APIENTRY | logEvalCoord1fv (const GLfloat *u) |
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static void APIENTRY | logEvalCoord2d (GLdouble u, GLdouble v) |
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static void APIENTRY | logEvalCoord2dv (const GLdouble *u) |
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static void APIENTRY | logEvalCoord2f (GLfloat u, GLfloat v) |
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static void APIENTRY | logEvalCoord2fv (const GLfloat *u) |
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static void APIENTRY | logEvalMesh1 (GLenum mode, GLint i1, GLint i2) |
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static void APIENTRY | logEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) |
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static void APIENTRY | logEvalPoint1 (GLint i) |
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static void APIENTRY | logEvalPoint2 (GLint i, GLint j) |
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static void APIENTRY | logFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer) |
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static void APIENTRY | logFinish (void) |
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static void APIENTRY | logFlush (void) |
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static void APIENTRY | logFogf (GLenum pname, GLfloat param) |
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static void APIENTRY | logFogfv (GLenum pname, const GLfloat *params) |
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static void APIENTRY | logFogi (GLenum pname, GLint param) |
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static void APIENTRY | logFogiv (GLenum pname, const GLint *params) |
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static void APIENTRY | logFrontFace (GLenum mode) |
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static void APIENTRY | logFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
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static GLuint APIENTRY | logGenLists (GLsizei range) |
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static void APIENTRY | logGenTextures (GLsizei n, GLuint *textures) |
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static void APIENTRY | logGetBooleanv (GLenum pname, GLboolean *params) |
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static void APIENTRY | logGetClipPlane (GLenum plane, GLdouble *equation) |
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static void APIENTRY | logGetDoublev (GLenum pname, GLdouble *params) |
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static GLenum APIENTRY | logGetError (void) |
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static void APIENTRY | logGetFloatv (GLenum pname, GLfloat *params) |
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static void APIENTRY | logGetIntegerv (GLenum pname, GLint *params) |
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static void APIENTRY | logGetLightfv (GLenum light, GLenum pname, GLfloat *params) |
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static void APIENTRY | logGetLightiv (GLenum light, GLenum pname, GLint *params) |
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static void APIENTRY | logGetMapdv (GLenum target, GLenum query, GLdouble *v) |
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static void APIENTRY | logGetMapfv (GLenum target, GLenum query, GLfloat *v) |
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static void APIENTRY | logGetMapiv (GLenum target, GLenum query, GLint *v) |
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static void APIENTRY | logGetMaterialfv (GLenum face, GLenum pname, GLfloat *params) |
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static void APIENTRY | logGetMaterialiv (GLenum face, GLenum pname, GLint *params) |
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static void APIENTRY | logGetPixelMapfv (GLenum map, GLfloat *values) |
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static void APIENTRY | logGetPixelMapuiv (GLenum map, GLuint *values) |
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static void APIENTRY | logGetPixelMapusv (GLenum map, GLushort *values) |
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static void APIENTRY | logGetPointerv (GLenum pname, GLvoid **params) |
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static void APIENTRY | logGetPolygonStipple (GLubyte *mask) |
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static const GLubyte *APIENTRY | logGetString (GLenum name) |
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static void APIENTRY | logGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params) |
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static void APIENTRY | logGetTexEnviv (GLenum target, GLenum pname, GLint *params) |
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static void APIENTRY | logGetTexGendv (GLenum coord, GLenum pname, GLdouble *params) |
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static void APIENTRY | logGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params) |
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static void APIENTRY | logGetTexGeniv (GLenum coord, GLenum pname, GLint *params) |
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static void APIENTRY | logGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels) |
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static void APIENTRY | logGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params) |
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static void APIENTRY | logGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) |
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static void APIENTRY | logGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params) |
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static void APIENTRY | logGetTexParameteriv (GLenum target, GLenum pname, GLint *params) |
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static void APIENTRY | logHint (GLenum target, GLenum mode) |
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static void APIENTRY | logIndexMask (GLuint mask) |
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static void APIENTRY | logIndexPointer (GLenum type, GLsizei stride, const void *pointer) |
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static void APIENTRY | logIndexd (GLdouble c) |
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static void APIENTRY | logIndexdv (const GLdouble *c) |
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static void APIENTRY | logIndexf (GLfloat c) |
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static void APIENTRY | logIndexfv (const GLfloat *c) |
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static void APIENTRY | logIndexi (GLint c) |
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static void APIENTRY | logIndexiv (const GLint *c) |
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static void APIENTRY | logIndexs (GLshort c) |
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static void APIENTRY | logIndexsv (const GLshort *c) |
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static void APIENTRY | logIndexub (GLubyte c) |
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static void APIENTRY | logIndexubv (const GLubyte *c) |
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static void APIENTRY | logInitNames (void) |
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static void APIENTRY | logInterleavedArrays (GLenum format, GLsizei stride, const void *pointer) |
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static GLboolean APIENTRY | logIsEnabled (GLenum cap) |
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static GLboolean APIENTRY | logIsList (GLuint list) |
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static GLboolean APIENTRY | logIsTexture (GLuint texture) |
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static void APIENTRY | logLightModelf (GLenum pname, GLfloat param) |
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static void APIENTRY | logLightModelfv (GLenum pname, const GLfloat *params) |
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static void APIENTRY | logLightModeli (GLenum pname, GLint param) |
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static void APIENTRY | logLightModeliv (GLenum pname, const GLint *params) |
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static void APIENTRY | logLightf (GLenum light, GLenum pname, GLfloat param) |
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static void APIENTRY | logLightfv (GLenum light, GLenum pname, const GLfloat *params) |
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static void APIENTRY | logLighti (GLenum light, GLenum pname, GLint param) |
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static void APIENTRY | logLightiv (GLenum light, GLenum pname, const GLint *params) |
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static void APIENTRY | logLineStipple (GLint factor, GLushort pattern) |
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static void APIENTRY | logLineWidth (GLfloat width) |
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static void APIENTRY | logListBase (GLuint base) |
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static void APIENTRY | logLoadIdentity (void) |
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static void APIENTRY | logLoadMatrixd (const GLdouble *m) |
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static void APIENTRY | logLoadMatrixf (const GLfloat *m) |
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static void APIENTRY | logLoadName (GLuint name) |
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static void APIENTRY | logLogicOp (GLenum opcode) |
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static void APIENTRY | logMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) |
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static void APIENTRY | logMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) |
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static void APIENTRY | logMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) |
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static void APIENTRY | logMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) |
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static void APIENTRY | logMapGrid1d (GLint un, GLdouble u1, GLdouble u2) |
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static void APIENTRY | logMapGrid1f (GLint un, GLfloat u1, GLfloat u2) |
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static void APIENTRY | logMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) |
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static void APIENTRY | logMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) |
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static void APIENTRY | logMaterialf (GLenum face, GLenum pname, GLfloat param) |
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static void APIENTRY | logMaterialfv (GLenum face, GLenum pname, const GLfloat *params) |
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static void APIENTRY | logMateriali (GLenum face, GLenum pname, GLint param) |
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static void APIENTRY | logMaterialiv (GLenum face, GLenum pname, const GLint *params) |
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static void APIENTRY | logMatrixMode (GLenum mode) |
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static void APIENTRY | logMultMatrixd (const GLdouble *m) |
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static void APIENTRY | logMultMatrixf (const GLfloat *m) |
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static void APIENTRY | logNewList (GLuint list, GLenum mode) |
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static void APIENTRY | logNormal3b (GLbyte nx, GLbyte ny, GLbyte nz) |
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static void APIENTRY | logNormal3bv (const GLbyte *v) |
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static void APIENTRY | logNormal3d (GLdouble nx, GLdouble ny, GLdouble nz) |
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static void APIENTRY | logNormal3dv (const GLdouble *v) |
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static void APIENTRY | logNormal3f (GLfloat nx, GLfloat ny, GLfloat nz) |
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static void APIENTRY | logNormal3fv (const GLfloat *v) |
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static void APIENTRY | logNormal3i (GLint nx, GLint ny, GLint nz) |
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static void APIENTRY | logNormal3iv (const GLint *v) |
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static void APIENTRY | logNormal3s (GLshort nx, GLshort ny, GLshort nz) |
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static void APIENTRY | logNormal3sv (const GLshort *v) |
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static void APIENTRY | logNormalPointer (GLenum type, GLsizei stride, const void *pointer) |
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static void APIENTRY | logOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
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static void APIENTRY | logPassThrough (GLfloat token) |
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static void APIENTRY | logPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values) |
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static void APIENTRY | logPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values) |
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static void APIENTRY | logPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values) |
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static void APIENTRY | logPixelStoref (GLenum pname, GLfloat param) |
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static void APIENTRY | logPixelStorei (GLenum pname, GLint param) |
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static void APIENTRY | logPixelTransferf (GLenum pname, GLfloat param) |
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static void APIENTRY | logPixelTransferi (GLenum pname, GLint param) |
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static void APIENTRY | logPixelZoom (GLfloat xfactor, GLfloat yfactor) |
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static void APIENTRY | logPointSize (GLfloat size) |
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static void APIENTRY | logPolygonMode (GLenum face, GLenum mode) |
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static void APIENTRY | logPolygonOffset (GLfloat factor, GLfloat units) |
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static void APIENTRY | logPolygonStipple (const GLubyte *mask) |
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static void APIENTRY | logPopAttrib (void) |
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static void APIENTRY | logPopClientAttrib (void) |
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static void APIENTRY | logPopMatrix (void) |
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static void APIENTRY | logPopName (void) |
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static void APIENTRY | logPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities) |
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static void APIENTRY | logPushAttrib (GLbitfield mask) |
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static void APIENTRY | logPushClientAttrib (GLbitfield mask) |
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static void APIENTRY | logPushMatrix (void) |
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static void APIENTRY | logPushName (GLuint name) |
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static void APIENTRY | logRasterPos2d (GLdouble x, GLdouble y) |
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static void APIENTRY | logRasterPos2dv (const GLdouble *v) |
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static void APIENTRY | logRasterPos2f (GLfloat x, GLfloat y) |
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static void APIENTRY | logRasterPos2fv (const GLfloat *v) |
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static void APIENTRY | logRasterPos2i (GLint x, GLint y) |
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static void APIENTRY | logRasterPos2iv (const GLint *v) |
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static void APIENTRY | logRasterPos2s (GLshort x, GLshort y) |
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static void APIENTRY | logRasterPos2sv (const GLshort *v) |
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static void APIENTRY | logRasterPos3d (GLdouble x, GLdouble y, GLdouble z) |
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static void APIENTRY | logRasterPos3dv (const GLdouble *v) |
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static void APIENTRY | logRasterPos3f (GLfloat x, GLfloat y, GLfloat z) |
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static void APIENTRY | logRasterPos3fv (const GLfloat *v) |
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static void APIENTRY | logRasterPos3i (GLint x, GLint y, GLint z) |
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static void APIENTRY | logRasterPos3iv (const GLint *v) |
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static void APIENTRY | logRasterPos3s (GLshort x, GLshort y, GLshort z) |
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static void APIENTRY | logRasterPos3sv (const GLshort *v) |
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static void APIENTRY | logRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
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static void APIENTRY | logRasterPos4dv (const GLdouble *v) |
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static void APIENTRY | logRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
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static void APIENTRY | logRasterPos4fv (const GLfloat *v) |
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static void APIENTRY | logRasterPos4i (GLint x, GLint y, GLint z, GLint w) |
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static void APIENTRY | logRasterPos4iv (const GLint *v) |
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static void APIENTRY | logRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w) |
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static void APIENTRY | logRasterPos4sv (const GLshort *v) |
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static void APIENTRY | logReadBuffer (GLenum mode) |
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static void APIENTRY | logReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) |
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static void APIENTRY | logRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) |
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static void APIENTRY | logRectdv (const GLdouble *v1, const GLdouble *v2) |
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static void APIENTRY | logRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) |
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static void APIENTRY | logRectfv (const GLfloat *v1, const GLfloat *v2) |
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static void APIENTRY | logRecti (GLint x1, GLint y1, GLint x2, GLint y2) |
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static void APIENTRY | logRectiv (const GLint *v1, const GLint *v2) |
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static void APIENTRY | logRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2) |
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static void APIENTRY | logRectsv (const GLshort *v1, const GLshort *v2) |
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static GLint APIENTRY | logRenderMode (GLenum mode) |
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static void APIENTRY | logRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
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static void APIENTRY | logRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
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static void APIENTRY | logScaled (GLdouble x, GLdouble y, GLdouble z) |
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static void APIENTRY | logScalef (GLfloat x, GLfloat y, GLfloat z) |
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static void APIENTRY | logScissor (GLint x, GLint y, GLsizei width, GLsizei height) |
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static void APIENTRY | logSelectBuffer (GLsizei size, GLuint *buffer) |
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static void APIENTRY | logShadeModel (GLenum mode) |
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static void APIENTRY | logStencilFunc (GLenum func, GLint ref, GLuint mask) |
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static void APIENTRY | logStencilMask (GLuint mask) |
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static void APIENTRY | logStencilOp (GLenum fail, GLenum zfail, GLenum zpass) |
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static void APIENTRY | logTexCoord1d (GLdouble s) |
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static void APIENTRY | logTexCoord1dv (const GLdouble *v) |
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static void APIENTRY | logTexCoord1f (GLfloat s) |
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static void APIENTRY | logTexCoord1fv (const GLfloat *v) |
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static void APIENTRY | logTexCoord1i (GLint s) |
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static void APIENTRY | logTexCoord1iv (const GLint *v) |
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static void APIENTRY | logTexCoord1s (GLshort s) |
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static void APIENTRY | logTexCoord1sv (const GLshort *v) |
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static void APIENTRY | logTexCoord2d (GLdouble s, GLdouble t) |
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static void APIENTRY | logTexCoord2dv (const GLdouble *v) |
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static void APIENTRY | logTexCoord2f (GLfloat s, GLfloat t) |
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static void APIENTRY | logTexCoord2fv (const GLfloat *v) |
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static void APIENTRY | logTexCoord2i (GLint s, GLint t) |
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static void APIENTRY | logTexCoord2iv (const GLint *v) |
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static void APIENTRY | logTexCoord2s (GLshort s, GLshort t) |
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static void APIENTRY | logTexCoord2sv (const GLshort *v) |
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static void APIENTRY | logTexCoord3d (GLdouble s, GLdouble t, GLdouble r) |
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static void APIENTRY | logTexCoord3dv (const GLdouble *v) |
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static void APIENTRY | logTexCoord3f (GLfloat s, GLfloat t, GLfloat r) |
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static void APIENTRY | logTexCoord3fv (const GLfloat *v) |
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static void APIENTRY | logTexCoord3i (GLint s, GLint t, GLint r) |
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static void APIENTRY | logTexCoord3iv (const GLint *v) |
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static void APIENTRY | logTexCoord3s (GLshort s, GLshort t, GLshort r) |
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static void APIENTRY | logTexCoord3sv (const GLshort *v) |
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static void APIENTRY | logTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
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static void APIENTRY | logTexCoord4dv (const GLdouble *v) |
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static void APIENTRY | logTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
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static void APIENTRY | logTexCoord4fv (const GLfloat *v) |
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static void APIENTRY | logTexCoord4i (GLint s, GLint t, GLint r, GLint q) |
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static void APIENTRY | logTexCoord4iv (const GLint *v) |
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static void APIENTRY | logTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q) |
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static void APIENTRY | logTexCoord4sv (const GLshort *v) |
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static void APIENTRY | logTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer) |
|
static void APIENTRY | logTexEnvf (GLenum target, GLenum pname, GLfloat param) |
|
static void APIENTRY | logTexEnvfv (GLenum target, GLenum pname, const GLfloat *params) |
|
static void APIENTRY | logTexEnvi (GLenum target, GLenum pname, GLint param) |
|
static void APIENTRY | logTexEnviv (GLenum target, GLenum pname, const GLint *params) |
|
static void APIENTRY | logTexGend (GLenum coord, GLenum pname, GLdouble param) |
|
static void APIENTRY | logTexGendv (GLenum coord, GLenum pname, const GLdouble *params) |
|
static void APIENTRY | logTexGenf (GLenum coord, GLenum pname, GLfloat param) |
|
static void APIENTRY | logTexGenfv (GLenum coord, GLenum pname, const GLfloat *params) |
|
static void APIENTRY | logTexGeni (GLenum coord, GLenum pname, GLint param) |
|
static void APIENTRY | logTexGeniv (GLenum coord, GLenum pname, const GLint *params) |
|
static void APIENTRY | logTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) |
|
static void APIENTRY | logTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) |
|
static void APIENTRY | logTexParameterf (GLenum target, GLenum pname, GLfloat param) |
|
static void APIENTRY | logTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) |
|
static void APIENTRY | logTexParameteri (GLenum target, GLenum pname, GLint param) |
|
static void APIENTRY | logTexParameteriv (GLenum target, GLenum pname, const GLint *params) |
|
static void APIENTRY | logTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) |
|
static void APIENTRY | logTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) |
|
static void APIENTRY | logTranslated (GLdouble x, GLdouble y, GLdouble z) |
|
static void APIENTRY | logTranslatef (GLfloat x, GLfloat y, GLfloat z) |
|
static void APIENTRY | logVertex2d (GLdouble x, GLdouble y) |
|
static void APIENTRY | logVertex2dv (const GLdouble *v) |
|
static void APIENTRY | logVertex2f (GLfloat x, GLfloat y) |
|
static void APIENTRY | logVertex2fv (const GLfloat *v) |
|
static void APIENTRY | logVertex2i (GLint x, GLint y) |
|
static void APIENTRY | logVertex2iv (const GLint *v) |
|
static void APIENTRY | logVertex2s (GLshort x, GLshort y) |
|
static void APIENTRY | logVertex2sv (const GLshort *v) |
|
static void APIENTRY | logVertex3d (GLdouble x, GLdouble y, GLdouble z) |
|
static void APIENTRY | logVertex3dv (const GLdouble *v) |
|
static void APIENTRY | logVertex3f (GLfloat x, GLfloat y, GLfloat z) |
|
static void APIENTRY | logVertex3fv (const GLfloat *v) |
|
static void APIENTRY | logVertex3i (GLint x, GLint y, GLint z) |
|
static void APIENTRY | logVertex3iv (const GLint *v) |
|
static void APIENTRY | logVertex3s (GLshort x, GLshort y, GLshort z) |
|
static void APIENTRY | logVertex3sv (const GLshort *v) |
|
static void APIENTRY | logVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
|
static void APIENTRY | logVertex4dv (const GLdouble *v) |
|
static void APIENTRY | logVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
|
static void APIENTRY | logVertex4fv (const GLfloat *v) |
|
static void APIENTRY | logVertex4i (GLint x, GLint y, GLint z, GLint w) |
|
static void APIENTRY | logVertex4iv (const GLint *v) |
|
static void APIENTRY | logVertex4s (GLshort x, GLshort y, GLshort z, GLshort w) |
|
static void APIENTRY | logVertex4sv (const GLshort *v) |
|
static void APIENTRY | logVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer) |
|
static void APIENTRY | logViewport (GLint x, GLint y, GLsizei width, GLsizei height) |
|
void | QGL_Shutdown (void) |
|
qboolean | QGL_Init (const char *dllname) |
|
void | GLimp_EnableLogging (qboolean enable) |
|
void | GLimp_LogNewFrame (void) |
|
◆ GPA
#define GPA |
( |
|
a | ) |
GetProcAddress( glw_state.hinstOpenGL, a ) |
◆ SIG
#define SIG |
( |
|
x | ) |
fprintf( glw_state.log_fp, x "\n" ) |
◆ BOOL()
BOOL |
( |
WINAPI * |
qwglSetPixelFormat | ) |
|
◆ dllGetString()
◆ GLboolean()
GLboolean |
( |
APIENTRY * |
qglAreTexturesResident | ) |
|
◆ GLenum()
◆ GLimp_EnableLogging()
Definition at line 3427 of file qgl_win.c.
