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Functions | |
void | gladiator_idle (edict_t *self) |
void | gladiator_sight (edict_t *self, edict_t *other) |
void | gladiator_search (edict_t *self) |
void | gladiator_cleaver_swing (edict_t *self) |
void | gladiator_stand (edict_t *self) |
void | gladiator_walk (edict_t *self) |
void | gladiator_run (edict_t *self) |
void | GaldiatorMelee (edict_t *self) |
void | gladiator_melee (edict_t *self) |
void | GladiatorGun (edict_t *self) |
void | gladiator_attack (edict_t *self) |
void | gladiator_pain (edict_t *self, edict_t *other, float kick, int damage) |
void | gladiator_dead (edict_t *self) |
void | gladiator_die (edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point) |
void | SP_monster_gladiator (edict_t *self) |
void GaldiatorMelee | ( | edict_t * | self | ) |
Definition at line 124 of file m_gladiator.c.
void gladiator_attack | ( | edict_t * | self | ) |
void gladiator_cleaver_swing | ( | edict_t * | self | ) |
Definition at line 57 of file m_gladiator.c.
void gladiator_dead | ( | edict_t * | self | ) |
Definition at line 261 of file m_gladiator.c.
void gladiator_die | ( | edict_t * | self, |
edict_t * | inflictor, | ||
edict_t * | attacker, | ||
int | damage, | ||
vec3_t | point | ||
) |
void gladiator_idle | ( | edict_t * | self | ) |
Definition at line 42 of file m_gladiator.c.
Referenced by SP_monster_gladiator().
void gladiator_melee | ( | edict_t * | self | ) |
Definition at line 156 of file m_gladiator.c.
Referenced by SP_monster_gladiator().
void gladiator_run | ( | edict_t * | self | ) |
void gladiator_search | ( | edict_t * | self | ) |
Definition at line 52 of file m_gladiator.c.
Referenced by SP_monster_gladiator().
void gladiator_sight | ( | edict_t * | self, |
edict_t * | other | ||
) |
Definition at line 47 of file m_gladiator.c.
Referenced by SP_monster_gladiator().
void gladiator_stand | ( | edict_t * | self | ) |
Definition at line 73 of file m_gladiator.c.
Referenced by SP_monster_gladiator().
void gladiator_walk | ( | edict_t * | self | ) |
Definition at line 99 of file m_gladiator.c.
Referenced by SP_monster_gladiator().
void GladiatorGun | ( | edict_t * | self | ) |
Definition at line 162 of file m_gladiator.c.
void SP_monster_gladiator | ( | edict_t * | self | ) |
Definition at line 327 of file m_gladiator.c.
mframe_t gladiator_frames_attack_gun[] |
mframe_t gladiator_frames_attack_melee[] |
Definition at line 135 of file m_gladiator.c.
mframe_t gladiator_frames_death[] |
Definition at line 271 of file m_gladiator.c.
mframe_t gladiator_frames_pain[] |
mframe_t gladiator_frames_pain_air[] |
mframe_t gladiator_frames_run[] |
mframe_t gladiator_frames_stand[] |
mframe_t gladiator_frames_walk[] |
Definition at line 79 of file m_gladiator.c.
mmove_t gladiator_move_attack_gun = {FRAME_attack1, FRAME_attack9, gladiator_frames_attack_gun, gladiator_run} |
Definition at line 189 of file m_gladiator.c.
Referenced by gladiator_attack().
mmove_t gladiator_move_attack_melee = {FRAME_melee1, FRAME_melee17, gladiator_frames_attack_melee, gladiator_run} |
Definition at line 154 of file m_gladiator.c.
Referenced by gladiator_melee().
mmove_t gladiator_move_death = {FRAME_death1, FRAME_death22, gladiator_frames_death, gladiator_dead} |
Definition at line 295 of file m_gladiator.c.
Referenced by gladiator_die().
mmove_t gladiator_move_pain = {FRAME_pain1, FRAME_pain6, gladiator_frames_pain, gladiator_run} |
Definition at line 218 of file m_gladiator.c.
Referenced by gladiator_pain().
mmove_t gladiator_move_pain_air = {FRAME_painup1, FRAME_painup7, gladiator_frames_pain_air, gladiator_run} |
Definition at line 229 of file m_gladiator.c.
Referenced by gladiator_pain().
mmove_t gladiator_move_run = {FRAME_run1, FRAME_run6, gladiator_frames_run, NULL} |
Definition at line 113 of file m_gladiator.c.
Referenced by gladiator_run().
mmove_t gladiator_move_stand = {FRAME_stand1, FRAME_stand7, gladiator_frames_stand, NULL} |
Definition at line 71 of file m_gladiator.c.
Referenced by gladiator_run(), gladiator_stand(), and SP_monster_gladiator().
mmove_t gladiator_move_walk = {FRAME_walk1, FRAME_walk16, gladiator_frames_walk, NULL} |
Definition at line 97 of file m_gladiator.c.
Referenced by gladiator_walk().
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Definition at line 35 of file m_gladiator.c.
Referenced by GaldiatorMelee(), and SP_monster_gladiator().
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Definition at line 36 of file m_gladiator.c.
Referenced by GaldiatorMelee(), and SP_monster_gladiator().
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Definition at line 34 of file m_gladiator.c.
Referenced by gladiator_cleaver_swing(), and SP_monster_gladiator().
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Definition at line 32 of file m_gladiator.c.
Referenced by gladiator_die(), and SP_monster_gladiator().
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Definition at line 33 of file m_gladiator.c.
Referenced by gladiator_attack(), and SP_monster_gladiator().
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Definition at line 37 of file m_gladiator.c.
Referenced by gladiator_idle(), and SP_monster_gladiator().
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Definition at line 30 of file m_gladiator.c.
Referenced by gladiator_pain(), and SP_monster_gladiator().
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Definition at line 31 of file m_gladiator.c.
Referenced by gladiator_pain(), and SP_monster_gladiator().
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Definition at line 38 of file m_gladiator.c.
Referenced by gladiator_search(), and SP_monster_gladiator().
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Definition at line 39 of file m_gladiator.c.
Referenced by gladiator_sight(), and SP_monster_gladiator().