#include <g_local.h>
Public Attributes | |
char | helpmessage1 [512] |
char | helpmessage2 [512] |
int | helpchanged |
gclient_t * | clients |
char | spawnpoint [512] |
int | maxclients |
int | maxentities |
int | serverflags |
int | num_items |
qboolean | autosaved |
qboolean game_locals_t::autosaved |
Definition at line 295 of file g_local.h.
Referenced by BeginIntermission(), ClientConnect(), and WriteGame().
gclient_t* game_locals_t::clients |
Definition at line 279 of file g_local.h.
Referenced by CheckDMRules(), ClientBegin(), ClientConnect(), Cmd_Players_f(), DeathmatchScoreboardMessage(), InitGame(), PlayerSort(), PutClientInServer(), ReadField(), ReadGame(), ReadLevel(), SaveClientData(), SelectCoopSpawnPoint(), SpawnEntities(), WriteField1(), and WriteGame().
int game_locals_t::helpchanged |
Definition at line 276 of file g_local.h.
Referenced by Cmd_Help_f(), G_SetClientSound(), and Use_Target_Help().
char game_locals_t::helpmessage1[512] |
Definition at line 274 of file g_local.h.
Referenced by HelpComputer(), InitGame(), and Use_Target_Help().
char game_locals_t::helpmessage2[512] |
Definition at line 275 of file g_local.h.
Referenced by HelpComputer(), InitGame(), and Use_Target_Help().
int game_locals_t::maxclients |
Definition at line 286 of file g_local.h.
Referenced by AI_SetSightClient(), ClientBegin(), ClientConnect(), Cmd_Say_f(), DeathmatchScoreboardMessage(), InitGame(), ReadGame(), SaveClientData(), SpawnEntities(), target_actor_touch(), trigger_key_use(), and WriteGame().
int game_locals_t::maxentities |
Definition at line 287 of file g_local.h.
Referenced by G_Spawn(), InitGame(), ReadGame(), ReadLevel(), and SpawnEntities().
int game_locals_t::num_items |
Definition at line 293 of file g_local.h.
Referenced by Cmd_Give_f(), ED_CallSpawn(), FindItem(), FindItemByClassname(), GetItemByIndex(), InitItems(), player_die(), and SetItemNames().
int game_locals_t::serverflags |
Definition at line 290 of file g_local.h.
Referenced by target_crosslevel_target_think(), trigger_crosslevel_trigger_use(), and use_target_changelevel().
char game_locals_t::spawnpoint[512] |
Definition at line 283 of file g_local.h.
Referenced by SelectCoopSpawnPoint(), SelectSpawnPoint(), and SpawnEntities().