3438 newtime = localtime( &aclock );
3787 qglAccum = dllAccum;
3788 qglAlphaFunc = dllAlphaFunc;
3789 qglAreTexturesResident = dllAreTexturesResident;
3790 qglArrayElement = dllArrayElement;
3791 qglBegin = dllBegin;
3792 qglBindTexture = dllBindTexture;
3793 qglBitmap = dllBitmap;
3794 qglBlendFunc = dllBlendFunc;
3795 qglCallList = dllCallList;
3796 qglCallLists = dllCallLists;
3797 qglClear = dllClear;
3798 qglClearAccum = dllClearAccum;
3799 qglClearColor = dllClearColor;
3800 qglClearDepth = dllClearDepth;
3801 qglClearIndex = dllClearIndex;
3802 qglClearStencil = dllClearStencil;
3803 qglClipPlane = dllClipPlane;
3804 qglColor3b = dllColor3b;
3805 qglColor3bv = dllColor3bv;
3806 qglColor3d = dllColor3d;
3807 qglColor3dv = dllColor3dv;
3808 qglColor3f = dllColor3f;
3809 qglColor3fv = dllColor3fv;
3810 qglColor3i = dllColor3i;
3811 qglColor3iv = dllColor3iv;
3812 qglColor3s = dllColor3s;
3813 qglColor3sv = dllColor3sv;
3814 qglColor3ub = dllColor3ub;
3815 qglColor3ubv = dllColor3ubv;
3816 qglColor3ui = dllColor3ui;
3817 qglColor3uiv = dllColor3uiv;
3818 qglColor3us = dllColor3us;
3819 qglColor3usv = dllColor3usv;
3820 qglColor4b = dllColor4b;
3821 qglColor4bv = dllColor4bv;
3822 qglColor4d = dllColor4d;
3823 qglColor4dv = dllColor4dv;
3824 qglColor4f = dllColor4f;
3825 qglColor4fv = dllColor4fv;
3826 qglColor4i = dllColor4i;
3827 qglColor4iv = dllColor4iv;
3828 qglColor4s = dllColor4s;
3829 qglColor4sv = dllColor4sv;
3830 qglColor4ub = dllColor4ub;
3831 qglColor4ubv = dllColor4ubv;
3832 qglColor4ui = dllColor4ui;
3833 qglColor4uiv = dllColor4uiv;
3834 qglColor4us = dllColor4us;
3835 qglColor4usv = dllColor4usv;
3836 qglColorMask = dllColorMask;
3837 qglColorMaterial = dllColorMaterial;
3838 qglColorPointer = dllColorPointer;
3839 qglCopyPixels = dllCopyPixels;
3840 qglCopyTexImage1D = dllCopyTexImage1D;
3841 qglCopyTexImage2D = dllCopyTexImage2D;
3842 qglCopyTexSubImage1D = dllCopyTexSubImage1D;
3843 qglCopyTexSubImage2D = dllCopyTexSubImage2D;
3844 qglCullFace = dllCullFace;
3845 qglDeleteLists = dllDeleteLists ;
3846 qglDeleteTextures = dllDeleteTextures ;
3847 qglDepthFunc = dllDepthFunc ;
3848 qglDepthMask = dllDepthMask ;
3849 qglDepthRange = dllDepthRange ;
3850 qglDisable = dllDisable ;
3851 qglDisableClientState = dllDisableClientState ;
3852 qglDrawArrays = dllDrawArrays ;
3853 qglDrawBuffer = dllDrawBuffer ;
3854 qglDrawElements = dllDrawElements ;
3855 qglDrawPixels = dllDrawPixels ;
3856 qglEdgeFlag = dllEdgeFlag ;
3857 qglEdgeFlagPointer = dllEdgeFlagPointer ;
3858 qglEdgeFlagv = dllEdgeFlagv ;
3859 qglEnable = dllEnable ;
3860 qglEnableClientState = dllEnableClientState ;
3862 qglEndList = dllEndList ;
3863 qglEvalCoord1d = dllEvalCoord1d ;
3864 qglEvalCoord1dv = dllEvalCoord1dv ;
3865 qglEvalCoord1f = dllEvalCoord1f ;
3866 qglEvalCoord1fv = dllEvalCoord1fv ;
3867 qglEvalCoord2d = dllEvalCoord2d ;
3868 qglEvalCoord2dv = dllEvalCoord2dv ;
3869 qglEvalCoord2f = dllEvalCoord2f ;
3870 qglEvalCoord2fv = dllEvalCoord2fv ;
3871 qglEvalMesh1 = dllEvalMesh1 ;
3872 qglEvalMesh2 = dllEvalMesh2 ;
3873 qglEvalPoint1 = dllEvalPoint1 ;
3874 qglEvalPoint2 = dllEvalPoint2 ;
3875 qglFeedbackBuffer = dllFeedbackBuffer ;
3876 qglFinish = dllFinish ;
3877 qglFlush = dllFlush ;
3879 qglFogfv = dllFogfv ;
3881 qglFogiv = dllFogiv ;
3882 qglFrontFace = dllFrontFace ;
3883 qglFrustum = dllFrustum ;
3884 qglGenLists = dllGenLists ;
3885 qglGenTextures = dllGenTextures ;
3886 qglGetBooleanv = dllGetBooleanv ;
3887 qglGetClipPlane = dllGetClipPlane ;
3888 qglGetDoublev = dllGetDoublev ;
3889 qglGetError = dllGetError ;
3890 qglGetFloatv = dllGetFloatv ;
3891 qglGetIntegerv = dllGetIntegerv ;
3892 qglGetLightfv = dllGetLightfv ;
3893 qglGetLightiv = dllGetLightiv ;
3894 qglGetMapdv = dllGetMapdv ;
3895 qglGetMapfv = dllGetMapfv ;
3896 qglGetMapiv = dllGetMapiv ;
3897 qglGetMaterialfv = dllGetMaterialfv ;
3898 qglGetMaterialiv = dllGetMaterialiv ;
3899 qglGetPixelMapfv = dllGetPixelMapfv ;
3900 qglGetPixelMapuiv = dllGetPixelMapuiv ;
3901 qglGetPixelMapusv = dllGetPixelMapusv ;
3902 qglGetPointerv = dllGetPointerv ;
3903 qglGetPolygonStipple = dllGetPolygonStipple ;
3905 qglGetTexEnvfv = dllGetTexEnvfv ;
3906 qglGetTexEnviv = dllGetTexEnviv ;
3907 qglGetTexGendv = dllGetTexGendv ;
3908 qglGetTexGenfv = dllGetTexGenfv ;
3909 qglGetTexGeniv = dllGetTexGeniv ;
3910 qglGetTexImage = dllGetTexImage ;
3911 qglGetTexLevelParameterfv = dllGetTexLevelParameterfv ;
3912 qglGetTexLevelParameteriv = dllGetTexLevelParameteriv ;
3913 qglGetTexParameterfv = dllGetTexParameterfv ;
3914 qglGetTexParameteriv = dllGetTexParameteriv ;
3916 qglIndexMask = dllIndexMask ;
3917 qglIndexPointer = dllIndexPointer ;
3918 qglIndexd = dllIndexd ;
3919 qglIndexdv = dllIndexdv ;
3920 qglIndexf = dllIndexf ;
3921 qglIndexfv = dllIndexfv ;
3922 qglIndexi = dllIndexi ;
3923 qglIndexiv = dllIndexiv ;
3924 qglIndexs = dllIndexs ;
3925 qglIndexsv = dllIndexsv ;
3926 qglIndexub = dllIndexub ;
3927 qglIndexubv = dllIndexubv ;
3928 qglInitNames = dllInitNames ;
3929 qglInterleavedArrays = dllInterleavedArrays ;
3930 qglIsEnabled = dllIsEnabled ;
3931 qglIsList = dllIsList ;
3932 qglIsTexture = dllIsTexture ;
3933 qglLightModelf = dllLightModelf ;
3934 qglLightModelfv = dllLightModelfv ;
3935 qglLightModeli = dllLightModeli ;
3936 qglLightModeliv = dllLightModeliv ;
3937 qglLightf = dllLightf ;
3938 qglLightfv = dllLightfv ;
3939 qglLighti = dllLighti ;
3940 qglLightiv = dllLightiv ;
3941 qglLineStipple = dllLineStipple ;
3942 qglLineWidth = dllLineWidth ;
3943 qglListBase = dllListBase ;
3944 qglLoadIdentity = dllLoadIdentity ;
3945 qglLoadMatrixd = dllLoadMatrixd ;
3946 qglLoadMatrixf = dllLoadMatrixf ;
3947 qglLoadName = dllLoadName ;
3948 qglLogicOp = dllLogicOp ;
3949 qglMap1d = dllMap1d ;
3950 qglMap1f = dllMap1f ;
3951 qglMap2d = dllMap2d ;
3952 qglMap2f = dllMap2f ;
3953 qglMapGrid1d = dllMapGrid1d ;
3954 qglMapGrid1f = dllMapGrid1f ;
3955 qglMapGrid2d = dllMapGrid2d ;
3956 qglMapGrid2f = dllMapGrid2f ;
3957 qglMaterialf = dllMaterialf ;
3958 qglMaterialfv = dllMaterialfv ;
3959 qglMateriali = dllMateriali ;
3960 qglMaterialiv = dllMaterialiv ;
3961 qglMatrixMode = dllMatrixMode ;
3962 qglMultMatrixd = dllMultMatrixd ;
3963 qglMultMatrixf = dllMultMatrixf ;
3964 qglNewList = dllNewList ;
3965 qglNormal3b = dllNormal3b ;
3966 qglNormal3bv = dllNormal3bv ;
3967 qglNormal3d = dllNormal3d ;
3968 qglNormal3dv = dllNormal3dv ;
3969 qglNormal3f = dllNormal3f ;
3970 qglNormal3fv = dllNormal3fv ;
3971 qglNormal3i = dllNormal3i ;
3972 qglNormal3iv = dllNormal3iv ;
3973 qglNormal3s = dllNormal3s ;
3974 qglNormal3sv = dllNormal3sv ;
3975 qglNormalPointer = dllNormalPointer ;
3976 qglOrtho = dllOrtho ;
3977 qglPassThrough = dllPassThrough ;
3978 qglPixelMapfv = dllPixelMapfv ;
3979 qglPixelMapuiv = dllPixelMapuiv ;
3980 qglPixelMapusv = dllPixelMapusv ;
3981 qglPixelStoref = dllPixelStoref ;
3982 qglPixelStorei = dllPixelStorei ;
3983 qglPixelTransferf = dllPixelTransferf ;
3984 qglPixelTransferi = dllPixelTransferi ;
3985 qglPixelZoom = dllPixelZoom ;
3986 qglPointSize = dllPointSize ;
3987 qglPolygonMode = dllPolygonMode ;
3988 qglPolygonOffset = dllPolygonOffset ;
3989 qglPolygonStipple = dllPolygonStipple ;
3990 qglPopAttrib = dllPopAttrib ;
3991 qglPopClientAttrib = dllPopClientAttrib ;
3992 qglPopMatrix = dllPopMatrix ;
3993 qglPopName = dllPopName ;
3994 qglPrioritizeTextures = dllPrioritizeTextures ;
3995 qglPushAttrib = dllPushAttrib ;
3996 qglPushClientAttrib = dllPushClientAttrib ;
3997 qglPushMatrix = dllPushMatrix ;
3998 qglPushName = dllPushName ;
3999 qglRasterPos2d = dllRasterPos2d ;
4000 qglRasterPos2dv = dllRasterPos2dv ;
4001 qglRasterPos2f = dllRasterPos2f ;
4002 qglRasterPos2fv = dllRasterPos2fv ;
4003 qglRasterPos2i = dllRasterPos2i ;
4004 qglRasterPos2iv = dllRasterPos2iv ;
4005 qglRasterPos2s = dllRasterPos2s ;
4006 qglRasterPos2sv = dllRasterPos2sv ;
4007 qglRasterPos3d = dllRasterPos3d ;
4008 qglRasterPos3dv = dllRasterPos3dv ;
4009 qglRasterPos3f = dllRasterPos3f ;
4010 qglRasterPos3fv = dllRasterPos3fv ;
4011 qglRasterPos3i = dllRasterPos3i ;
4012 qglRasterPos3iv = dllRasterPos3iv ;
4013 qglRasterPos3s = dllRasterPos3s ;
4014 qglRasterPos3sv = dllRasterPos3sv ;
4015 qglRasterPos4d = dllRasterPos4d ;
4016 qglRasterPos4dv = dllRasterPos4dv ;
4017 qglRasterPos4f = dllRasterPos4f ;
4018 qglRasterPos4fv = dllRasterPos4fv ;
4019 qglRasterPos4i = dllRasterPos4i ;
4020 qglRasterPos4iv = dllRasterPos4iv ;
4021 qglRasterPos4s = dllRasterPos4s ;
4022 qglRasterPos4sv = dllRasterPos4sv ;
4023 qglReadBuffer = dllReadBuffer ;
4024 qglReadPixels = dllReadPixels ;
4025 qglRectd = dllRectd ;
4026 qglRectdv = dllRectdv ;
4027 qglRectf = dllRectf ;
4028 qglRectfv = dllRectfv ;
4029 qglRecti = dllRecti ;
4030 qglRectiv = dllRectiv ;
4031 qglRects = dllRects ;
4032 qglRectsv = dllRectsv ;
4033 qglRenderMode = dllRenderMode ;
4034 qglRotated = dllRotated ;
4035 qglRotatef = dllRotatef ;
4036 qglScaled = dllScaled ;
4037 qglScalef = dllScalef ;
4038 qglScissor = dllScissor ;
4039 qglSelectBuffer = dllSelectBuffer ;
4040 qglShadeModel = dllShadeModel ;
4041 qglStencilFunc = dllStencilFunc ;
4042 qglStencilMask = dllStencilMask ;
4043 qglStencilOp = dllStencilOp ;
4044 qglTexCoord1d = dllTexCoord1d ;
4045 qglTexCoord1dv = dllTexCoord1dv ;
4046 qglTexCoord1f = dllTexCoord1f ;
4047 qglTexCoord1fv = dllTexCoord1fv ;
4048 qglTexCoord1i = dllTexCoord1i ;
4049 qglTexCoord1iv = dllTexCoord1iv ;
4050 qglTexCoord1s = dllTexCoord1s ;
4051 qglTexCoord1sv = dllTexCoord1sv ;
4052 qglTexCoord2d = dllTexCoord2d ;
4053 qglTexCoord2dv = dllTexCoord2dv ;
4054 qglTexCoord2f = dllTexCoord2f ;
4055 qglTexCoord2fv = dllTexCoord2fv ;
4056 qglTexCoord2i = dllTexCoord2i ;
4057 qglTexCoord2iv = dllTexCoord2iv ;
4058 qglTexCoord2s = dllTexCoord2s ;
4059 qglTexCoord2sv = dllTexCoord2sv ;
4060 qglTexCoord3d = dllTexCoord3d ;
4061 qglTexCoord3dv = dllTexCoord3dv ;
4062 qglTexCoord3f = dllTexCoord3f ;
4063 qglTexCoord3fv = dllTexCoord3fv ;
4064 qglTexCoord3i = dllTexCoord3i ;
4065 qglTexCoord3iv = dllTexCoord3iv ;
4066 qglTexCoord3s = dllTexCoord3s ;
4067 qglTexCoord3sv = dllTexCoord3sv ;
4068 qglTexCoord4d = dllTexCoord4d ;
4069 qglTexCoord4dv = dllTexCoord4dv ;
4070 qglTexCoord4f = dllTexCoord4f ;
4071 qglTexCoord4fv = dllTexCoord4fv ;
4072 qglTexCoord4i = dllTexCoord4i ;
4073 qglTexCoord4iv = dllTexCoord4iv ;
4074 qglTexCoord4s = dllTexCoord4s ;
4075 qglTexCoord4sv = dllTexCoord4sv ;
4076 qglTexCoordPointer = dllTexCoordPointer ;
4077 qglTexEnvf = dllTexEnvf ;
4078 qglTexEnvfv = dllTexEnvfv ;
4079 qglTexEnvi = dllTexEnvi ;
4080 qglTexEnviv = dllTexEnviv ;
4081 qglTexGend = dllTexGend ;
4082 qglTexGendv = dllTexGendv ;
4083 qglTexGenf = dllTexGenf ;
4084 qglTexGenfv = dllTexGenfv ;
4085 qglTexGeni = dllTexGeni ;
4086 qglTexGeniv = dllTexGeniv ;
4087 qglTexImage1D = dllTexImage1D ;
4088 qglTexImage2D = dllTexImage2D ;
4089 qglTexParameterf = dllTexParameterf ;
4090 qglTexParameterfv = dllTexParameterfv ;
4091 qglTexParameteri = dllTexParameteri ;
4092 qglTexParameteriv = dllTexParameteriv ;
4093 qglTexSubImage1D = dllTexSubImage1D ;
4094 qglTexSubImage2D = dllTexSubImage2D ;
4095 qglTranslated = dllTranslated ;
4096 qglTranslatef = dllTranslatef ;
4097 qglVertex2d = dllVertex2d ;
4098 qglVertex2dv = dllVertex2dv ;
4099 qglVertex2f = dllVertex2f ;
4100 qglVertex2fv = dllVertex2fv ;
4101 qglVertex2i = dllVertex2i ;
4102 qglVertex2iv = dllVertex2iv ;
4103 qglVertex2s = dllVertex2s ;
4104 qglVertex2sv = dllVertex2sv ;
4105 qglVertex3d = dllVertex3d ;
4106 qglVertex3dv = dllVertex3dv ;
4107 qglVertex3f = dllVertex3f ;
4108 qglVertex3fv = dllVertex3fv ;
4109 qglVertex3i = dllVertex3i ;
4110 qglVertex3iv = dllVertex3iv ;
4111 qglVertex3s = dllVertex3s ;
4112 qglVertex3sv = dllVertex3sv ;
4113 qglVertex4d = dllVertex4d ;
4114 qglVertex4dv = dllVertex4dv ;
4115 qglVertex4f = dllVertex4f ;
4116 qglVertex4fv = dllVertex4fv ;
4117 qglVertex4i = dllVertex4i ;
4118 qglVertex4iv = dllVertex4iv ;
4119 qglVertex4s = dllVertex4s ;
4120 qglVertex4sv = dllVertex4sv ;
4121 qglVertexPointer = dllVertexPointer ;
4122 qglViewport = dllViewport ;
Referenced by R_BeginFrame().
