Devilution
Diablo devolved - magic behind the 1996 computer game

◆ sgMultiMenu

TMenuItem sgMultiMenu[5]
Initial value:
= {
{ GMENU_ENABLED, "Options", &gamemenu_options },
{ GMENU_ENABLED, "New Game", &gamemenu_new_game },
{ GMENU_ENABLED, "Restart In Town", &gamemenu_restart_town },
{ GMENU_ENABLED, "Quit Diablo", &gamemenu_quit_game },
{ GMENU_ENABLED, NULL, NULL }
}

Contains the game menu items of the multi player menu.

Definition at line 23 of file gamemenu.cpp.

GMENU_ENABLED
#define GMENU_ENABLED
Definition: defs.h:13
gamemenu_options
void gamemenu_options(BOOL bActivate)
Definition: gamemenu.cpp:175
gamemenu_new_game
void gamemenu_new_game(BOOL bActivate)
Definition: gamemenu.cpp:103
gamemenu_quit_game
void gamemenu_quit_game(BOOL bActivate)
Definition: gamemenu.cpp:119
gamemenu_restart_town
void gamemenu_restart_town(BOOL bActivate)
Definition: gamemenu.cpp:170