◆ GLimp_LogNewFrame()
◆ GLint()
◆ GLuint()
◆ HDC()
HDC |
( |
WINAPI * |
qwglGetCurrentDC | ) |
|
◆ HGLRC()
HGLRC |
( |
WINAPI * |
qwglCreateContext | ) |
|
◆ int()
int |
( |
WINAPI * |
qwglChoosePixelFormat | ) |
|
◆ logAccum()
◆ logAlphaFunc()
◆ logAreTexturesResident()
◆ logArrayElement()
◆ logBegin()
◆ logBindTexture()
◆ logBitmap()
◆ logBlendFunc()
◆ logCallList()
◆ logCallLists()
◆ logClear()
◆ logClearAccum()
◆ logClearColor()
static void APIENTRY logClearColor |
( |
GLclampf |
red, |
|
|
GLclampf |
green, |
|
|
GLclampf |
blue, |
|
|
GLclampf |
alpha |
|
) |
| |
|
static |
◆ logClearDepth()
◆ logClearIndex()
◆ logClearStencil()
◆ logClipPlane()
◆ logColor3b()
static void APIENTRY logColor3b |
( |
GLbyte |
red, |
|
|
GLbyte |
green, |
|
|
GLbyte |
blue |
|
) |
| |
|
static |
◆ logColor3bv()
◆ logColor3d()
static void APIENTRY logColor3d |
( |
GLdouble |
red, |
|
|
GLdouble |
green, |
|
|
GLdouble |
blue |
|
) |
| |
|
static |
◆ logColor3dv()
◆ logColor3f()
◆ logColor3fv()
◆ logColor3i()
◆ logColor3iv()
◆ logColor3s()
static void APIENTRY logColor3s |
( |
GLshort |
red, |
|
|
GLshort |
green, |
|
|
GLshort |
blue |
|
) |
| |
|
static |
◆ logColor3sv()
◆ logColor3ub()
static void APIENTRY logColor3ub |
( |
GLubyte |
red, |
|
|
GLubyte |
green, |
|
|
GLubyte |
blue |
|
) |
| |
|
static |
◆ logColor3ubv()
◆ logColor3ui()
◆ logColor3uiv()
◆ logColor3us()
static void APIENTRY logColor3us |
( |
GLushort |
red, |
|
|
GLushort |
green, |
|
|
GLushort |
blue |
|
) |
| |
|
static |
◆ logColor3usv()
◆ logColor4b()
static void APIENTRY logColor4b |
( |
GLbyte |
red, |
|
|
GLbyte |
green, |
|
|
GLbyte |
blue, |
|
|
GLbyte |
alpha |
|
) |
| |
|
static |
◆ logColor4bv()
◆ logColor4d()
static void APIENTRY logColor4d |
( |
GLdouble |
red, |
|
|
GLdouble |
green, |
|
|
GLdouble |
blue, |
|
|
GLdouble |
alpha |
|
) |
| |
|
static |
◆ logColor4dv()
◆ logColor4f()
◆ logColor4fv()
◆ logColor4i()
◆ logColor4iv()
◆ logColor4s()
static void APIENTRY logColor4s |
( |
GLshort |
red, |
|
|
GLshort |
green, |
|
|
GLshort |
blue, |
|
|
GLshort |
alpha |
|
) |
| |
|
static |
◆ logColor4sv()
◆ logColor4ub()
static void APIENTRY logColor4ub |
( |
GLubyte |
red, |
|
|
GLubyte |
green, |
|
|
GLubyte |
blue, |
|
|
GLubyte |
alpha |
|
) |
| |
|
static |
◆ logColor4ubv()
◆ logColor4ui()
◆ logColor4uiv()
◆ logColor4us()
static void APIENTRY logColor4us |
( |
GLushort |
red, |
|
|
GLushort |
green, |
|
|
GLushort |
blue, |
|
|
GLushort |
alpha |
|
) |
| |
|
static |
◆ logColor4usv()
◆ logColorMask()
◆ logColorMaterial()
◆ logColorPointer()
◆ logCopyPixels()
◆ logCopyTexImage1D()
◆ logCopyTexImage2D()
◆ logCopyTexSubImage1D()
◆ logCopyTexSubImage2D()
◆ logCullFace()
◆ logDeleteLists()
◆ logDeleteTextures()
◆ logDepthFunc()
◆ logDepthMask()
◆ logDepthRange()
static void APIENTRY logDepthRange |
( |
GLclampd |
zNear, |
|
|
GLclampd |
zFar |
|
) |
| |
|
static |
◆ logDisable()
◆ logDisableClientState()
◆ logDrawArrays()
◆ logDrawBuffer()
◆ logDrawElements()
◆ logDrawPixels()
◆ logEdgeFlag()
◆ logEdgeFlagPointer()
◆ logEdgeFlagv()
◆ logEnable()
◆ logEnableClientState()
◆ logEnd()
◆ logEndList()
◆ logEvalCoord1d()
◆ logEvalCoord1dv()
◆ logEvalCoord1f()
◆ logEvalCoord1fv()
◆ logEvalCoord2d()
static void APIENTRY logEvalCoord2d |
( |
GLdouble |
u, |
|
|
GLdouble |
v |
|
) |
| |
|
static |
◆ logEvalCoord2dv()
◆ logEvalCoord2f()
◆ logEvalCoord2fv()
◆ logEvalMesh1()
◆ logEvalMesh2()
◆ logEvalPoint1()
◆ logEvalPoint2()
◆ logFeedbackBuffer()
◆ logFinish()
◆ logFlush()
◆ logFogf()
◆ logFogfv()
◆ logFogi()
◆ logFogiv()
◆ logFrontFace()
◆ logFrustum()
static void APIENTRY logFrustum |
( |
GLdouble |
left, |
|
|
GLdouble |
right, |
|
|
GLdouble |
bottom, |
|
|
GLdouble |
top, |
|
|
GLdouble |
zNear, |
|
|
GLdouble |
zFar |
|
) |
| |
|
static |
◆ logGenLists()
◆ logGenTextures()
◆ logGetBooleanv()
◆ logGetClipPlane()
◆ logGetDoublev()
◆ logGetError()
◆ logGetFloatv()
◆ logGetIntegerv()
◆ logGetLightfv()
◆ logGetLightiv()
◆ logGetMapdv()
◆ logGetMapfv()
◆ logGetMapiv()
◆ logGetMaterialfv()
◆ logGetMaterialiv()
◆ logGetPixelMapfv()
◆ logGetPixelMapuiv()
◆ logGetPixelMapusv()
◆ logGetPointerv()
◆ logGetPolygonStipple()
◆ logGetString()
◆ logGetTexEnvfv()
◆ logGetTexEnviv()
◆ logGetTexGendv()
◆ logGetTexGenfv()
◆ logGetTexGeniv()
◆ logGetTexImage()
◆ logGetTexLevelParameterfv()
◆ logGetTexLevelParameteriv()
◆ logGetTexParameterfv()
◆ logGetTexParameteriv()
◆ logHint()
◆ logIndexd()
◆ logIndexdv()
◆ logIndexf()
◆ logIndexfv()
◆ logIndexi()
◆ logIndexiv()
◆ logIndexMask()
◆ logIndexPointer()
◆ logIndexs()
◆ logIndexsv()
◆ logIndexub()
◆ logIndexubv()
◆ logInitNames()
◆ logInterleavedArrays()
◆ logIsEnabled()
◆ logIsList()
◆ logIsTexture()
◆ logLightf()
◆ logLightfv()
◆ logLighti()
◆ logLightiv()
◆ logLightModelf()
◆ logLightModelfv()
◆ logLightModeli()
◆ logLightModeliv()
◆ logLineStipple()
◆ logLineWidth()
◆ logListBase()
◆ logLoadIdentity()
◆ logLoadMatrixd()
◆ logLoadMatrixf()
◆ logLoadName()
◆ logLogicOp()
◆ logMap1d()
◆ logMap1f()
◆ logMap2d()
◆ logMap2f()
◆ logMapGrid1d()
◆ logMapGrid1f()
◆ logMapGrid2d()
◆ logMapGrid2f()
◆ logMaterialf()
◆ logMaterialfv()
◆ logMateriali()
◆ logMaterialiv()
◆ logMatrixMode()
◆ logMultMatrixd()
◆ logMultMatrixf()
◆ logNewList()
◆ logNormal3b()
static void APIENTRY logNormal3b |
( |
GLbyte |
nx, |
|
|
GLbyte |
ny, |
|
|
GLbyte |
nz |
|
) |
| |
|
static |
◆ logNormal3bv()
◆ logNormal3d()
static void APIENTRY logNormal3d |
( |
GLdouble |
nx, |
|
|
GLdouble |
ny, |
|
|
GLdouble |
nz |
|
) |
| |
|
static |
◆ logNormal3dv()
◆ logNormal3f()
◆ logNormal3fv()
◆ logNormal3i()
◆ logNormal3iv()
◆ logNormal3s()
static void APIENTRY logNormal3s |
( |
GLshort |
nx, |
|
|
GLshort |
ny, |
|
|
GLshort |
nz |
|
) |
| |
|
static |
◆ logNormal3sv()
◆ logNormalPointer()
◆ logOrtho()
static void APIENTRY logOrtho |
( |
GLdouble |
left, |
|
|
GLdouble |
right, |
|
|
GLdouble |
bottom, |
|
|
GLdouble |
top, |
|
|
GLdouble |
zNear, |
|
|
GLdouble |
zFar |
|
) |
| |
|
static |
◆ logPassThrough()
◆ logPixelMapfv()
◆ logPixelMapuiv()
◆ logPixelMapusv()
◆ logPixelStoref()
◆ logPixelStorei()
◆ logPixelTransferf()
◆ logPixelTransferi()
◆ logPixelZoom()
◆ logPointSize()
◆ logPolygonMode()
◆ logPolygonOffset()
◆ logPolygonStipple()
static void APIENTRY logPolygonStipple |
( |
const GLubyte * |
mask | ) |
|
|
static |
◆ logPopAttrib()
◆ logPopClientAttrib()
◆ logPopMatrix()
◆ logPopName()
◆ logPrioritizeTextures()
◆ logPushAttrib()
◆ logPushClientAttrib()
◆ logPushMatrix()
◆ logPushName()
◆ logRasterPos2d()
static void APIENTRY logRasterPos2d |
( |
GLdouble |
x, |
|
|
GLdouble |
y |
|
) |
| |
|
static |
◆ logRasterPos2dv()
◆ logRasterPos2f()
◆ logRasterPos2fv()
◆ logRasterPos2i()
◆ logRasterPos2iv()
◆ logRasterPos2s()
static void APIENTRY logRasterPos2s |
( |
GLshort |
x, |
|
|
GLshort |
y |
|
) |
| |
|
static |
◆ logRasterPos2sv()
◆ logRasterPos3d()
static void APIENTRY logRasterPos3d |
( |
GLdouble |
x, |
|
|
GLdouble |
y, |
|
|
GLdouble |
z |
|
) |
| |
|
static |
◆ logRasterPos3dv()
◆ logRasterPos3f()
◆ logRasterPos3fv()
◆ logRasterPos3i()
◆ logRasterPos3iv()
◆ logRasterPos3s()
static void APIENTRY logRasterPos3s |
( |
GLshort |
x, |
|
|
GLshort |
y, |
|
|
GLshort |
z |
|
) |
| |
|
static |
◆ logRasterPos3sv()
◆ logRasterPos4d()
static void APIENTRY logRasterPos4d |
( |
GLdouble |
x, |
|
|
GLdouble |
y, |
|
|
GLdouble |
z, |
|
|
GLdouble |
w |
|
) |
| |
|
static |
◆ logRasterPos4dv()
◆ logRasterPos4f()
◆ logRasterPos4fv()
◆ logRasterPos4i()
◆ logRasterPos4iv()
◆ logRasterPos4s()
static void APIENTRY logRasterPos4s |
( |
GLshort |
x, |
|
|
GLshort |
y, |
|
|
GLshort |
z, |
|
|
GLshort |
w |
|
) |
| |
|
static |
◆ logRasterPos4sv()
◆ logReadBuffer()
◆ logReadPixels()
◆ logRectd()
static void APIENTRY logRectd |
( |
GLdouble |
x1, |
|
|
GLdouble |
y1, |
|
|
GLdouble |
x2, |
|
|
GLdouble |
y2 |
|
) |
| |
|
static |
◆ logRectdv()
static void APIENTRY logRectdv |
( |
const GLdouble * |
v1, |
|
|
const GLdouble * |
v2 |
|
) |
| |
|
static |
◆ logRectf()
◆ logRectfv()
◆ logRecti()
◆ logRectiv()
◆ logRects()
static void APIENTRY logRects |
( |
GLshort |
x1, |
|
|
GLshort |
y1, |
|
|
GLshort |
x2, |
|
|
GLshort |
y2 |
|
) |
| |
|
static |
◆ logRectsv()
static void APIENTRY logRectsv |
( |
const GLshort * |
v1, |
|
|
const GLshort * |
v2 |
|
) |
| |
|
static |
◆ logRenderMode()
◆ logRotated()
static void APIENTRY logRotated |
( |
GLdouble |
angle, |
|
|
GLdouble |
x, |
|
|
GLdouble |
y, |
|
|
GLdouble |
z |
|
) |
| |
|
static |
◆ logRotatef()
◆ logScaled()
static void APIENTRY logScaled |
( |
GLdouble |
x, |
|
|
GLdouble |
y, |
|
|
GLdouble |
z |
|
) |
| |
|
static |
◆ logScalef()
◆ logScissor()
◆ logSelectBuffer()
◆ logShadeModel()
◆ logStencilFunc()
◆ logStencilMask()
◆ logStencilOp()
◆ logTexCoord1d()
◆ logTexCoord1dv()
◆ logTexCoord1f()
◆ logTexCoord1fv()
◆ logTexCoord1i()
◆ logTexCoord1iv()
◆ logTexCoord1s()
◆ logTexCoord1sv()
◆ logTexCoord2d()
static void APIENTRY logTexCoord2d |
( |
GLdouble |
s, |
|
|
GLdouble |
t |
|
) |
| |
|
static |
◆ logTexCoord2dv()
◆ logTexCoord2f()
◆ logTexCoord2fv()
◆ logTexCoord2i()
◆ logTexCoord2iv()
◆ logTexCoord2s()
◆ logTexCoord2sv()
◆ logTexCoord3d()
static void APIENTRY logTexCoord3d |
( |
GLdouble |
s, |
|
|
GLdouble |
t, |
|
|
GLdouble |
r |
|
) |
| |
|
static |
◆ logTexCoord3dv()
◆ logTexCoord3f()
◆ logTexCoord3fv()
◆ logTexCoord3i()
◆ logTexCoord3iv()
◆ logTexCoord3s()
static void APIENTRY logTexCoord3s |
( |
GLshort |
s, |
|
|
GLshort |
t, |
|
|
GLshort |
r |
|
) |
| |
|
static |
◆ logTexCoord3sv()
◆ logTexCoord4d()
static void APIENTRY logTexCoord4d |
( |
GLdouble |
s, |
|
|
GLdouble |
t, |
|
|
GLdouble |
r, |
|
|
GLdouble |
q |
|
) |
| |
|
static |
◆ logTexCoord4dv()
◆ logTexCoord4f()
◆ logTexCoord4fv()
◆ logTexCoord4i()
◆ logTexCoord4iv()
◆ logTexCoord4s()
static void APIENTRY logTexCoord4s |
( |
GLshort |
s, |
|
|
GLshort |
t, |
|
|
GLshort |
r, |
|
|
GLshort |
q |
|
) |
| |
|
static |
◆ logTexCoord4sv()
◆ logTexCoordPointer()
◆ logTexEnvf()
◆ logTexEnvfv()
◆ logTexEnvi()
◆ logTexEnviv()
◆ logTexGend()
◆ logTexGendv()
◆ logTexGenf()
◆ logTexGenfv()
◆ logTexGeni()
◆ logTexGeniv()
◆ logTexImage1D()
◆ logTexImage2D()
◆ logTexParameterf()
◆ logTexParameterfv()
◆ logTexParameteri()
◆ logTexParameteriv()
◆ logTexSubImage1D()
◆ logTexSubImage2D()
◆ logTranslated()
static void APIENTRY logTranslated |
( |
GLdouble |
x, |
|
|
GLdouble |
y, |
|
|
GLdouble |
z |
|
) |
| |
|
static |
◆ logTranslatef()
◆ logVertex2d()
◆ logVertex2dv()
◆ logVertex2f()
◆ logVertex2fv()
◆ logVertex2i()
◆ logVertex2iv()
◆ logVertex2s()
◆ logVertex2sv()
◆ logVertex3d()
static void APIENTRY logVertex3d |
( |
GLdouble |
x, |
|
|
GLdouble |
y, |
|
|
GLdouble |
z |
|
) |
| |
|
static |
◆ logVertex3dv()
◆ logVertex3f()
◆ logVertex3fv()
◆ logVertex3i()
◆ logVertex3iv()
◆ logVertex3s()
static void APIENTRY logVertex3s |
( |
GLshort |
x, |
|
|
GLshort |
y, |
|
|
GLshort |
z |
|
) |
| |
|
static |
◆ logVertex3sv()
◆ logVertex4d()
static void APIENTRY logVertex4d |
( |
GLdouble |
x, |
|
|
GLdouble |
y, |
|
|
GLdouble |
z, |
|
|
GLdouble |
w |
|
) |
| |
|
static |
◆ logVertex4dv()
◆ logVertex4f()
◆ logVertex4fv()
◆ logVertex4i()
◆ logVertex4iv()
◆ logVertex4s()
static void APIENTRY logVertex4s |
( |
GLshort |
x, |
|
|
GLshort |
y, |
|
|
GLshort |
z, |
|
|
GLshort |
w |
|
) |
| |
|
static |
◆ logVertex4sv()
◆ logVertexPointer()
◆ logViewport()
◆ PROC()
PROC |
( |
WINAPI * |
qwglGetProcAddress | ) |
|
◆ QGL_Init()
qboolean QGL_Init |
( |
const char * |
dllname | ) |
|
Definition at line 3032 of file qgl_win.c.
3036 char envbuffer[1024];
3040 Com_sprintf( envbuffer,
sizeof(envbuffer),
"SSTV2_GAMMA=%f", g );
3041 putenv( envbuffer );
3042 Com_sprintf( envbuffer,
sizeof(envbuffer),
"SST_GAMMA=%f", g );
3043 putenv( envbuffer );
3050 FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
NULL, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR) &buf, 0,
NULL);
3057 qglAccum = dllAccum =
GPA(
"glAccum" );
3058 qglAlphaFunc = dllAlphaFunc =
GPA(
"glAlphaFunc" );
3059 qglAreTexturesResident = dllAreTexturesResident =
GPA(
"glAreTexturesResident" );
3060 qglArrayElement = dllArrayElement =
GPA(
"glArrayElement" );
3061 qglBegin = dllBegin =
GPA(
"glBegin" );
3062 qglBindTexture = dllBindTexture =
GPA(
"glBindTexture" );
3063 qglBitmap = dllBitmap =
GPA(
"glBitmap" );
3064 qglBlendFunc = dllBlendFunc =
GPA(
"glBlendFunc" );
3065 qglCallList = dllCallList =
GPA(
"glCallList" );
3066 qglCallLists = dllCallLists =
GPA(
"glCallLists" );
3067 qglClear = dllClear =
GPA(
"glClear" );
3068 qglClearAccum = dllClearAccum =
GPA(
"glClearAccum" );
3069 qglClearColor = dllClearColor =
GPA(
"glClearColor" );
3070 qglClearDepth = dllClearDepth =
GPA(
"glClearDepth" );
3071 qglClearIndex = dllClearIndex =
GPA(
"glClearIndex" );
3072 qglClearStencil = dllClearStencil =
GPA(
"glClearStencil" );
3073 qglClipPlane = dllClipPlane =
GPA(
"glClipPlane" );
3074 qglColor3b = dllColor3b =
GPA(
"glColor3b" );
3075 qglColor3bv = dllColor3bv =
GPA(
"glColor3bv" );
3076 qglColor3d = dllColor3d =
GPA(
"glColor3d" );
3077 qglColor3dv = dllColor3dv =
GPA(
"glColor3dv" );
3078 qglColor3f = dllColor3f =
GPA(
"glColor3f" );
3079 qglColor3fv = dllColor3fv =
GPA(
"glColor3fv" );
3080 qglColor3i = dllColor3i =
GPA(
"glColor3i" );
3081 qglColor3iv = dllColor3iv =
GPA(
"glColor3iv" );
3082 qglColor3s = dllColor3s =
GPA(
"glColor3s" );
3083 qglColor3sv = dllColor3sv =
GPA(
"glColor3sv" );
3084 qglColor3ub = dllColor3ub =
GPA(
"glColor3ub" );
3085 qglColor3ubv = dllColor3ubv =
GPA(
"glColor3ubv" );
3086 qglColor3ui = dllColor3ui =
GPA(
"glColor3ui" );
3087 qglColor3uiv = dllColor3uiv =
GPA(
"glColor3uiv" );
3088 qglColor3us = dllColor3us =
GPA(
"glColor3us" );
3089 qglColor3usv = dllColor3usv =
GPA(
"glColor3usv" );
3090 qglColor4b = dllColor4b =
GPA(
"glColor4b" );
3091 qglColor4bv = dllColor4bv =
GPA(
"glColor4bv" );
3092 qglColor4d = dllColor4d =
GPA(
"glColor4d" );
3093 qglColor4dv = dllColor4dv =
GPA(
"glColor4dv" );
3094 qglColor4f = dllColor4f =
GPA(
"glColor4f" );
3095 qglColor4fv = dllColor4fv =
GPA(
"glColor4fv" );
3096 qglColor4i = dllColor4i =
GPA(
"glColor4i" );
3097 qglColor4iv = dllColor4iv =
GPA(
"glColor4iv" );
3098 qglColor4s = dllColor4s =
GPA(
"glColor4s" );
3099 qglColor4sv = dllColor4sv =
GPA(
"glColor4sv" );
3100 qglColor4ub = dllColor4ub =
GPA(
"glColor4ub" );
3101 qglColor4ubv = dllColor4ubv =
GPA(
"glColor4ubv" );
3102 qglColor4ui = dllColor4ui =
GPA(
"glColor4ui" );
3103 qglColor4uiv = dllColor4uiv =
GPA(
"glColor4uiv" );
3104 qglColor4us = dllColor4us =
GPA(
"glColor4us" );
3105 qglColor4usv = dllColor4usv =
GPA(
"glColor4usv" );
3106 qglColorMask = dllColorMask =
GPA(
"glColorMask" );
3107 qglColorMaterial = dllColorMaterial =
GPA(
"glColorMaterial" );
3108 qglColorPointer = dllColorPointer =
GPA(
"glColorPointer" );
3109 qglCopyPixels = dllCopyPixels =
GPA(
"glCopyPixels" );
3110 qglCopyTexImage1D = dllCopyTexImage1D =
GPA(
"glCopyTexImage1D" );
3111 qglCopyTexImage2D = dllCopyTexImage2D =
GPA(
"glCopyTexImage2D" );
3112 qglCopyTexSubImage1D = dllCopyTexSubImage1D =
GPA(
"glCopyTexSubImage1D" );
3113 qglCopyTexSubImage2D = dllCopyTexSubImage2D =
GPA(
"glCopyTexSubImage2D" );
3114 qglCullFace = dllCullFace =
GPA(
"glCullFace" );
3115 qglDeleteLists = dllDeleteLists =
GPA(
"glDeleteLists" );
3116 qglDeleteTextures = dllDeleteTextures =
GPA(
"glDeleteTextures" );
3117 qglDepthFunc = dllDepthFunc =
GPA(
"glDepthFunc" );
3118 qglDepthMask = dllDepthMask =
GPA(
"glDepthMask" );
3119 qglDepthRange = dllDepthRange =
GPA(
"glDepthRange" );
3120 qglDisable = dllDisable =
GPA(
"glDisable" );
3121 qglDisableClientState = dllDisableClientState =
GPA(
"glDisableClientState" );
3122 qglDrawArrays = dllDrawArrays =
GPA(
"glDrawArrays" );
3123 qglDrawBuffer = dllDrawBuffer =
GPA(
"glDrawBuffer" );
3124 qglDrawElements = dllDrawElements =
GPA(
"glDrawElements" );
3125 qglDrawPixels = dllDrawPixels =
GPA(
"glDrawPixels" );
3126 qglEdgeFlag = dllEdgeFlag =
GPA(
"glEdgeFlag" );
3127 qglEdgeFlagPointer = dllEdgeFlagPointer =
GPA(
"glEdgeFlagPointer" );
3128 qglEdgeFlagv = dllEdgeFlagv =
GPA(
"glEdgeFlagv" );
3129 qglEnable = dllEnable =
GPA(
"glEnable" );
3130 qglEnableClientState = dllEnableClientState =
GPA(
"glEnableClientState" );
3131 qglEnd = dllEnd =
GPA(
"glEnd" );
3132 qglEndList = dllEndList =
GPA(
"glEndList" );
3133 qglEvalCoord1d = dllEvalCoord1d =
GPA(
"glEvalCoord1d" );
3134 qglEvalCoord1dv = dllEvalCoord1dv =
GPA(
"glEvalCoord1dv" );
3135 qglEvalCoord1f = dllEvalCoord1f =
GPA(
"glEvalCoord1f" );
3136 qglEvalCoord1fv = dllEvalCoord1fv =
GPA(
"glEvalCoord1fv" );
3137 qglEvalCoord2d = dllEvalCoord2d =
GPA(
"glEvalCoord2d" );
3138 qglEvalCoord2dv = dllEvalCoord2dv =
GPA(
"glEvalCoord2dv" );
3139 qglEvalCoord2f = dllEvalCoord2f =
GPA(
"glEvalCoord2f" );
3140 qglEvalCoord2fv = dllEvalCoord2fv =
GPA(
"glEvalCoord2fv" );
3141 qglEvalMesh1 = dllEvalMesh1 =
GPA(
"glEvalMesh1" );
3142 qglEvalMesh2 = dllEvalMesh2 =
GPA(
"glEvalMesh2" );
3143 qglEvalPoint1 = dllEvalPoint1 =
GPA(
"glEvalPoint1" );
3144 qglEvalPoint2 = dllEvalPoint2 =
GPA(
"glEvalPoint2" );
3145 qglFeedbackBuffer = dllFeedbackBuffer =
GPA(
"glFeedbackBuffer" );
3146 qglFinish = dllFinish =
GPA(
"glFinish" );
3147 qglFlush = dllFlush =
GPA(
"glFlush" );
3148 qglFogf = dllFogf =
GPA(
"glFogf" );
3149 qglFogfv = dllFogfv =
GPA(
"glFogfv" );
3150 qglFogi = dllFogi =
GPA(
"glFogi" );
3151 qglFogiv = dllFogiv =
GPA(
"glFogiv" );
3152 qglFrontFace = dllFrontFace =
GPA(
"glFrontFace" );
3153 qglFrustum = dllFrustum =
GPA(
"glFrustum" );
3154 qglGenLists = dllGenLists =
GPA(
"glGenLists" );
3155 qglGenTextures = dllGenTextures =
GPA(
"glGenTextures" );
3156 qglGetBooleanv = dllGetBooleanv =
GPA(
"glGetBooleanv" );
3157 qglGetClipPlane = dllGetClipPlane =
GPA(
"glGetClipPlane" );
3158 qglGetDoublev = dllGetDoublev =
GPA(
"glGetDoublev" );
3159 qglGetError = dllGetError =
GPA(
"glGetError" );
3160 qglGetFloatv = dllGetFloatv =
GPA(
"glGetFloatv" );
3161 qglGetIntegerv = dllGetIntegerv =
GPA(
"glGetIntegerv" );
3162 qglGetLightfv = dllGetLightfv =
GPA(
"glGetLightfv" );
3163 qglGetLightiv = dllGetLightiv =
GPA(
"glGetLightiv" );
3164 qglGetMapdv = dllGetMapdv =
GPA(
"glGetMapdv" );
3165 qglGetMapfv = dllGetMapfv =
GPA(
"glGetMapfv" );
3166 qglGetMapiv = dllGetMapiv =
GPA(
"glGetMapiv" );
3167 qglGetMaterialfv = dllGetMaterialfv =
GPA(
"glGetMaterialfv" );
3168 qglGetMaterialiv = dllGetMaterialiv =
GPA(
"glGetMaterialiv" );
3169 qglGetPixelMapfv = dllGetPixelMapfv =
GPA(
"glGetPixelMapfv" );
3170 qglGetPixelMapuiv = dllGetPixelMapuiv =
GPA(
"glGetPixelMapuiv" );
3171 qglGetPixelMapusv = dllGetPixelMapusv =
GPA(
"glGetPixelMapusv" );
3172 qglGetPointerv = dllGetPointerv =
GPA(
"glGetPointerv" );
3173 qglGetPolygonStipple = dllGetPolygonStipple =
GPA(
"glGetPolygonStipple" );
3175 qglGetTexEnvfv = dllGetTexEnvfv =
GPA(
"glGetTexEnvfv" );
3176 qglGetTexEnviv = dllGetTexEnviv =
GPA(
"glGetTexEnviv" );
3177 qglGetTexGendv = dllGetTexGendv =
GPA(
"glGetTexGendv" );
3178 qglGetTexGenfv = dllGetTexGenfv =
GPA(
"glGetTexGenfv" );
3179 qglGetTexGeniv = dllGetTexGeniv =
GPA(
"glGetTexGeniv" );
3180 qglGetTexImage = dllGetTexImage =
GPA(
"glGetTexImage" );
3181 qglGetTexLevelParameterfv = dllGetTexLevelParameterfv =
GPA(
"glGetLevelParameterfv" );
3182 qglGetTexLevelParameteriv = dllGetTexLevelParameteriv =
GPA(
"glGetLevelParameteriv" );
3183 qglGetTexParameterfv = dllGetTexParameterfv =
GPA(
"glGetTexParameterfv" );
3184 qglGetTexParameteriv = dllGetTexParameteriv =
GPA(
"glGetTexParameteriv" );
3185 qglHint = dllHint =
GPA(
"glHint" );
3186 qglIndexMask = dllIndexMask =
GPA(
"glIndexMask" );
3187 qglIndexPointer = dllIndexPointer =
GPA(
"glIndexPointer" );
3188 qglIndexd = dllIndexd =
GPA(
"glIndexd" );
3189 qglIndexdv = dllIndexdv =
GPA(
"glIndexdv" );
3190 qglIndexf = dllIndexf =
GPA(
"glIndexf" );
3191 qglIndexfv = dllIndexfv =
GPA(
"glIndexfv" );
3192 qglIndexi = dllIndexi =
GPA(
"glIndexi" );
3193 qglIndexiv = dllIndexiv =
GPA(
"glIndexiv" );
3194 qglIndexs = dllIndexs =
GPA(
"glIndexs" );
3195 qglIndexsv = dllIndexsv =
GPA(
"glIndexsv" );
3196 qglIndexub = dllIndexub =
GPA(
"glIndexub" );
3197 qglIndexubv = dllIndexubv =
GPA(
"glIndexubv" );
3198 qglInitNames = dllInitNames =
GPA(
"glInitNames" );
3199 qglInterleavedArrays = dllInterleavedArrays =
GPA(
"glInterleavedArrays" );
3200 qglIsEnabled = dllIsEnabled =
GPA(
"glIsEnabled" );
3201 qglIsList = dllIsList =
GPA(
"glIsList" );
3202 qglIsTexture = dllIsTexture =
GPA(
"glIsTexture" );
3203 qglLightModelf = dllLightModelf =
GPA(
"glLightModelf" );
3204 qglLightModelfv = dllLightModelfv =
GPA(
"glLightModelfv" );
3205 qglLightModeli = dllLightModeli =
GPA(
"glLightModeli" );
3206 qglLightModeliv = dllLightModeliv =
GPA(
"glLightModeliv" );
3207 qglLightf = dllLightf =
GPA(
"glLightf" );
3208 qglLightfv = dllLightfv =
GPA(
"glLightfv" );
3209 qglLighti = dllLighti =
GPA(
"glLighti" );
3210 qglLightiv = dllLightiv =
GPA(
"glLightiv" );
3211 qglLineStipple = dllLineStipple =
GPA(
"glLineStipple" );
3212 qglLineWidth = dllLineWidth =
GPA(
"glLineWidth" );
3213 qglListBase = dllListBase =
GPA(
"glListBase" );
3214 qglLoadIdentity = dllLoadIdentity =
GPA(
"glLoadIdentity" );
3215 qglLoadMatrixd = dllLoadMatrixd =
GPA(
"glLoadMatrixd" );
3216 qglLoadMatrixf = dllLoadMatrixf =
GPA(
"glLoadMatrixf" );
3217 qglLoadName = dllLoadName =
GPA(
"glLoadName" );
3218 qglLogicOp = dllLogicOp =
GPA(
"glLogicOp" );
3219 qglMap1d = dllMap1d =
GPA(
"glMap1d" );
3220 qglMap1f = dllMap1f =
GPA(
"glMap1f" );
3221 qglMap2d = dllMap2d =
GPA(
"glMap2d" );
3222 qglMap2f = dllMap2f =
GPA(
"glMap2f" );
3223 qglMapGrid1d = dllMapGrid1d =
GPA(
"glMapGrid1d" );
3224 qglMapGrid1f = dllMapGrid1f =
GPA(
"glMapGrid1f" );
3225 qglMapGrid2d = dllMapGrid2d =
GPA(
"glMapGrid2d" );
3226 qglMapGrid2f = dllMapGrid2f =
GPA(
"glMapGrid2f" );
3227 qglMaterialf = dllMaterialf =
GPA(
"glMaterialf" );
3228 qglMaterialfv = dllMaterialfv =
GPA(
"glMaterialfv" );
3229 qglMateriali = dllMateriali =
GPA(
"glMateriali" );
3230 qglMaterialiv = dllMaterialiv =
GPA(
"glMaterialiv" );
3231 qglMatrixMode = dllMatrixMode =
GPA(
"glMatrixMode" );
3232 qglMultMatrixd = dllMultMatrixd =
GPA(
"glMultMatrixd" );
3233 qglMultMatrixf = dllMultMatrixf =
GPA(
"glMultMatrixf" );
3234 qglNewList = dllNewList =
GPA(
"glNewList" );
3235 qglNormal3b = dllNormal3b =
GPA(
"glNormal3b" );
3236 qglNormal3bv = dllNormal3bv =
GPA(
"glNormal3bv" );
3237 qglNormal3d = dllNormal3d =
GPA(
"glNormal3d" );
3238 qglNormal3dv = dllNormal3dv =
GPA(
"glNormal3dv" );
3239 qglNormal3f = dllNormal3f =
GPA(
"glNormal3f" );
3240 qglNormal3fv = dllNormal3fv =
GPA(
"glNormal3fv" );
3241 qglNormal3i = dllNormal3i =
GPA(
"glNormal3i" );
3242 qglNormal3iv = dllNormal3iv =
GPA(
"glNormal3iv" );
3243 qglNormal3s = dllNormal3s =
GPA(
"glNormal3s" );
3244 qglNormal3sv = dllNormal3sv =
GPA(
"glNormal3sv" );
3245 qglNormalPointer = dllNormalPointer =
GPA(
"glNormalPointer" );
3246 qglOrtho = dllOrtho =
GPA(
"glOrtho" );
3247 qglPassThrough = dllPassThrough =
GPA(
"glPassThrough" );
3248 qglPixelMapfv = dllPixelMapfv =
GPA(
"glPixelMapfv" );
3249 qglPixelMapuiv = dllPixelMapuiv =
GPA(
"glPixelMapuiv" );
3250 qglPixelMapusv = dllPixelMapusv =
GPA(
"glPixelMapusv" );
3251 qglPixelStoref = dllPixelStoref =
GPA(
"glPixelStoref" );
3252 qglPixelStorei = dllPixelStorei =
GPA(
"glPixelStorei" );
3253 qglPixelTransferf = dllPixelTransferf =
GPA(
"glPixelTransferf" );
3254 qglPixelTransferi = dllPixelTransferi =
GPA(
"glPixelTransferi" );
3255 qglPixelZoom = dllPixelZoom =
GPA(
"glPixelZoom" );
3256 qglPointSize = dllPointSize =
GPA(
"glPointSize" );
3257 qglPolygonMode = dllPolygonMode =
GPA(
"glPolygonMode" );
3258 qglPolygonOffset = dllPolygonOffset =
GPA(
"glPolygonOffset" );
3259 qglPolygonStipple = dllPolygonStipple =
GPA(
"glPolygonStipple" );
3260 qglPopAttrib = dllPopAttrib =
GPA(
"glPopAttrib" );
3261 qglPopClientAttrib = dllPopClientAttrib =
GPA(
"glPopClientAttrib" );
3262 qglPopMatrix = dllPopMatrix =
GPA(
"glPopMatrix" );
3263 qglPopName = dllPopName =
GPA(
"glPopName" );
3264 qglPrioritizeTextures = dllPrioritizeTextures =
GPA(
"glPrioritizeTextures" );
3265 qglPushAttrib = dllPushAttrib =
GPA(
"glPushAttrib" );
3266 qglPushClientAttrib = dllPushClientAttrib =
GPA(
"glPushClientAttrib" );
3267 qglPushMatrix = dllPushMatrix =
GPA(
"glPushMatrix" );
3268 qglPushName = dllPushName =
GPA(
"glPushName" );
3269 qglRasterPos2d = dllRasterPos2d =
GPA(
"glRasterPos2d" );
3270 qglRasterPos2dv = dllRasterPos2dv =
GPA(
"glRasterPos2dv" );
3271 qglRasterPos2f = dllRasterPos2f =
GPA(
"glRasterPos2f" );
3272 qglRasterPos2fv = dllRasterPos2fv =
GPA(
"glRasterPos2fv" );
3273 qglRasterPos2i = dllRasterPos2i =
GPA(
"glRasterPos2i" );
3274 qglRasterPos2iv = dllRasterPos2iv =
GPA(
"glRasterPos2iv" );
3275 qglRasterPos2s = dllRasterPos2s =
GPA(
"glRasterPos2s" );
3276 qglRasterPos2sv = dllRasterPos2sv =
GPA(
"glRasterPos2sv" );
3277 qglRasterPos3d = dllRasterPos3d =
GPA(
"glRasterPos3d" );
3278 qglRasterPos3dv = dllRasterPos3dv =
GPA(
"glRasterPos3dv" );
3279 qglRasterPos3f = dllRasterPos3f =
GPA(
"glRasterPos3f" );
3280 qglRasterPos3fv = dllRasterPos3fv =
GPA(
"glRasterPos3fv" );
3281 qglRasterPos3i = dllRasterPos3i =
GPA(
"glRasterPos3i" );
3282 qglRasterPos3iv = dllRasterPos3iv =
GPA(
"glRasterPos3iv" );
3283 qglRasterPos3s = dllRasterPos3s =
GPA(
"glRasterPos3s" );
3284 qglRasterPos3sv = dllRasterPos3sv =
GPA(
"glRasterPos3sv" );
3285 qglRasterPos4d = dllRasterPos4d =
GPA(
"glRasterPos4d" );
3286 qglRasterPos4dv = dllRasterPos4dv =
GPA(
"glRasterPos4dv" );
3287 qglRasterPos4f = dllRasterPos4f =
GPA(
"glRasterPos4f" );
3288 qglRasterPos4fv = dllRasterPos4fv =
GPA(
"glRasterPos4fv" );
3289 qglRasterPos4i = dllRasterPos4i =
GPA(
"glRasterPos4i" );
3290 qglRasterPos4iv = dllRasterPos4iv =
GPA(
"glRasterPos4iv" );
3291 qglRasterPos4s = dllRasterPos4s =
GPA(
"glRasterPos4s" );
3292 qglRasterPos4sv = dllRasterPos4sv =
GPA(
"glRasterPos4sv" );
3293 qglReadBuffer = dllReadBuffer =
GPA(
"glReadBuffer" );
3294 qglReadPixels = dllReadPixels =
GPA(
"glReadPixels" );
3295 qglRectd = dllRectd =
GPA(
"glRectd" );
3296 qglRectdv = dllRectdv =
GPA(
"glRectdv" );
3297 qglRectf = dllRectf =
GPA(
"glRectf" );
3298 qglRectfv = dllRectfv =
GPA(
"glRectfv" );
3299 qglRecti = dllRecti =
GPA(
"glRecti" );
3300 qglRectiv = dllRectiv =
GPA(
"glRectiv" );
3301 qglRects = dllRects =
GPA(
"glRects" );
3302 qglRectsv = dllRectsv =
GPA(
"glRectsv" );
3303 qglRenderMode = dllRenderMode =
GPA(
"glRenderMode" );
3304 qglRotated = dllRotated =
GPA(
"glRotated" );
3305 qglRotatef = dllRotatef =
GPA(
"glRotatef" );
3306 qglScaled = dllScaled =
GPA(
"glScaled" );
3307 qglScalef = dllScalef =
GPA(
"glScalef" );
3308 qglScissor = dllScissor =
GPA(
"glScissor" );
3309 qglSelectBuffer = dllSelectBuffer =
GPA(
"glSelectBuffer" );
3310 qglShadeModel = dllShadeModel =
GPA(
"glShadeModel" );
3311 qglStencilFunc = dllStencilFunc =
GPA(
"glStencilFunc" );
3312 qglStencilMask = dllStencilMask =
GPA(
"glStencilMask" );
3313 qglStencilOp = dllStencilOp =
GPA(
"glStencilOp" );
3314 qglTexCoord1d = dllTexCoord1d =
GPA(
"glTexCoord1d" );
3315 qglTexCoord1dv = dllTexCoord1dv =
GPA(
"glTexCoord1dv" );
3316 qglTexCoord1f = dllTexCoord1f =
GPA(
"glTexCoord1f" );
3317 qglTexCoord1fv = dllTexCoord1fv =
GPA(
"glTexCoord1fv" );
3318 qglTexCoord1i = dllTexCoord1i =
GPA(
"glTexCoord1i" );
3319 qglTexCoord1iv = dllTexCoord1iv =
GPA(
"glTexCoord1iv" );
3320 qglTexCoord1s = dllTexCoord1s =
GPA(
"glTexCoord1s" );
3321 qglTexCoord1sv = dllTexCoord1sv =
GPA(
"glTexCoord1sv" );
3322 qglTexCoord2d = dllTexCoord2d =
GPA(
"glTexCoord2d" );
3323 qglTexCoord2dv = dllTexCoord2dv =
GPA(
"glTexCoord2dv" );
3324 qglTexCoord2f = dllTexCoord2f =
GPA(
"glTexCoord2f" );
3325 qglTexCoord2fv = dllTexCoord2fv =
GPA(
"glTexCoord2fv" );
3326 qglTexCoord2i = dllTexCoord2i =
GPA(
"glTexCoord2i" );
3327 qglTexCoord2iv = dllTexCoord2iv =
GPA(
"glTexCoord2iv" );
3328 qglTexCoord2s = dllTexCoord2s =
GPA(
"glTexCoord2s" );
3329 qglTexCoord2sv = dllTexCoord2sv =
GPA(
"glTexCoord2sv" );
3330 qglTexCoord3d = dllTexCoord3d =
GPA(
"glTexCoord3d" );
3331 qglTexCoord3dv = dllTexCoord3dv =
GPA(
"glTexCoord3dv" );
3332 qglTexCoord3f = dllTexCoord3f =
GPA(
"glTexCoord3f" );
3333 qglTexCoord3fv = dllTexCoord3fv =
GPA(
"glTexCoord3fv" );
3334 qglTexCoord3i = dllTexCoord3i =
GPA(
"glTexCoord3i" );
3335 qglTexCoord3iv = dllTexCoord3iv =
GPA(
"glTexCoord3iv" );
3336 qglTexCoord3s = dllTexCoord3s =
GPA(
"glTexCoord3s" );
3337 qglTexCoord3sv = dllTexCoord3sv =
GPA(
"glTexCoord3sv" );
3338 qglTexCoord4d = dllTexCoord4d =
GPA(
"glTexCoord4d" );
3339 qglTexCoord4dv = dllTexCoord4dv =
GPA(
"glTexCoord4dv" );
3340 qglTexCoord4f = dllTexCoord4f =
GPA(
"glTexCoord4f" );
3341 qglTexCoord4fv = dllTexCoord4fv =
GPA(
"glTexCoord4fv" );
3342 qglTexCoord4i = dllTexCoord4i =
GPA(
"glTexCoord4i" );
3343 qglTexCoord4iv = dllTexCoord4iv =
GPA(
"glTexCoord4iv" );
3344 qglTexCoord4s = dllTexCoord4s =
GPA(
"glTexCoord4s" );
3345 qglTexCoord4sv = dllTexCoord4sv =
GPA(
"glTexCoord4sv" );
3346 qglTexCoordPointer = dllTexCoordPointer =
GPA(
"glTexCoordPointer" );
3347 qglTexEnvf = dllTexEnvf =
GPA(
"glTexEnvf" );
3348 qglTexEnvfv = dllTexEnvfv =
GPA(
"glTexEnvfv" );
3349 qglTexEnvi = dllTexEnvi =
GPA(
"glTexEnvi" );
3350 qglTexEnviv = dllTexEnviv =
GPA(
"glTexEnviv" );
3351 qglTexGend = dllTexGend =
GPA(
"glTexGend" );
3352 qglTexGendv = dllTexGendv =
GPA(
"glTexGendv" );
3353 qglTexGenf = dllTexGenf =
GPA(
"glTexGenf" );
3354 qglTexGenfv = dllTexGenfv =
GPA(
"glTexGenfv" );
3355 qglTexGeni = dllTexGeni =
GPA(
"glTexGeni" );
3356 qglTexGeniv = dllTexGeniv =
GPA(
"glTexGeniv" );
3357 qglTexImage1D = dllTexImage1D =
GPA(
"glTexImage1D" );
3358 qglTexImage2D = dllTexImage2D =
GPA(
"glTexImage2D" );
3359 qglTexParameterf = dllTexParameterf =
GPA(
"glTexParameterf" );
3360 qglTexParameterfv = dllTexParameterfv =
GPA(
"glTexParameterfv" );
3361 qglTexParameteri = dllTexParameteri =
GPA(
"glTexParameteri" );
3362 qglTexParameteriv = dllTexParameteriv =
GPA(
"glTexParameteriv" );
3363 qglTexSubImage1D = dllTexSubImage1D =
GPA(
"glTexSubImage1D" );
3364 qglTexSubImage2D = dllTexSubImage2D =
GPA(
"glTexSubImage2D" );
3365 qglTranslated = dllTranslated =
GPA(
"glTranslated" );
3366 qglTranslatef = dllTranslatef =
GPA(
"glTranslatef" );
3367 qglVertex2d = dllVertex2d =
GPA(
"glVertex2d" );
3368 qglVertex2dv = dllVertex2dv =
GPA(
"glVertex2dv" );
3369 qglVertex2f = dllVertex2f =
GPA(
"glVertex2f" );
3370 qglVertex2fv = dllVertex2fv =
GPA(
"glVertex2fv" );
3371 qglVertex2i = dllVertex2i =
GPA(
"glVertex2i" );
3372 qglVertex2iv = dllVertex2iv =
GPA(
"glVertex2iv" );
3373 qglVertex2s = dllVertex2s =
GPA(
"glVertex2s" );
3374 qglVertex2sv = dllVertex2sv =
GPA(
"glVertex2sv" );
3375 qglVertex3d = dllVertex3d =
GPA(
"glVertex3d" );
3376 qglVertex3dv = dllVertex3dv =
GPA(
"glVertex3dv" );
3377 qglVertex3f = dllVertex3f =
GPA(
"glVertex3f" );
3378 qglVertex3fv = dllVertex3fv =
GPA(
"glVertex3fv" );
3379 qglVertex3i = dllVertex3i =
GPA(
"glVertex3i" );
3380 qglVertex3iv = dllVertex3iv =
GPA(
"glVertex3iv" );
3381 qglVertex3s = dllVertex3s =
GPA(
"glVertex3s" );
3382 qglVertex3sv = dllVertex3sv =
GPA(
"glVertex3sv" );
3383 qglVertex4d = dllVertex4d =
GPA(
"glVertex4d" );
3384 qglVertex4dv = dllVertex4dv =
GPA(
"glVertex4dv" );
3385 qglVertex4f = dllVertex4f =
GPA(
"glVertex4f" );
3386 qglVertex4fv = dllVertex4fv =
GPA(
"glVertex4fv" );
3387 qglVertex4i = dllVertex4i =
GPA(
"glVertex4i" );
3388 qglVertex4iv = dllVertex4iv =
GPA(
"glVertex4iv" );
3389 qglVertex4s = dllVertex4s =
GPA(
"glVertex4s" );
3390 qglVertex4sv = dllVertex4sv =
GPA(
"glVertex4sv" );
3391 qglVertexPointer = dllVertexPointer =
GPA(
"glVertexPointer" );
3392 qglViewport = dllViewport =
GPA(
"glViewport" );
3394 qwglCopyContext =
GPA(
"wglCopyContext" );
3395 qwglCreateContext =
GPA(
"wglCreateContext" );
3396 qwglCreateLayerContext =
GPA(
"wglCreateLayerContext" );
3397 qwglDeleteContext =
GPA(
"wglDeleteContext" );
3398 qwglDescribeLayerPlane =
GPA(
"wglDescribeLayerPlane" );
3399 qwglGetCurrentContext =
GPA(
"wglGetCurrentContext" );
3400 qwglGetCurrentDC =
GPA(
"wglGetCurrentDC" );
3401 qwglGetLayerPaletteEntries =
GPA(
"wglGetLayerPaletteEntries" );
3402 qwglGetProcAddress =
GPA(
"wglGetProcAddress" );
3403 qwglMakeCurrent =
GPA(
"wglMakeCurrent" );
3404 qwglRealizeLayerPalette =
GPA(
"wglRealizeLayerPalette" );
3405 qwglSetLayerPaletteEntries =
GPA(
"wglSetLayerPaletteEntries" );
3406 qwglShareLists =
GPA(
"wglShareLists" );
3407 qwglSwapLayerBuffers =
GPA(
"wglSwapLayerBuffers" );
3408 qwglUseFontBitmaps =
GPA(
"wglUseFontBitmapsA" );
3409 qwglUseFontOutlines =
GPA(
"wglUseFontOutlinesA" );
3411 qwglChoosePixelFormat =
GPA(
"wglChoosePixelFormat" );
3412 qwglDescribePixelFormat =
GPA(
"wglDescribePixelFormat" );
3413 qwglGetPixelFormat =
GPA(
"wglGetPixelFormat" );
3414 qwglSetPixelFormat =
GPA(
"wglSetPixelFormat" );
3415 qwglSwapBuffers =
GPA(
"wglSwapBuffers" );
3417 qwglSwapIntervalEXT = 0;
3418 qglPointParameterfEXT = 0;
3419 qglPointParameterfvEXT = 0;
3420 qglColorTableEXT = 0;
3421 qglSelectTextureSGIS = 0;
3422 qglMTexCoord2fSGIS = 0;
Referenced by R_Init().
◆ QGL_Shutdown()
Definition at line 2643 of file qgl_win.c.
2654 qglAlphaFunc =
NULL;
2655 qglAreTexturesResident =
NULL;
2656 qglArrayElement =
NULL;
2658 qglBindTexture =
NULL;
2660 qglBlendFunc =
NULL;
2662 qglCallLists =
NULL;
2664 qglClearAccum =
NULL;
2665 qglClearColor =
NULL;
2666 qglClearDepth =
NULL;
2667 qglClearIndex =
NULL;
2668 qglClearStencil =
NULL;
2669 qglClipPlane =
NULL;
2681 qglColor3ubv =
NULL;
2683 qglColor3uiv =
NULL;
2685 qglColor3usv =
NULL;
2697 qglColor4ubv =
NULL;
2699 qglColor4uiv =
NULL;
2701 qglColor4usv =
NULL;
2702 qglColorMask =
NULL;
2703 qglColorMaterial =
NULL;
2704 qglColorPointer =
NULL;
2705 qglCopyPixels =
NULL;
2706 qglCopyTexImage1D =
NULL;
2707 qglCopyTexImage2D =
NULL;
2708 qglCopyTexSubImage1D =
NULL;
2709 qglCopyTexSubImage2D =
NULL;
2711 qglDeleteLists =
NULL;
2712 qglDeleteTextures =
NULL;
2713 qglDepthFunc =
NULL;
2714 qglDepthMask =
NULL;
2715 qglDepthRange =
NULL;
2717 qglDisableClientState =
NULL;
2718 qglDrawArrays =
NULL;
2719 qglDrawBuffer =
NULL;
2720 qglDrawElements =
NULL;
2721 qglDrawPixels =
NULL;
2723 qglEdgeFlagPointer =
NULL;
2724 qglEdgeFlagv =
NULL;
2726 qglEnableClientState =
NULL;
2729 qglEvalCoord1d =
NULL;
2730 qglEvalCoord1dv =
NULL;
2731 qglEvalCoord1f =
NULL;
2732 qglEvalCoord1fv =
NULL;
2733 qglEvalCoord2d =
NULL;
2734 qglEvalCoord2dv =
NULL;
2735 qglEvalCoord2f =
NULL;
2736 qglEvalCoord2fv =
NULL;
2737 qglEvalMesh1 =
NULL;
2738 qglEvalMesh2 =
NULL;
2739 qglEvalPoint1 =
NULL;
2740 qglEvalPoint2 =
NULL;
2741 qglFeedbackBuffer =
NULL;
2748 qglFrontFace =
NULL;
2751 qglGenTextures =
NULL;
2752 qglGetBooleanv =
NULL;
2753 qglGetClipPlane =
NULL;
2754 qglGetDoublev =
NULL;
2756 qglGetFloatv =
NULL;
2757 qglGetIntegerv =
NULL;
2758 qglGetLightfv =
NULL;
2759 qglGetLightiv =
NULL;
2763 qglGetMaterialfv =
NULL;
2764 qglGetMaterialiv =
NULL;
2765 qglGetPixelMapfv =
NULL;
2766 qglGetPixelMapuiv =
NULL;
2767 qglGetPixelMapusv =
NULL;
2768 qglGetPointerv =
NULL;
2769 qglGetPolygonStipple =
NULL;
2771 qglGetTexEnvfv =
NULL;
2772 qglGetTexEnviv =
NULL;
2773 qglGetTexGendv =
NULL;
2774 qglGetTexGenfv =
NULL;
2775 qglGetTexGeniv =
NULL;
2776 qglGetTexImage =
NULL;
2777 qglGetTexLevelParameterfv =
NULL;
2778 qglGetTexLevelParameteriv =
NULL;
2779 qglGetTexParameterfv =
NULL;
2780 qglGetTexParameteriv =
NULL;
2782 qglIndexMask =
NULL;
2783 qglIndexPointer =
NULL;
2794 qglInitNames =
NULL;
2795 qglInterleavedArrays =
NULL;
2796 qglIsEnabled =
NULL;
2798 qglIsTexture =
NULL;
2799 qglLightModelf =
NULL;
2800 qglLightModelfv =
NULL;
2801 qglLightModeli =
NULL;
2802 qglLightModeliv =
NULL;
2807 qglLineStipple =
NULL;
2808 qglLineWidth =
NULL;
2810 qglLoadIdentity =
NULL;
2811 qglLoadMatrixd =
NULL;
2812 qglLoadMatrixf =
NULL;
2819 qglMapGrid1d =
NULL;
2820 qglMapGrid1f =
NULL;
2821 qglMapGrid2d =
NULL;
2822 qglMapGrid2f =
NULL;
2823 qglMaterialf =
NULL;
2824 qglMaterialfv =
NULL;
2825 qglMateriali =
NULL;
2826 qglMaterialiv =
NULL;
2827 qglMatrixMode =
NULL;
2828 qglMultMatrixd =
NULL;
2829 qglMultMatrixf =
NULL;
2832 qglNormal3bv =
NULL;
2834 qglNormal3dv =
NULL;
2836 qglNormal3fv =
NULL;
2838 qglNormal3iv =
NULL;
2840 qglNormal3sv =
NULL;
2841 qglNormalPointer =
NULL;
2843 qglPassThrough =
NULL;
2844 qglPixelMapfv =
NULL;
2845 qglPixelMapuiv =
NULL;
2846 qglPixelMapusv =
NULL;
2847 qglPixelStoref =
NULL;
2848 qglPixelStorei =
NULL;
2849 qglPixelTransferf =
NULL;
2850 qglPixelTransferi =
NULL;
2851 qglPixelZoom =
NULL;
2852 qglPointSize =
NULL;
2853 qglPolygonMode =
NULL;
2854 qglPolygonOffset =
NULL;
2855 qglPolygonStipple =
NULL;
2856 qglPopAttrib =
NULL;
2857 qglPopClientAttrib =
NULL;
2858 qglPopMatrix =
NULL;
2860 qglPrioritizeTextures =
NULL;
2861 qglPushAttrib =
NULL;
2862 qglPushClientAttrib =
NULL;
2863 qglPushMatrix =
NULL;
2865 qglRasterPos2d =
NULL;
2866 qglRasterPos2dv =
NULL;
2867 qglRasterPos2f =
NULL;
2868 qglRasterPos2fv =
NULL;
2869 qglRasterPos2i =
NULL;
2870 qglRasterPos2iv =
NULL;
2871 qglRasterPos2s =
NULL;
2872 qglRasterPos2sv =
NULL;
2873 qglRasterPos3d =
NULL;
2874 qglRasterPos3dv =
NULL;
2875 qglRasterPos3f =
NULL;
2876 qglRasterPos3fv =
NULL;
2877 qglRasterPos3i =
NULL;
2878 qglRasterPos3iv =
NULL;
2879 qglRasterPos3s =
NULL;
2880 qglRasterPos3sv =
NULL;
2881 qglRasterPos4d =
NULL;
2882 qglRasterPos4dv =
NULL;
2883 qglRasterPos4f =
NULL;
2884 qglRasterPos4fv =
NULL;
2885 qglRasterPos4i =
NULL;
2886 qglRasterPos4iv =
NULL;
2887 qglRasterPos4s =
NULL;
2888 qglRasterPos4sv =
NULL;
2889 qglReadBuffer =
NULL;
2890 qglReadPixels =
NULL;
2899 qglRenderMode =
NULL;
2905 qglSelectBuffer =
NULL;
2906 qglShadeModel =
NULL;
2907 qglStencilFunc =
NULL;
2908 qglStencilMask =
NULL;
2909 qglStencilOp =
NULL;
2910 qglTexCoord1d =
NULL;
2911 qglTexCoord1dv =
NULL;
2912 qglTexCoord1f =
NULL;
2913 qglTexCoord1fv =
NULL;
2914 qglTexCoord1i =
NULL;
2915 qglTexCoord1iv =
NULL;
2916 qglTexCoord1s =
NULL;
2917 qglTexCoord1sv =
NULL;
2918 qglTexCoord2d =
NULL;
2919 qglTexCoord2dv =
NULL;
2920 qglTexCoord2f =
NULL;
2921 qglTexCoord2fv =
NULL;
2922 qglTexCoord2i =
NULL;
2923 qglTexCoord2iv =
NULL;
2924 qglTexCoord2s =
NULL;
2925 qglTexCoord2sv =
NULL;
2926 qglTexCoord3d =
NULL;
2927 qglTexCoord3dv =
NULL;
2928 qglTexCoord3f =
NULL;
2929 qglTexCoord3fv =
NULL;
2930 qglTexCoord3i =
NULL;
2931 qglTexCoord3iv =
NULL;
2932 qglTexCoord3s =
NULL;
2933 qglTexCoord3sv =
NULL;
2934 qglTexCoord4d =
NULL;
2935 qglTexCoord4dv =
NULL;
2936 qglTexCoord4f =
NULL;
2937 qglTexCoord4fv =
NULL;
2938 qglTexCoord4i =
NULL;
2939 qglTexCoord4iv =
NULL;
2940 qglTexCoord4s =
NULL;
2941 qglTexCoord4sv =
NULL;
2942 qglTexCoordPointer =
NULL;
2953 qglTexImage1D =
NULL;
2954 qglTexImage2D =
NULL;
2955 qglTexParameterf =
NULL;
2956 qglTexParameterfv =
NULL;
2957 qglTexParameteri =
NULL;
2958 qglTexParameteriv =
NULL;
2959 qglTexSubImage1D =
NULL;
2960 qglTexSubImage2D =
NULL;
2961 qglTranslated =
NULL;
2962 qglTranslatef =
NULL;
2964 qglVertex2dv =
NULL;
2966 qglVertex2fv =
NULL;
2968 qglVertex2iv =
NULL;
2970 qglVertex2sv =
NULL;
2972 qglVertex3dv =
NULL;
2974 qglVertex3fv =
NULL;
2976 qglVertex3iv =
NULL;
2978 qglVertex3sv =
NULL;
2980 qglVertex4dv =
NULL;
2982 qglVertex4fv =
NULL;
2984 qglVertex4iv =
NULL;
2986 qglVertex4sv =
NULL;
2987 qglVertexPointer =
NULL;
2990 qwglCopyContext =
NULL;
2991 qwglCreateContext =
NULL;
2992 qwglCreateLayerContext =
NULL;
2993 qwglDeleteContext =
NULL;
2994 qwglDescribeLayerPlane =
NULL;
2995 qwglGetCurrentContext =
NULL;
2996 qwglGetCurrentDC =
NULL;
2997 qwglGetLayerPaletteEntries =
NULL;
2998 qwglGetProcAddress =
NULL;
2999 qwglMakeCurrent =
NULL;
3000 qwglRealizeLayerPalette =
NULL;
3001 qwglSetLayerPaletteEntries =
NULL;
3002 qwglShareLists =
NULL;
3003 qwglSwapLayerBuffers =
NULL;
3004 qwglUseFontBitmaps =
NULL;
3005 qwglUseFontOutlines =
NULL;
3007 qwglChoosePixelFormat =
NULL;
3008 qwglDescribePixelFormat =
NULL;
3009 qwglGetPixelFormat =
NULL;
3010 qwglSetPixelFormat =
NULL;
3011 qwglSwapBuffers =
NULL;
3013 qwglSwapIntervalEXT =
NULL;
3015 qwglGetDeviceGammaRampEXT =
NULL;
3016 qwglSetDeviceGammaRampEXT =
NULL;
Referenced by R_Init(), and R_Shutdown().
◆ qglGetString()
◆ void()
◆ alpha
Definition at line 74 of file qgl_win.c.
Referenced by CL_AddParticles(), CL_ParticleFootPrint(), GL_DrawAliasFrameLerp(), logClearAccum(), logClearColor(), logColor4b(), logColor4d(), logColor4f(), logColor4i(), logColor4s(), logColor4ub(), logColor4ui(), logColor4us(), logColorMask(), pBloodThink(), pDisruptExplosionThink(), pExplosionThink(), pWeatherFXThink(), R_CalcPalette(), R_ClipAndDrawPoly(), R_DrawSpriteModel(), R_IMFlatShadedQuad(), setupParticle(), and V_AddParticle().
◆ bitmap
◆ blue
Definition at line 74 of file qgl_win.c.
Referenced by CL_BlasterSplash(), CL_BlasterTracer(), CL_MakeTeleportParticles(), CL_Shield(), CL_Tracer(), LoadTGA(), logClearAccum(), logClearColor(), logColor3b(), logColor3d(), logColor3f(), logColor3i(), logColor3s(), logColor3ub(), logColor3ui(), logColor3us(), logColor4b(), logColor4d(), logColor4f(), logColor4i(), logColor4s(), logColor4ub(), logColor4ui(), logColor4us(), and logColorMask().
◆ BOOL
◆ border
◆ bottom
◆ buffer
Definition at line 151 of file qgl_win.c.
Referenced by AddressBook_MenuInit(), AddressBook_MenuKey(), CL_Setenv_f(), CM_WriteAreaBits(), Com_BeginRedirect(), Com_BlockChecksum(), Com_PageInMemory(), Con_CenteredPrint(), Con_Dump_f(), CopyFile(), Cvar_WriteVariables(), FS_FreeFile(), FS_LoadFile(), FS_Read(), GL_ScreenShot_f(), GLimp_EnableLogging(), JoinServerFunc(), LoadTGA(), logFeedbackBuffer(), logSelectBuffer(), Mod_LoadAliasModel(), Mod_LoadBrushModel(), Mod_LoadSpriteModel(), S_RegisterSexedModel(), SP_target_speaker(), SpinControl_Draw(), StartServer_MenuInit(), and VerifyDriver().
◆ count
Definition at line 128 of file qgl_win.c.
Referenced by Add_Ammo(), CL_BlasterParticles(), CL_BlasterParticles2(), CL_FlameEffects(), CL_FlyEffect(), CL_FlyParticles(), CL_GenericParticleEffect(), CL_ParseParticles(), CL_ParticleEffect(), CL_ParticleEffect2(), CL_ParticleEffect3(), CL_ParticleEffectSparks(), CL_ParticleEffectSplash(), CL_ParticleSmokeEffect(), CL_ParticleSteamEffect(), Cmd_MacroExpandString(), Cmd_Players_f(), CMod_LoadAreaPortals(), CMod_LoadAreas(), CMod_LoadBrushes(), CMod_LoadBrushSides(), CMod_LoadLeafBrushes(), CMod_LoadLeafs(), CMod_LoadNodes(), CMod_LoadPlanes(), CMod_LoadSubmodels(), CMod_LoadSurfaces(), CRC_Block(), D_DrawSpans16(), D_DrawZSpans(), DoRespawn(), fire_shotgun(), func_explosive_explode(), GL_DrawAliasFrameLerp(), GL_DrawAliasShadow(), Huff1Decompress(), logDrawArrays(), logDrawElements(), M_FindKeysForCommand(), M_Menu_Credits_f(), memsearch(), Mod_LoadEdges(), Mod_LoadFaces(), Mod_LoadLeafs(), Mod_LoadMarksurfaces(), Mod_LoadNodes(), Mod_LoadPlanes(), Mod_LoadSubmodels(), Mod_LoadSurfedges(), Mod_LoadTexinfo(), Mod_LoadVertexes(), monster_fire_shotgun(), NonTurbulent8(), P_DamageFeedback(), Pickup_Ammo(), R_AliasClip(), R_DrawParticle(), R_PolygonDrawSpans(), S_PaintChannelFrom16(), S_PaintChannelFrom8(), S_PaintChannels(), S_TransferPaintBuffer(), SCR_ReadNextFrame(), SelectRandomDeathmatchSpawnPoint(), SV_AreaEdicts_r(), SV_CalcPings(), SV_FatPVS(), SVC_Info(), target_laser_think(), and Turbulent8().
◆ dfactor
◆ DWORD
Definition at line 49 of file qgl_win.c.
Referenced by CDAudio_CloseDoor(), CDAudio_Eject(), CDAudio_GetAudioDiskInfo(), CDAudio_Play2(), CDAudio_RandomPlay(), DS_CreateBuffers(), IN_Commands(), Joy_AdvancedUpdate_f(), ReadText(), RequestProc(), SNDDMA_BeginPainting(), SNDDMA_GetDMAPos(), SNDDMA_InitWav(), Sys_MakeCodeWriteable(), and WriteText().
◆ equation
◆ first
◆ FLOAT
◆ format
Definition at line 131 of file qgl_win.c.
Referenced by DS_CreateBuffers(), GetWavinfo(), logDrawPixels(), logGetTexImage(), logInterleavedArrays(), logReadPixels(), logTexImage1D(), logTexImage2D(), logTexSubImage1D(), logTexSubImage2D(), Netchan_OutOfBandPrint(), SNDDMA_InitWav(), and va().
◆ GLfloat
◆ green
Definition at line 74 of file qgl_win.c.
Referenced by CL_BlasterSplash(), CL_BlasterTracer(), CL_MakeTeleportParticles(), CL_Shield(), CL_Tracer(), LoadTGA(), logClearAccum(), logClearColor(), logColor3b(), logColor3d(), logColor3f(), logColor3i(), logColor3s(), logColor3ub(), logColor3ui(), logColor3us(), logColor4b(), logColor4d(), logColor4f(), logColor4i(), logColor4s(), logColor4ub(), logColor4ui(), logColor4us(), and logColorMask().
◆ height
Definition at line 69 of file qgl_win.c.
Referenced by CalcFov(), Draw_GetPalette(), Draw_Pic(), Draw_StretchPicImplementation(), GL_DrawAliasShadow(), GL_FindImage(), GL_LoadPic(), GL_LoadWal(), GL_MipMap(), GL_Upload32(), GL_Upload8(), GLimp_SetMode(), IN_ActivateMouse(), LM_UploadBlock(), LoadPCX(), LoadTGA(), logBitmap(), logCopyPixels(), logCopyTexImage2D(), logCopyTexSubImage2D(), logDrawPixels(), logReadPixels(), logScissor(), logTexImage2D(), logTexSubImage2D(), logViewport(), Menu_Center(), R_FindImage(), R_InitGraphics(), R_PolysetScanLeftEdge_C(), R_RasterizeAliasPolySmooth(), SCR_LoadPCX(), SCR_PlayCinematic(), VID_CreateWindow(), VID_GetModeInfo(), VID_NewWindow(), and WritePCXfile().
◆ HGLRC
◆ i1
◆ i2
◆ indices
◆ int
CONST COLORREF COLORREF int |
Definition at line 35 of file qgl_win.c.
Referenced by anglemod(), CDAudio_RandomPlay(), ClientEndServerFrame(), Con_DrawInput(), CopyToBodyQue(), D_CalcGradients(), D_DrawSpans16(), D_DrawZSpans(), D_SCAlloc(), D_ViewChanged(), D_WarpScreen(), Draw_StretchRaw(), DrawGLFlowingPoly(), EmitWaterPolys(), FloorDivMod(), G_Spawn(), GL_RenderLightmappedPoly(), GL_ResampleTexture(), GL_Upload32(), Machinegun_Fire(), NonTurbulent8(), Pickup_Ammo(), PM_SnapPosition(), R_AliasTransformFinalVerts(), R_BuildLightMap(), R_BuildPolygonFromSurface(), R_DrawAliasModel(), R_DrawParticle(), R_DrawParticles(), R_DrawWorld(), R_EmitEdge(), R_Init(), R_PolygonDrawSpans(), R_PolygonScanLeftEdge(), R_PolygonScanRightEdge(), R_PolysetCalcGradients(), R_RenderWorld(), R_ViewChanged(), ResampleSfx(), S_SpatializeOrigin(), SCR_DrawDebugGraph(), SnapToEights(), SV_Push(), Turbulent8(), V_RenderView(), vectoanglerolled(), vectoangles(), vectoyaw(), and Weapon_RocketLauncher_Fire().
◆ internalFormat
◆ internalformat
Definition at line 150 of file qgl_win.c.
Referenced by BoundPoly(), CalcSurfaceExtents(), Cbuf_AddLateCommands(), CL_AddBeams(), CL_AddPlayerBeams(), CL_BFGExplosionParticles(), CL_BlasterParticles(), CL_BlasterParticles2(), CL_BlasterTrail(), CL_BlasterTrail2(), CL_BubbleTrail(), CL_BubbleTrail2(), CL_ColorExplosionParticles(), CL_DiminishingTrail(), CL_DrawInventory(), CL_ExplosionParticles(), CL_FlagTrail(), CL_FlameEffects(), CL_ForceWall(), CL_GenericParticleEffect(), CL_Heatbeam(), CL_IonripperTrail(), CL_ItemRespawnParticles(), CL_LogoutEffect(), CL_MakeTeleportParticles(), CL_ParticleEffect(), CL_ParticleEffect2(), CL_ParticleEffect3(), CL_ParticleSmokeEffect(), CL_ParticleSteamEffect(), CL_ParticleSteamEffect2(), CL_QuadTrail(), CL_RailTrail(), CL_RocketTrail(), CL_SetLightstyle(), CL_SmokeTrail(), CL_TagTrail(), CL_TeleporterParticles(), CL_TeleportParticles(), CL_TrackerTrail(), CL_TrapParticles(), ClientThink(), ClipSkyPolygon(), CM_ClipBoxToBrush(), CM_TestBoxInBrush(), Cmd_MacroExpandString(), Cmd_Say_f(), CMod_LoadBrushSides(), CMod_LoadNodes(), CMod_LoadPlanes(), CMod_LoadSubmodels(), Con_CheckResize(), Con_DrawConsole(), DeathmatchScoreboardMessage(), Draw_StretchRaw(), Draw_TileClear(), DrawGLPolyChain(), DrawSkyPolygon(), findradius(), G_FindTeams(), GL_InitImages(), GL_LoadPic(), GL_MipMap(), GL_ResampleTexture(), Huff1TableInit(), LM_AllocBlock(), LoadTGA(), logEvalPoint2(), M_Credits_MenuDraw(), M_FindKeysForCommand(), M_UnbindCommand(), MakeSkyVec(), Mod_LoadAliasModel(), Mod_LoadLeafs(), Mod_LoadMarksurfaces(), Mod_LoadNodes(), Mod_LoadPlanes(), Mod_LoadSubmodels(), Mod_LoadTexinfo(), PerformMD4(), PlayerConfig_MenuInit(), PlayerConfig_MenuKey(), PM_SnapPosition(), PM_StepSlideMove_(), R_AliasCheckFrameBBox(), R_AliasClip(), R_AliasSetupLighting(), R_BuildLightMap(), R_CalcPalette(), R_CinematicSetPalette(), R_DrawSolidClippedSubmodelPolygons(), R_DrawTriangleOutlines(), R_EmitSkyBox(), R_Init(), R_RenderDlight(), R_SetUpFrustumIndexes(), RotatedBBox(), S_AddLoopSounds(), S_InitScaletable(), SCR_CenterPrint(), SCR_DrawCenterString(), SCR_TouchPics(), Scrap_AllocBlock(), setupParticle(), SignbitsForPlane(), StartServer_MenuInit(), StringToFilter(), SubdividePolygon(), SV_CalcPings(), SV_ConSay_f(), SV_FatPVS(), SV_FlyMove(), SV_LinkEdict(), SV_Multicast(), SV_Status_f(), SVCmd_RemoveIP_f(), V_TestEntities(), V_TestLights(), V_TestParticles(), and WritePCXfile().
◆ j1
◆ j2
◆ level
Definition at line 116 of file qgl_win.c.
Referenced by actor_attack(), actor_fire(), actor_pain(), actor_run(), actor_stand(), ai_checkattack(), ai_run(), AI_SetSightClient(), ai_stand(), ai_walk(), AngleMove_Begin(), AngleMove_Calc(), AngleMove_Final(), AttackFinished(), barrel_delay(), BeginIntermission(), berserk_pain(), bfg_explode(), bfg_think(), bfg_touch(), Boss2_CheckAttack(), boss2_pain(), BossExplode(), brain_dodge(), brain_duck_hold(), brain_pain(), button_wait(), Chaingun_Fire(), ChangeWeapon(), CheckPowerArmor(), chick_duck_down(), chick_duck_hold(), chick_pain(), ClientBegin(), ClientBeginDeathmatch(), ClientBeginServerFrame(), ClientCommand(), ClientEndServerFrame(), ClientThink(), Cmd_Kill_f(), Cmd_PlayerList_f(), Cmd_Say_f(), commander_body_think(), commander_body_use(), CopyToBodyQue(), DeathmatchScoreboardMessage(), door_go_up(), door_hit_top(), door_secret_blocked(), door_secret_move1(), door_secret_move3(), door_secret_move5(), door_touch(), Drop_Item(), drop_make_touchable(), droptofloor(), FindTarget(), fire_bfg(), fire_blaster(), fire_grenade(), fire_grenade2(), fire_rocket(), flipper_pain(), floater_pain(), flyer_pain(), FoundTarget(), func_clock_think(), func_timer_think(), func_timer_use(), func_train_find(), G_FreeEdict(), G_SetClientEffects(), G_SetClientSound(), G_SetSpectatorStats(), G_SetStats(), G_Spawn(), G_UseTargets(), gib_think(), gib_touch(), gladiator_pain(), gunner_duck_down(), gunner_duck_hold(), gunner_pain(), HelpComputer(), hover_dead(), hover_deadthink(), hover_pain(), hurt_touch(), infantry_cock_gun(), infantry_duck_down(), infantry_duck_hold(), infantry_fire(), infantry_pain(), InitBodyQue(), InitClientResp(), insane_pain(), Jorg_CheckAttack(), jorg_pain(), Killed(), logCopyTexImage1D(), logCopyTexImage2D(), logCopyTexSubImage1D(), logCopyTexSubImage2D(), logGetTexImage(), logGetTexLevelParameterfv(), logGetTexLevelParameteriv(), logTexImage1D(), logTexImage2D(), logTexSubImage1D(), logTexSubImage2D(), M_CheckAttack(), M_FliesOn(), M_FlyCheck(), M_MoveFrame(), M_SetEffects(), M_WorldEffects(), Machinegun_Fire(), Makron_CheckAttack(), makron_pain(), makron_torso(), makron_torso_think(), MakronSpawn(), MakronToss(), medic_cable_attack(), medic_duck_down(), medic_duck_hold(), medic_pain(), MegaHealth_think(), misc_banner_think(), misc_blackhole_think(), misc_easterchick2_think(), misc_easterchick_think(), misc_eastertank_think(), misc_satellite_dish_think(), misc_satellite_dish_use(), misc_viper_bomb_prethink(), misc_viper_bomb_use(), monster_start(), monster_start_go(), monster_triggered_spawn(), monster_triggered_spawn_use(), Move_Begin(), Move_Calc(), Move_Final(), MoveClientToIntermission(), multi_trigger(), mutant_check_landing(), mutant_jump_takeoff(), mutant_pain(), P_DamageFeedback(), P_FallingDamage(), P_WorldEffects(), parasite_pain(), path_corner_touch(), PF_cprintf(), Pickup_Health(), Pickup_Powerup(), plat_hit_top(), player_die(), PlayerNoise(), PlayerTrail_Add(), point_combat_touch(), PutClientInServer(), R_DrawParticle(), ReadLevel(), ReadLevelLocals(), respawn(), SetRespawn(), soldier_attack3_refire(), soldier_dodge(), soldier_duck_down(), soldier_duck_hold(), soldier_fire(), soldier_pain(), SP_CreateCoopSpots(), SP_func_clock(), SP_func_door(), SP_func_door_rotating(), SP_func_object(), SP_func_timer(), SP_func_train(), SP_info_player_coop(), SP_info_player_start(), SP_misc_banner(), SP_misc_blackhole(), SP_misc_easterchick(), SP_misc_easterchick2(), SP_misc_eastertank(), SP_misc_explobox(), SP_misc_gib_arm(), SP_misc_gib_head(), SP_misc_gib_leg(), SP_misc_strogg_ship(), SP_misc_viper(), SP_monster_boss3_stand(), SP_monster_commander_body(), SP_monster_flyer(), SP_target_changelevel(), SP_target_crosslevel_target(), SP_target_goal(), SP_target_laser(), SP_target_secret(), SP_trigger_elevator(), SP_turret_breach(), SP_turret_driver(), SP_viewthing(), SP_worldspawn(), SpawnEntities(), SpawnItem(), spectator_respawn(), supertank_pain(), SV_BroadcastPrintf(), SV_CalcBlend(), SV_CalcViewOffset(), SV_ClientPrintf(), SV_Map(), SV_RunThink(), T_Damage(), tank_attack(), tank_pain(), target_actor_touch(), target_earthquake_think(), target_earthquake_use(), target_laser_think(), target_lightramp_think(), target_lightramp_use(), TH_viewthing(), Think_AccelMove(), Think_Boss3Stand(), Think_Weapon(), ThrowDebris(), ThrowGib(), ThrowHead(), TossClientWeapon(), Touch_DoorTrigger(), Touch_Item(), Touch_Plat_Center(), train_blocked(), train_wait(), trigger_key_use(), trigger_push_touch(), turret_breach_think(), turret_driver_link(), turret_driver_think(), Use_Breather(), Use_Envirosuit(), Use_Invulnerability(), Use_Quad(), use_target_changelevel(), use_target_explosion(), use_target_goal(), use_target_secret(), walkmonster_start_go(), weapon_bfg_fire(), Weapon_Generic(), Weapon_Grenade(), weapon_grenade_fire(), Weapon_HyperBlaster_Fire(), and WriteLevelLocals().
◆ lists
static GLenum const GLvoid * lists |
◆ LPGLYPHMETRICSFLOAT
◆ LPLAYERPLANEDESCRIPTOR
◆ LPPIXELFORMATDESCRIPTOR
CONST PIXELFORMATDESCRIPTOR LPPIXELFORMATDESCRIPTOR |
◆ mapsize
◆ mask
Definition at line 317 of file qgl_win.c.
Referenced by Con_Print(), fire_rail(), logClear(), logGetPolygonStipple(), logIndexMask(), logPolygonStipple(), logPushAttrib(), logPushClientAttrib(), logStencilFunc(), logStencilMask(), PF_inPHS(), PF_inPVS(), R_CullAliasModel(), R_RenderBmodelFace(), R_RenderFace(), SV_FilterPacket(), SV_FlyMove(), SV_Multicast(), SV_Physics_Step(), SV_PushEntity(), SV_TestEntityPosition(), and SVCmd_RemoveIP_f().
◆ mode
Definition at line 113 of file qgl_win.c.
Referenced by GL_TexEnv(), GLimp_SetMode(), logBegin(), logColorMaterial(), logCullFace(), logDrawArrays(), logDrawBuffer(), logDrawElements(), logEvalMesh1(), logEvalMesh2(), logFrontFace(), logHint(), logMatrixMode(), logNewList(), logPolygonMode(), logReadBuffer(), logRenderMode(), logShadeModel(), SWimp_SetMode(), and VID_GetModeInfo().
◆ ny
◆ nz
◆ order
◆ param
Definition at line 154 of file qgl_win.c.
Referenced by logFogf(), logFogi(), logLightf(), logLighti(), logLightModelf(), logLightModeli(), logMaterialf(), logMateriali(), logPixelStoref(), logPixelStorei(), logPixelTransferf(), logPixelTransferi(), logTexEnvf(), logTexEnvi(), logTexGend(), logTexGenf(), logTexGeni(), logTexParameterf(), and logTexParameteri().
◆ params
Definition at line 155 of file qgl_win.c.
Referenced by logFogfv(), logFogiv(), logGetBooleanv(), logGetDoublev(), logGetFloatv(), logGetIntegerv(), logGetLightfv(), logGetLightiv(), logGetMaterialfv(), logGetMaterialiv(), logGetPointerv(), logGetTexEnvfv(), logGetTexEnviv(), logGetTexGendv(), logGetTexGenfv(), logGetTexGeniv(), logGetTexLevelParameterfv(), logGetTexLevelParameteriv(), logGetTexParameterfv(), logGetTexParameteriv(), logLightfv(), logLightiv(), logLightModelfv(), logLightModeliv(), logMaterialfv(), logMaterialiv(), logTexEnvfv(), logTexEnviv(), logTexGendv(), logTexGenfv(), logTexGeniv(), logTexParameterfv(), and logTexParameteriv().
◆ pattern
◆ pixels
◆ pname
Definition at line 168 of file qgl_win.c.
Referenced by logFogf(), logFogfv(), logFogi(), logFogiv(), logGetBooleanv(), logGetDoublev(), logGetFloatv(), logGetIntegerv(), logGetLightfv(), logGetLightiv(), logGetMaterialfv(), logGetMaterialiv(), logGetPointerv(), logGetTexEnvfv(), logGetTexEnviv(), logGetTexGendv(), logGetTexGenfv(), logGetTexGeniv(), logGetTexLevelParameterfv(), logGetTexLevelParameteriv(), logGetTexParameterfv(), logGetTexParameteriv(), logLightf(), logLightfv(), logLighti(), logLightiv(), logLightModelf(), logLightModelfv(), logLightModeli(), logLightModeliv(), logMaterialf(), logMaterialfv(), logMateriali(), logMaterialiv(), logPixelStoref(), logPixelStorei(), logPixelTransferf(), logPixelTransferi(), logTexEnvf(), logTexEnvfv(), logTexEnvi(), logTexEnviv(), logTexGend(), logTexGendv(), logTexGenf(), logTexGenfv(), logTexGeni(), logTexGeniv(), logTexParameterf(), logTexParameterfv(), logTexParameteri(), and logTexParameteriv().
◆ pointer
◆ points
◆ priorities
static const GLuint const GLclampf * priorities |
GLshort GLshort GLshort q |
◆ query
Definition at line 336 of file qgl_win.c.
Referenced by brain_pain(), Chaingun_Fire(), chick_pain(), CL_AddPlayerBeams(), CL_ColorFlash(), CL_ParseDownload(), CL_ParseSteam(), CL_ParseTEnt(), CL_ParticleSmokeEffect(), CL_ParticleSteamEffect(), CL_ParticleSteamEffect2(), Draw_GetPalette(), FindTarget(), fire_lead(), FloorDivMod(), GL_BuildPalettedTexture(), insane_pain(), jorg_search(), logTexCoord3d(), logTexCoord3f(), logTexCoord3i(), logTexCoord3s(), logTexCoord4d(), logTexCoord4f(), logTexCoord4i(), logTexCoord4s(), MainWndProc(), makron_attack(), makron_taunt(), medic_cable_attack(), mutant_pain(), NET_Init(), P_DamageFeedback(), parasite_drain_attack(), R_BuildLightMap(), R_DrawBeam(), R_LightPoint(), RecursiveLightPoint(), SCR_ReadNextFrame(), soldier_dodge(), soldier_fire(), soldier_pain(), SV_AddBlend(), SV_NextDownload_f(), SV_SendClientMessages(), SWimp_EndFrame(), tank_attack(), turret_breach_fire(), V_AddLight(), V_AddLightStyle(), V_TestEntities(), V_TestLights(), V_TestParticles(), VID_CreateWindow(), and VID_UpdateWindowPosAndSize().
◆ range
Definition at line 121 of file qgl_win.c.
Referenced by boss2_attack(), Boss2_CheckAttack(), chick_rerocket(), chick_reslash(), fire_hit(), flyer_check_melee(), gladiator_attack(), gunner_attack(), infantry_attack(), jorg_attack(), Jorg_CheckAttack(), logDeleteLists(), logGenLists(), makron_attack(), Makron_CheckAttack(), mutant_check_melee(), mutant_check_refire(), SelectRandomDeathmatchSpawnPoint(), soldier_attack1_refire1(), soldier_attack1_refire2(), soldier_attack2_refire1(), soldier_attack2_refire2(), soldier_attack6_refire(), soldier_sight(), supertank_attack(), and tank_attack().
◆ ref
◆ residences
◆ right
Definition at line 159 of file qgl_win.c.
Referenced by actorMachineGun(), ai_run(), AngleVectors(), Blaster_Fire(), boss2_firebullet_left(), boss2_firebullet_right(), Boss2Rocket(), Chaingun_Fire(), ChickRocket(), CL_DebugTrail(), CL_Heatbeam(), CL_ParseMuzzleFlash2(), CL_RailSprial(), CL_RailTrail(), CL_TrackerTrail(), CM_TransformedBoxTrace(), CM_TransformedPointContents(), Drop_Item(), fire_grenade(), fire_grenade2(), fire_hit(), fire_lead(), floater_fire_blaster(), floater_zap(), flyer_fire(), G_ProjectSource(), gib_touch(), GL_DrawParticles(), GladiatorGun(), GunnerFire(), GunnerGrenade(), hover_fire_blaster(), InfantryMachineGun(), jorg_firebullet_left(), jorg_firebullet_right(), jorgBFG(), logFrustum(), logOrtho(), Machinegun_Fire(), MakeNormalVectors(), makronBFG(), MakronHyperblaster(), MakronRailgun(), medic_fire_blaster(), P_ProjectSource(), R_DrawBrushModel(), R_DrawSprite(), R_DrawSpriteModel(), RotatedBBox(), S_AddLoopSounds(), S_PaintChannelFrom16(), S_TransferPaintBuffer(), S_Update(), SCR_TileClear(), soldier_fire(), SP_func_door_secret(), supertankMachineGun(), supertankRocket(), SV_Push(), TankBlaster(), TankMachineGun(), TankRocket(), UpdateChaseCam(), weapon_bfg_fire(), weapon_grenade_fire(), weapon_grenadelauncher_fire(), weapon_railgun_fire(), Weapon_RocketLauncher_Fire(), weapon_shotgun_fire(), and weapon_supershotgun_fire().
◆ stride
Definition at line 328 of file qgl_win.c.
Referenced by CL_LoadClientinfo(), CL_PMTrace(), D_CalcGradients(), D_DrawSpans16(), door_use_areaportals(), Draw_FadeScreen(), Draw_StretchRaw(), DrawSkyPolygon(), EmitWaterPolys(), EndDMLevel(), G_UseTargets(), GL_BuildPolygonFromSurface(), InitConProc(), logTexCoord2d(), logTexCoord2f(), logTexCoord2i(), logTexCoord2s(), logTexCoord3d(), logTexCoord3f(), logTexCoord3i(), logTexCoord3s(), logTexCoord4d(), logTexCoord4f(), logTexCoord4i(), logTexCoord4s(), MakeSkyVec(), Mod_LoadAliasModel(), R_AddDynamicLights(), R_BuildLightMap(), R_DrawSpanlet33Stipple(), R_DrawSpanlet66Stipple(), RecursiveLightPoint(), and SubdividePolygon().
◆ texture
◆ textures
◆ top
GLdouble GLdouble GLdouble top |
◆ type
Definition at line 72 of file qgl_win.c.
Referenced by CL_AllocExplosion(), CL_LogoutEffect(), CL_ParseTEnt(), CL_WeatherFx(), GL_FindImage(), GL_LoadPic(), logCallLists(), logColorPointer(), logCopyPixels(), logDrawElements(), logDrawPixels(), logFeedbackBuffer(), logGetTexImage(), logIndexPointer(), logNormalPointer(), logReadPixels(), logTexCoordPointer(), logTexImage1D(), logTexImage2D(), logTexSubImage1D(), logTexSubImage2D(), logVertexPointer(), PlayerNoise(), R_FindImage(), SpawnDamage(), ThrowGib(), and ThrowHead().
◆ u1
◆ u2
◆ UINT
◆ units
◆ uorder
◆ ustride
Definition at line 143 of file qgl_win.c.
Referenced by actor_pain(), actor_use(), AddPointToBounds(), ai_charge(), ai_run(), ai_stand(), barrel_touch(), bfg_explode(), BoundPoly(), CalcSurfaceExtents(), check_dodge(), CheckBlock(), CL_BfgParticles(), ClipSkyPolygon(), Con_DrawNotify(), Cvar_Command(), D_WarpScreen(), Draw_Fill(), Draw_GetPalette(), Draw_Pic(), Draw_StretchPicImplementation(), DrawGLFlowingPoly(), DrawGLPoly(), DrawGLPolyChain(), DrawSkyPolygon(), droptofloor(), ED_ParseField(), EmitWaterPolys(), fire_hit(), GL_DrawAliasFrameLerp(), GL_LerpVerts(), GL_RenderLightmappedPoly(), gladiator_attack(), Grenade_Explode(), Info_SetValueForKey(), logColor3bv(), logColor3dv(), logColor3fv(), logColor3iv(), logColor3sv(), logColor3ubv(), logColor3uiv(), logColor3usv(), logColor4bv(), logColor4dv(), logColor4fv(), logColor4iv(), logColor4sv(), logColor4ubv(), logColor4uiv(), logColor4usv(), logEvalCoord2d(), logEvalCoord2f(), logGetMapdv(), logGetMapfv(), logGetMapiv(), logNormal3bv(), logNormal3dv(), logNormal3fv(), logNormal3iv(), logNormal3sv(), logRasterPos2dv(), logRasterPos2fv(), logRasterPos2iv(), logRasterPos2sv(), logRasterPos3dv(), logRasterPos3fv(), logRasterPos3iv(), logRasterPos3sv(), logRasterPos4dv(), logRasterPos4fv(), logRasterPos4iv(), logRasterPos4sv(), logTexCoord1dv(), logTexCoord1fv(), logTexCoord1iv(), logTexCoord1sv(), logTexCoord2dv(), logTexCoord2fv(), logTexCoord2iv(), logTexCoord2sv(), logTexCoord3dv(), logTexCoord3fv(), logTexCoord3iv(), logTexCoord3sv(), logTexCoord4dv(), logTexCoord4fv(), logTexCoord4iv(), logTexCoord4sv(), logVertex2dv(), logVertex2fv(), logVertex2iv(), logVertex2sv(), logVertex3dv(), logVertex3fv(), logVertex3iv(), logVertex3sv(), logVertex4dv(), logVertex4fv(), logVertex4iv(), logVertex4sv(), MakeSkyVec(), misc_viper_bomb_prethink(), monster_start_go(), mutant_check_jump(), P_DamageFeedback(), path_corner_touch(), PlayersRangeFromSpot(), PM_AddCurrents(), R_AliasClip(), R_AliasClipTriangle(), R_BeginEdgeFrame(), R_CalcPalette(), R_DrawParticle(), R_DrawSurfaceBlock8_mip0(), R_DrawSurfaceBlock8_mip1(), R_DrawSurfaceBlock8_mip2(), R_DrawSurfaceBlock8_mip3(), R_EmitEdge(), R_PolygonScanLeftEdge(), R_PolygonScanRightEdge(), R_RenderDlight(), R_TransformFrustum(), range(), RotatedBBox(), SCR_DrawDebugGraph(), SP_trigger_once(), SubdividePolygon(), SV_CalcViewOffset(), SV_LinkEdict(), SV_Nextserver(), T_RadiusDamage(), target_actor_touch(), ThrowDebris(), tv(), VectorInverse(), VectorLength(), VectorNormalize(), VectorNormalize2(), VelocityForDamage(), vtos(), and weapon_supershotgun_fire().
◆ v1
Definition at line 227 of file qgl_win.c.
Referenced by _DotProduct(), CrossProduct(), logMap2d(), logMap2f(), logMapGrid2d(), logMapGrid2f(), logRectdv(), logRectfv(), logRectiv(), logRectsv(), and VectorCompare().
◆ v2
Definition at line 227 of file qgl_win.c.
Referenced by _DotProduct(), CrossProduct(), D_WarpScreen(), logMap2d(), logMap2f(), logMapGrid2d(), logMapGrid2f(), logRectdv(), logRectfv(), logRectiv(), logRectsv(), R_EmitEdge(), R_TransformFrustum(), and VectorCompare().
◆ value
Definition at line 63 of file qgl_win.c.
Referenced by CL_FixCvarCheats(), CL_Frame(), ClampCvar(), ClientConnect(), ClientTeam(), Cvar_ForceSet(), Cvar_FullSet(), Cvar_Set(), Cvar_Set2(), Cvar_SetValue(), ED_ParseField(), G_RunFrame(), Info_Print(), Info_RemoveKey(), Info_SetValueForKey(), Info_ValueForKey(), logAccum(), SCR_DebugGraph(), SCR_DrawField(), SCR_ExecuteLayoutString(), spectator_respawn(), SV_BroadcastPrintf(), SV_CalcRoll(), SV_CheckTimeouts(), SV_ConSay_f(), SV_FinalMessage(), SV_GameMap_f(), SV_Multicast(), SV_ReadPackets(), SV_SendClientMessages(), SV_SetPlayer(), SV_Status_f(), and SVC_DirectConnect().
◆ values
◆ vn
◆ vorder
◆ vstride
GLshort GLshort GLshort w |
Definition at line 291 of file qgl_win.c.
Referenced by D_WarpScreen(), Draw_Fill(), Draw_GetPicSize(), Draw_StretchPic(), Draw_StretchPicImplementation(), Draw_StretchRaw(), Draw_TileClear(), LM_AllocBlock(), logRasterPos4d(), logRasterPos4f(), logRasterPos4i(), logRasterPos4s(), logVertex4d(), logVertex4f(), logVertex4i(), logVertex4s(), M_Banner(), M_Main_Draw(), M_Quit_Draw(), PlayerConfig_MenuDraw(), R_CinematicSetPalette(), R_SetupGL(), SCR_DrawDebugGraph(), SCR_DrawLoading(), SCR_DrawPause(), SCR_UpdateScreen(), Scrap_AllocBlock(), SizeHUDString(), VID_CreateWindow(), VID_MenuDraw(), and VID_UpdateWindowPosAndSize().
◆ width
Definition at line 115 of file qgl_win.c.
Referenced by CalcFov(), Con_CheckResize(), D_SCAlloc(), Draw_GetPalette(), DrawHUDString(), GL_FindImage(), GL_LoadPic(), GL_LoadWal(), GL_MipMap(), GL_Upload32(), GL_Upload8(), GLimp_SetMode(), IN_ActivateMouse(), LoadPCX(), LoadTGA(), logBitmap(), logCopyPixels(), logCopyTexImage1D(), logCopyTexImage2D(), logCopyTexSubImage1D(), logCopyTexSubImage2D(), logDrawPixels(), logLineWidth(), logReadPixels(), logScissor(), logTexImage1D(), logTexImage2D(), logTexSubImage1D(), logTexSubImage2D(), logViewport(), M_DrawTextBox(), R_FindImage(), R_InitGraphics(), S_RawSamples(), SCR_DrawField(), SCR_ExecuteLayoutString(), SCR_LoadPCX(), SCR_PlayCinematic(), SizeHUDString(), SP_func_door_secret(), VID_CreateWindow(), VID_GetModeInfo(), VID_NewWindow(), and WritePCXfile().
Definition at line 116 of file qgl_win.c.
Referenced by CalcFov(), CL_ClipMoveToEntities(), CL_DrawInventory(), CL_NewDlight(), COM_BlockSequenceCRCByte(), Con_DrawConsole(), Con_DrawNotify(), Con_Dump_f(), DeathmatchScoreboardMessage(), Draw_Char(), Draw_FadeScreen(), Draw_Fill(), Draw_Pic(), Draw_StretchPic(), Draw_StretchPicImplementation(), Draw_StretchRaw(), Draw_TileClear(), DrawAltString(), DrawHUDString(), DrawKeyBindingFunc(), DrawString(), FloorDivMod(), GL_LoadPic(), Inv_DrawString(), LM_AllocBlock(), LoadPCX(), logCopyPixels(), logCopyTexImage1D(), logCopyTexImage2D(), logCopyTexSubImage1D(), logCopyTexSubImage2D(), logRasterPos2d(), logRasterPos2f(), logRasterPos2i(), logRasterPos2s(), logRasterPos3d(), logRasterPos3f(), logRasterPos3i(), logRasterPos3s(), logRasterPos4d(), logRasterPos4f(), logRasterPos4i(), logRasterPos4s(), logReadPixels(), logRotated(), logRotatef(), logScaled(), logScalef(), logScissor(), logTranslated(), logTranslatef(), logVertex2d(), logVertex2f(), logVertex2i(), logVertex2s(), logVertex3d(), logVertex3f(), logVertex3i(), logVertex3s(), logVertex4d(), logVertex4f(), logVertex4i(), logVertex4s(), logViewport(), M_CheckBottom(), M_Credits_MenuDraw(), M_DrawCursor(), M_DrawPic(), M_DrawTextBox(), Menu_DrawString(), Menu_DrawStringDark(), Menu_DrawStringR2L(), Menu_DrawStringR2LDark(), PM_InitialSnapPosition(), R_AliasProjectAndClipTestFinalVert(), R_FloodFillSkin(), R_InitParticleTexture(), R_InitTextures(), R_SetupGL(), SCR_AddDirtyPoint(), SCR_DrawCenterString(), SCR_DrawDebugGraph(), SCR_DrawField(), SCR_ExecuteLayoutString(), SCR_LoadPCX(), Scrap_AllocBlock(), SnapToEights(), tv(), and VID_CreateWindow().
◆ x2
◆ xmove
◆ xoffset
◆ xorig
Definition at line 115 of file qgl_win.c.
Referenced by CL_DrawInventory(), CL_NewDlight(), Con_DrawConsole(), Con_DrawInput(), Con_Print(), DeathmatchScoreboardMessage(), DMOptions_MenuInit(), DownloadOptions_MenuInit(), Draw_Char(), Draw_FadeScreen(), Draw_Fill(), Draw_Pic(), Draw_StretchPic(), Draw_StretchPicImplementation(), Draw_StretchRaw(), Draw_TileClear(), DrawAltString(), DrawHUDString(), DrawString(), GL_LoadPic(), Inv_DrawString(), Keys_MenuInit(), LM_AllocBlock(), LoadPCX(), logCopyPixels(), logCopyTexImage1D(), logCopyTexImage2D(), logCopyTexSubImage1D(), logCopyTexSubImage2D(), logRasterPos2d(), logRasterPos2f(), logRasterPos2i(), logRasterPos2s(), logRasterPos3d(), logRasterPos3f(), logRasterPos3i(), logRasterPos3s(), logRasterPos4d(), logRasterPos4f(), logRasterPos4i(), logRasterPos4s(), logReadPixels(), logRotated(), logRotatef(), logScaled(), logScalef(), logScissor(), logTranslated(), logTranslatef(), logVertex2d(), logVertex2f(), logVertex2i(), logVertex2s(), logVertex3d(), logVertex3f(), logVertex3i(), logVertex3s(), logVertex4d(), logVertex4f(), logVertex4i(), logVertex4s(), logViewport(), M_CheckBottom(), M_Credits_MenuDraw(), M_DrawCursor(), M_DrawPic(), M_DrawTextBox(), Menu_DrawString(), Menu_DrawStringDark(), Menu_DrawStringR2L(), Menu_DrawStringR2LDark(), MenuList_Draw(), PM_InitialSnapPosition(), R_AliasProjectAndClipTestFinalVert(), R_FloodFillSkin(), R_InitParticleTexture(), R_InitTextures(), R_SetupGL(), SCR_AddDirtyPoint(), SCR_DrawCenterString(), SCR_DrawDebugGraph(), SCR_DrawField(), SCR_ExecuteLayoutString(), SCR_LoadPCX(), Scrap_AllocBlock(), tv(), and VID_CreateWindow().
◆ y1
◆ y2
GLshort GLshort GLshort y2 |
◆ yfactor
◆ ymove
◆ yoffset
◆ yorig
Definition at line 283 of file qgl_win.c.
Referenced by CL_NewDlight(), D_DrawSpans16(), logRasterPos3d(), logRasterPos3f(), logRasterPos3i(), logRasterPos3s(), logRasterPos4d(), logRasterPos4f(), logRasterPos4i(), logRasterPos4s(), logRotated(), logRotatef(), logScaled(), logScalef(), logTranslated(), logTranslatef(), logVertex3d(), logVertex3f(), logVertex3i(), logVertex3s(), logVertex4d(), logVertex4f(), logVertex4i(), logVertex4s(), NonTurbulent8(), PM_InitialSnapPosition(), R_AliasProjectAndClipTestFinalVert(), R_PolygonDrawSpans(), Turbulent8(), tv(), Z_Free(), Z_FreeTags(), and Z_TagMalloc().
◆ zfail
◆ zFar
GLdouble GLdouble GLdouble GLdouble GLdouble zFar |
◆ zNear
GLdouble GLdouble GLdouble GLdouble zNear |
◆ zpass
static void APIENTRY logMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
static void APIENTRY logEndList(void)
static void APIENTRY logGetMapiv(GLenum target, GLenum query, GLint *v)
static void APIENTRY logBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
static void APIENTRY logRectsv(const GLshort *v1, const GLshort *v2)
static void APIENTRY logNormal3bv(const GLbyte *v)
static void APIENTRY logVertex4iv(const GLint *v)
static void APIENTRY logClearDepth(GLclampd depth)
static void APIENTRY logIndexsv(const GLshort *c)
GLdouble GLdouble GLdouble y2
static void APIENTRY logVertex4sv(const GLshort *v)
static void APIENTRY logCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
static void APIENTRY logTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
static void APIENTRY logPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values)
static void APIENTRY logTexCoord4i(GLint s, GLint t, GLint r, GLint q)
static void APIENTRY logTexCoord4dv(const GLdouble *v)
static void APIENTRY logFlush(void)
static void APIENTRY logVertex2d(GLdouble x, GLdouble y)
GLenum GLsizei const GLvoid * pointer
static void APIENTRY logDisableClientState(GLenum array)
static void APIENTRY logVertex2s(GLshort x, GLshort y)
static void APIENTRY logGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
static void APIENTRY logTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
static void APIENTRY logEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
static void APIENTRY logEvalCoord1d(GLdouble u)
static void APIENTRY logPixelTransferi(GLenum pname, GLint param)
static void APIENTRY logColor4dv(const GLdouble *v)
static void APIENTRY logMultMatrixd(const GLdouble *m)
static void APIENTRY logLightfv(GLenum light, GLenum pname, const GLfloat *params)
static void APIENTRY logMapGrid1d(GLint un, GLdouble u1, GLdouble u2)
static void APIENTRY logTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
GLint GLint internalformat
static void APIENTRY logGetTexEnviv(GLenum target, GLenum pname, GLint *params)
static void APIENTRY logEvalCoord2d(GLdouble u, GLdouble v)
static void APIENTRY logStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
static void APIENTRY logColor3i(GLint red, GLint green, GLint blue)
static void APIENTRY logEvalCoord2fv(const GLfloat *u)
static void APIENTRY logRasterPos2i(GLint x, GLint y)
static void APIENTRY logEdgeFlagv(const GLboolean *flag)
static void APIENTRY logColor3iv(const GLint *v)
static void APIENTRY logVertex2sv(const GLshort *v)
static void APIENTRY logVertex3iv(const GLint *v)
static void APIENTRY logClear(GLbitfield mask)
static void APIENTRY logIndexPointer(GLenum type, GLsizei stride, const void *pointer)
static void APIENTRY logGetClipPlane(GLenum plane, GLdouble *equation)
static void APIENTRY logTexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
const GLubyte *APIENTRY * dllGetString(GLenum name)
static void APIENTRY logLineStipple(GLint factor, GLushort pattern)
static void APIENTRY logColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
static void APIENTRY logColor3d(GLdouble red, GLdouble green, GLdouble blue)
static void APIENTRY logTexEnviv(GLenum target, GLenum pname, const GLint *params)
static void APIENTRY logLightiv(GLenum light, GLenum pname, const GLint *params)
static const GLubyte *APIENTRY logGetString(GLenum name)
static void APIENTRY logMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
GLdouble GLdouble GLdouble GLdouble zNear
static void APIENTRY logRasterPos4fv(const GLfloat *v)
static void APIENTRY logCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
static void APIENTRY logEvalPoint2(GLint i, GLint j)
static void APIENTRY logRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
static void APIENTRY logDisable(GLenum cap)
static void APIENTRY logTexCoord2f(GLfloat s, GLfloat t)
static void APIENTRY logGetLightfv(GLenum light, GLenum pname, GLfloat *params)
static void APIENTRY logPushName(GLuint name)
const GLubyte *APIENTRY * qglGetString(GLenum name)
static void APIENTRY logMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
static void APIENTRY logColor3usv(const GLushort *v)
static GLboolean APIENTRY logIsTexture(GLuint texture)
static void APIENTRY logRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
static void APIENTRY logNormalPointer(GLenum type, GLsizei stride, const void *pointer)
static void APIENTRY logScalef(GLfloat x, GLfloat y, GLfloat z)
static void APIENTRY logRasterPos4dv(const GLdouble *v)
static void APIENTRY logRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void APIENTRY logPushClientAttrib(GLbitfield mask)
static void APIENTRY logRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
static void APIENTRY logReadBuffer(GLenum mode)
static void APIENTRY logGetTexGendv(GLenum coord, GLenum pname, GLdouble *params)
static void APIENTRY logTexCoord1f(GLfloat s)
static void APIENTRY logDepthMask(GLboolean flag)
static void APIENTRY logViewport(GLint x, GLint y, GLsizei width, GLsizei height)
static void APIENTRY logRasterPos3sv(const GLshort *v)
static void APIENTRY logTexCoord2iv(const GLint *v)
static void APIENTRY logRectfv(const GLfloat *v1, const GLfloat *v2)
static void APIENTRY logTexCoord1fv(const GLfloat *v)
static void APIENTRY logGenTextures(GLsizei n, GLuint *textures)
static void APIENTRY logCallLists(GLsizei n, GLenum type, const void *lists)
static void APIENTRY logTexCoord1i(GLint s)
static void APIENTRY logRasterPos3dv(const GLdouble *v)
static void APIENTRY logMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
static void APIENTRY logNormal3iv(const GLint *v)
static GLboolean APIENTRY logIsList(GLuint list)
static void APIENTRY logGetMapfv(GLenum target, GLenum query, GLfloat *v)
static void APIENTRY logRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
static void APIENTRY logTexCoord1sv(const GLshort *v)
GLdouble GLdouble GLdouble q
static void APIENTRY logRasterPos3s(GLshort x, GLshort y, GLshort z)
static void APIENTRY logLoadMatrixd(const GLdouble *m)
static void APIENTRY logCopyTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
static void APIENTRY logGetMapdv(GLenum target, GLenum query, GLdouble *v)
static GLint APIENTRY logRenderMode(GLenum mode)
static void APIENTRY logVertex2i(GLint x, GLint y)
static void APIENTRY logGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
static void APIENTRY logRasterPos2sv(const GLshort *v)
static void APIENTRY logRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void APIENTRY logRasterPos2iv(const GLint *v)
static void APIENTRY logTexCoord2s(GLshort s, GLshort t)
static void APIENTRY logTexCoord4fv(const GLfloat *v)
static void APIENTRY logRasterPos4iv(const GLint *v)
static void APIENTRY logColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
GLdouble GLdouble GLint GLint order
static void APIENTRY logEvalCoord1dv(const GLdouble *u)
const GLdouble * equation
static void APIENTRY logDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices)
static void APIENTRY logPixelZoom(GLfloat xfactor, GLfloat yfactor)
static void APIENTRY logMapGrid1f(GLint un, GLfloat u1, GLfloat u2)
static void APIENTRY logRasterPos4sv(const GLshort *v)
GLint GLenum GLint GLint GLsizei GLint border
static void APIENTRY logTexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
static void APIENTRY logRasterPos3d(GLdouble x, GLdouble y, GLdouble z)
static void APIENTRY logTexCoord4iv(const GLint *v)
static void APIENTRY logArrayElement(GLint i)
static void APIENTRY logRectiv(const GLint *v1, const GLint *v2)
static void APIENTRY logFogi(GLenum pname, GLint param)
static void APIENTRY logIndexd(GLdouble c)
static void APIENTRY logTexCoord1d(GLdouble s)
static void APIENTRY logClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
static void APIENTRY logTexCoord4sv(const GLshort *v)
static void APIENTRY logColor3ui(GLuint red, GLuint green, GLuint blue)
static void APIENTRY logNewList(GLuint list, GLenum mode)
static void APIENTRY logBlendFunc(GLenum sfactor, GLenum dfactor)
static void APIENTRY logTexGenf(GLenum coord, GLenum pname, GLfloat param)
static void APIENTRY logLightModeliv(GLenum pname, const GLint *params)
static void APIENTRY logTexGeniv(GLenum coord, GLenum pname, const GLint *params)
static void APIENTRY logColor4uiv(const GLuint *v)
static void APIENTRY logDepthRange(GLclampd zNear, GLclampd zFar)
static void APIENTRY logEvalCoord1f(GLfloat u)
static void APIENTRY logNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
static void APIENTRY logVertex3dv(const GLdouble *v)
static void APIENTRY logScaled(GLdouble x, GLdouble y, GLdouble z)
static void APIENTRY logTexCoord2fv(const GLfloat *v)
static void APIENTRY logPolygonStipple(const GLubyte *mask)
static void APIENTRY logTexCoord2i(GLint s, GLint t)
static void APIENTRY logPushAttrib(GLbitfield mask)
static void APIENTRY logPolygonOffset(GLfloat factor, GLfloat units)
static void APIENTRY logNormal3s(GLshort nx, GLshort ny, GLshort nz)
GLdouble GLdouble GLint ustride
static void APIENTRY logMatrixMode(GLenum mode)
static void APIENTRY logCullFace(GLenum mode)
static void APIENTRY logClearStencil(GLint s)
GLsizei GLenum const GLvoid * indices
static void APIENTRY logColor3dv(const GLdouble *v)
static void APIENTRY logNormal3sv(const GLshort *v)
static void APIENTRY logPixelStorei(GLenum pname, GLint param)
static void APIENTRY logVertex4s(GLshort x, GLshort y, GLshort z, GLshort w)
void(* Con_Printf)(int print_level, char *str,...)
static void APIENTRY logRasterPos3i(GLint x, GLint y, GLint z)
GLint GLint GLint GLint j2
static void APIENTRY logRasterPos3iv(const GLint *v)
GLenum const GLvoid * lists
static GLuint APIENTRY logGenLists(GLsizei range)
static void APIENTRY logLightf(GLenum light, GLenum pname, GLfloat param)
static void APIENTRY logTexCoord3dv(const GLdouble *v)
static void APIENTRY logTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
static void APIENTRY logScissor(GLint x, GLint y, GLsizei width, GLsizei height)
static void APIENTRY logTexCoord3i(GLint s, GLint t, GLint r)
static void APIENTRY logCallList(GLuint list)
static void APIENTRY logPopMatrix(void)
static void APIENTRY logPassThrough(GLfloat token)
static void APIENTRY logIndexf(GLfloat c)
static void APIENTRY logRasterPos4i(GLint x, GLint y, GLint z, GLint w)
static void APIENTRY logLineWidth(GLfloat width)
static void APIENTRY logHint(GLenum target, GLenum mode)
static void APIENTRY logTexCoord3d(GLdouble s, GLdouble t, GLdouble r)
static void APIENTRY logLoadMatrixf(const GLfloat *m)
static void APIENTRY logVertex3fv(const GLfloat *v)
static void APIENTRY logIndexs(GLshort c)
GLint GLenum internalFormat
static void APIENTRY logPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities)
GLdouble GLdouble GLint GLint GLdouble GLdouble v2
static void APIENTRY logIndexiv(const GLint *c)
static void APIENTRY logColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
static void APIENTRY logEnable(GLenum cap)
static void APIENTRY logTexGeni(GLenum coord, GLenum pname, GLint param)
static void APIENTRY logTexCoord3iv(const GLint *v)
static void APIENTRY logFogf(GLenum pname, GLfloat param)
static void APIENTRY logCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
static void APIENTRY logVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void APIENTRY logGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params)
static void APIENTRY logColor3b(GLbyte red, GLbyte green, GLbyte blue)
GLdouble GLdouble GLint GLint uorder
static void APIENTRY logVertex3f(GLfloat x, GLfloat y, GLfloat z)
static void APIENTRY logDeleteTextures(GLsizei n, const GLuint *textures)
GLsizei GLfloat GLfloat GLfloat xmove
static void APIENTRY logTexCoord2d(GLdouble s, GLdouble t)
static void APIENTRY logGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params)
static void APIENTRY logRasterPos3f(GLfloat x, GLfloat y, GLfloat z)
static void APIENTRY logColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
static void APIENTRY logSelectBuffer(GLsizei size, GLuint *buffer)
static void APIENTRY logDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
static void APIENTRY logColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
static void APIENTRY logMaterialf(GLenum face, GLenum pname, GLfloat param)
static void APIENTRY logGetPixelMapuiv(GLenum map, GLuint *values)
static void APIENTRY logIndexi(GLint c)
static void APIENTRY logFrontFace(GLenum mode)
static void APIENTRY logIndexfv(const GLfloat *c)
static void APIENTRY logRectdv(const GLdouble *v1, const GLdouble *v2)
static void APIENTRY logTexParameterf(GLenum target, GLenum pname, GLfloat param)
static void APIENTRY logColor4sv(const GLshort *v)
static void APIENTRY logPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values)
static void APIENTRY logColor4usv(const GLushort *v)
static void APIENTRY logTexCoord2sv(const GLshort *v)
static void APIENTRY logMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
static void APIENTRY logPolygonMode(GLenum face, GLenum mode)
static void APIENTRY logVertex4dv(const GLdouble *v)
static void APIENTRY logClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
static void APIENTRY logVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static GLboolean APIENTRY logIsEnabled(GLenum cap)
static void APIENTRY logColor4bv(const GLbyte *v)
static void APIENTRY logLighti(GLenum light, GLenum pname, GLint param)
static void APIENTRY logVertex3sv(const GLshort *v)
static void APIENTRY logInitNames(void)
GLsizei GLfloat GLfloat yorig
static void APIENTRY logTranslatef(GLfloat x, GLfloat y, GLfloat z)
static void APIENTRY logTexEnvf(GLenum target, GLenum pname, GLfloat param)
char *(* FS_Gamedir)(void)
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint vorder
static void APIENTRY logDrawBuffer(GLenum mode)
static void APIENTRY logOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
static void APIENTRY logGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
static void APIENTRY logVertex2fv(const GLfloat *v)
static void APIENTRY logColor4iv(const GLint *v)
static void APIENTRY logTexCoord2dv(const GLdouble *v)
static void APIENTRY logClearIndex(GLfloat c)
static void APIENTRY logDrawArrays(GLenum mode, GLint first, GLsizei count)
static GLenum APIENTRY logGetError(void)
static void APIENTRY logGetLightiv(GLenum light, GLenum pname, GLint *params)
static void APIENTRY logColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha)
static void APIENTRY logDepthFunc(GLenum func)
static void APIENTRY logTexCoord3s(GLshort s, GLshort t, GLshort r)
static void APIENTRY logTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
static void APIENTRY logColor3bv(const GLbyte *v)
static void APIENTRY logRasterPos2f(GLfloat x, GLfloat y)
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint vstride
static void APIENTRY logGetPixelMapfv(GLenum map, GLfloat *values)
GLfloat GLfloat GLfloat alpha
static void APIENTRY logRasterPos2s(GLshort x, GLshort y)
static void APIENTRY logTexParameteri(GLenum target, GLenum pname, GLint param)
static void APIENTRY logReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)
static void APIENTRY logGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
static void APIENTRY logPopAttrib(void)
static void APIENTRY logEvalCoord1fv(const GLfloat *u)
GLsizei GLenum GLenum const GLvoid * pixels
static void APIENTRY logTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)
static void APIENTRY logColor3ub(GLubyte red, GLubyte green, GLubyte blue)
static void APIENTRY logLightModelf(GLenum pname, GLfloat param)
static void APIENTRY logColor3f(GLfloat red, GLfloat green, GLfloat blue)
static void APIENTRY logPopName(void)
static void APIENTRY logFinish(void)
static void APIENTRY logEdgeFlag(GLboolean flag)
static void APIENTRY logPointSize(GLfloat size)
static void APIENTRY logPixelTransferf(GLenum pname, GLfloat param)
static void APIENTRY logColorMaterial(GLenum face, GLenum mode)
static void APIENTRY logMateriali(GLenum face, GLenum pname, GLint param)
static void APIENTRY logRasterPos2d(GLdouble x, GLdouble y)
static void APIENTRY logColor3uiv(const GLuint *v)
static void APIENTRY logTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
static void APIENTRY logTexGendv(GLenum coord, GLenum pname, const GLdouble *params)
static void APIENTRY logNormal3dv(const GLdouble *v)
static void APIENTRY logCopyTexImage1D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border)
static void APIENTRY logLoadName(GLuint name)
static void APIENTRY logVertex3i(GLint x, GLint y, GLint z)
static void APIENTRY logTranslated(GLdouble x, GLdouble y, GLdouble z)
static void APIENTRY logGetBooleanv(GLenum pname, GLboolean *params)
static void APIENTRY logNormal3fv(const GLfloat *v)
static void APIENTRY logRasterPos3fv(const GLfloat *v)
GLdouble GLdouble GLint vn
static void APIENTRY logColor3sv(const GLshort *v)
static void APIENTRY logLoadIdentity(void)
static void APIENTRY logColor3ubv(const GLubyte *v)
static void APIENTRY logMaterialfv(GLenum face, GLenum pname, const GLfloat *params)
static void APIENTRY logTexCoord1iv(const GLint *v)
const GLuint const GLclampf * priorities
static void APIENTRY logLightModelfv(GLenum pname, const GLfloat *params)
static void APIENTRY logPixelStoref(GLenum pname, GLfloat param)
static void APIENTRY logNormal3b(GLbyte nx, GLbyte ny, GLbyte nz)
static void APIENTRY logEvalMesh1(GLenum mode, GLint i1, GLint i2)
static void APIENTRY logNormal3i(GLint nx, GLint ny, GLint nz)
static void APIENTRY logTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q)
static void APIENTRY logColor3us(GLushort red, GLushort green, GLushort blue)
static void APIENTRY logLogicOp(GLenum opcode)
static void APIENTRY logColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
static void APIENTRY logIndexub(GLubyte c)
static void APIENTRY logIndexubv(const GLubyte *c)
static void APIENTRY logGetFloatv(GLenum pname, GLfloat *params)
static void APIENTRY logNormal3d(GLdouble nx, GLdouble ny, GLdouble nz)
static void APIENTRY logBindTexture(GLenum target, GLuint texture)
GLint GLint GLint yoffset
static void APIENTRY logClipPlane(GLenum plane, const GLdouble *equation)
static void APIENTRY logMultMatrixf(const GLfloat *m)
GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte * bitmap
static void APIENTRY logEvalCoord2f(GLfloat u, GLfloat v)
GLdouble GLdouble GLint GLint GLdouble v1
static void APIENTRY logGetPixelMapusv(GLenum map, GLushort *values)
static void APIENTRY logRasterPos2dv(const GLdouble *v)
static void APIENTRY logVertex3d(GLdouble x, GLdouble y, GLdouble z)
static void APIENTRY logIndexdv(const GLdouble *c)
static void APIENTRY logColor4fv(const GLfloat *v)
static void APIENTRY logStencilMask(GLuint mask)
static void APIENTRY logGetMaterialiv(GLenum face, GLenum pname, GLint *params)
static void APIENTRY logRecti(GLint x1, GLint y1, GLint x2, GLint y2)
static void APIENTRY logTexCoord1s(GLshort s)
static void APIENTRY logVertex2iv(const GLint *v)
static void APIENTRY logGetPolygonStipple(GLubyte *mask)
static void APIENTRY logVertex2f(GLfloat x, GLfloat y)
static void APIENTRY logVertex4fv(const GLfloat *v)
static void APIENTRY logGetDoublev(GLenum pname, GLdouble *params)
static void APIENTRY logTexCoord3f(GLfloat s, GLfloat t, GLfloat r)
static void APIENTRY logShadeModel(GLenum mode)
static void APIENTRY logListBase(GLuint base)
static void APIENTRY logEvalCoord2dv(const GLdouble *u)
static void APIENTRY logMaterialiv(GLenum face, GLenum pname, const GLint *params)
static void APIENTRY logGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params)
static void APIENTRY logColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
static void APIENTRY logFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
static void APIENTRY logVertex3s(GLshort x, GLshort y, GLshort z)
static void APIENTRY logLightModeli(GLenum pname, GLint param)
GLsizei GLfloat GLfloat GLfloat GLfloat ymove
static void APIENTRY logVertex2dv(const GLdouble *v)
GLdouble GLdouble GLdouble w
GLdouble GLdouble GLdouble top
static void APIENTRY logRasterPos2fv(const GLfloat *v)
static void APIENTRY logColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha)
const GLuint GLboolean * residences
static void APIENTRY logAlphaFunc(GLenum func, GLclampf ref)
static void APIENTRY logVertex4i(GLint x, GLint y, GLint z, GLint w)
static void APIENTRY logTexParameteriv(GLenum target, GLenum pname, const GLint *params)
static void APIENTRY logInterleavedArrays(GLenum format, GLsizei stride, const void *pointer)
static void APIENTRY logColor3fv(const GLfloat *v)
static void APIENTRY logPopClientAttrib(void)
static void APIENTRY logStencilFunc(GLenum func, GLint ref, GLuint mask)
static GLboolean APIENTRY logAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences)
static void APIENTRY logEnableClientState(GLenum array)
static void APIENTRY logTexCoord1dv(const GLdouble *v)
GLdouble GLdouble GLint GLint const GLdouble * points
static void APIENTRY logFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer)
static void APIENTRY logGetIntegerv(GLenum pname, GLint *params)
static void APIENTRY logTexEnvi(GLenum target, GLenum pname, GLint param)
static void APIENTRY logAccum(GLenum op, GLfloat value)
static void APIENTRY logFogiv(GLenum pname, const GLint *params)
static void APIENTRY logGetPointerv(GLenum pname, GLvoid **params)
static void APIENTRY logTexCoord3sv(const GLshort *v)
static void APIENTRY logEnd(void)
static void APIENTRY logFogfv(GLenum pname, const GLfloat *params)
static void APIENTRY logIndexMask(GLuint mask)
static void APIENTRY logTexGend(GLenum coord, GLenum pname, GLdouble param)
static void APIENTRY logRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
static void APIENTRY logColor3s(GLshort red, GLshort green, GLshort blue)
static void APIENTRY logPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values)
static void APIENTRY logDeleteLists(GLuint list, GLsizei range)
static void APIENTRY logTexCoord3fv(const GLfloat *v)
void Com_sprintf(char *dest, int size, char *fmt,...)
static void APIENTRY logColor4ubv(const GLubyte *v)
static void APIENTRY logEvalPoint1(GLint i)
static void APIENTRY logColor4i(GLint red, GLint green, GLint blue, GLint alpha)
static void APIENTRY logEdgeFlagPointer(GLsizei stride, const void *pointer)
static void APIENTRY logGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
static void APIENTRY logBegin(GLenum mode)
static void APIENTRY logRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
static void APIENTRY logPushMatrix(void)
static void APIENTRY logGetTexGeniv(GLenum coord, GLenum pname, GLint *params)
static void APIENTRY logTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
static void APIENTRY logVertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
static void APIENTRY logMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)