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Functions | |
void | InfantryMachineGun (edict_t *self) |
void | infantry_stand (edict_t *self) |
void | infantry_fidget (edict_t *self) |
void | infantry_walk (edict_t *self) |
void | infantry_run (edict_t *self) |
void | infantry_pain (edict_t *self, edict_t *other, float kick, int damage) |
void | infantry_sight (edict_t *self, edict_t *other) |
void | infantry_dead (edict_t *self) |
void | infantry_die (edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point) |
void | infantry_duck_down (edict_t *self) |
void | infantry_duck_hold (edict_t *self) |
void | infantry_duck_up (edict_t *self) |
void | infantry_dodge (edict_t *self, edict_t *attacker, float eta) |
void | infantry_cock_gun (edict_t *self) |
void | infantry_fire (edict_t *self) |
void | infantry_swing (edict_t *self) |
void | infantry_smack (edict_t *self) |
void | infantry_attack (edict_t *self) |
void | SP_monster_infantry (edict_t *self) |
void infantry_attack | ( | edict_t * | self | ) |
void infantry_cock_gun | ( | edict_t * | self | ) |
Definition at line 450 of file m_infantry.c.
void infantry_dead | ( | edict_t * | self | ) |
Definition at line 286 of file m_infantry.c.
void infantry_die | ( | edict_t * | self, |
edict_t * | inflictor, | ||
edict_t * | attacker, | ||
int | damage, | ||
vec3_t | point | ||
) |
void infantry_dodge | ( | edict_t * | self, |
edict_t * | attacker, | ||
float | eta | ||
) |
void infantry_duck_down | ( | edict_t * | self | ) |
Definition at line 402 of file m_infantry.c.
void infantry_duck_hold | ( | edict_t * | self | ) |
Definition at line 413 of file m_infantry.c.
void infantry_duck_up | ( | edict_t * | self | ) |
Definition at line 421 of file m_infantry.c.
void infantry_fidget | ( | edict_t * | self | ) |
void infantry_fire | ( | edict_t * | self | ) |
Definition at line 459 of file m_infantry.c.
void infantry_run | ( | edict_t * | self | ) |
void infantry_sight | ( | edict_t * | self, |
edict_t * | other | ||
) |
Definition at line 281 of file m_infantry.c.
Referenced by SP_monster_infantry().
void infantry_smack | ( | edict_t * | self | ) |
Definition at line 494 of file m_infantry.c.
void infantry_stand | ( | edict_t * | self | ) |
Definition at line 72 of file m_infantry.c.
Referenced by SP_monster_infantry(), and SP_turret_driver().
void infantry_swing | ( | edict_t * | self | ) |
Definition at line 489 of file m_infantry.c.
void infantry_walk | ( | edict_t * | self | ) |
Definition at line 153 of file m_infantry.c.
Referenced by SP_monster_infantry().
void InfantryMachineGun | ( | edict_t * | self | ) |
Definition at line 248 of file m_infantry.c.
Referenced by infantry_fire().
void SP_monster_infantry | ( | edict_t * | self | ) |
Definition at line 526 of file m_infantry.c.
vec3_t aimangles[] |
Definition at line 233 of file m_infantry.c.
Referenced by InfantryMachineGun().
mframe_t infantry_frames_attack1[] |
Definition at line 469 of file m_infantry.c.
mframe_t infantry_frames_attack2[] |
Definition at line 503 of file m_infantry.c.
mframe_t infantry_frames_death1[] |
Definition at line 297 of file m_infantry.c.
mframe_t infantry_frames_death2[] |
Definition at line 322 of file m_infantry.c.
mframe_t infantry_frames_death3[] |
mframe_t infantry_frames_duck[] |
Definition at line 429 of file m_infantry.c.
mframe_t infantry_frames_fidget[] |
Definition at line 78 of file m_infantry.c.
mframe_t infantry_frames_pain1[] |
mframe_t infantry_frames_pain2[] |
mframe_t infantry_frames_run[] |
mframe_t infantry_frames_stand[] |
Definition at line 46 of file m_infantry.c.
mframe_t infantry_frames_walk[] |
Definition at line 137 of file m_infantry.c.
mmove_t infantry_move_attack1 = {FRAME_attak101, FRAME_attak115, infantry_frames_attack1, infantry_run} |
Definition at line 486 of file m_infantry.c.
Referenced by infantry_attack().
mmove_t infantry_move_attack2 = {FRAME_attak201, FRAME_attak208, infantry_frames_attack2, infantry_run} |
Definition at line 513 of file m_infantry.c.
Referenced by infantry_attack().
mmove_t infantry_move_death1 = {FRAME_death101, FRAME_death120, infantry_frames_death1, infantry_dead} |
Definition at line 319 of file m_infantry.c.
Referenced by infantry_die().
mmove_t infantry_move_death2 = {FRAME_death201, FRAME_death225, infantry_frames_death2, infantry_dead} |
Definition at line 349 of file m_infantry.c.
Referenced by infantry_die().
mmove_t infantry_move_death3 = {FRAME_death301, FRAME_death309, infantry_frames_death3, infantry_dead} |
Definition at line 362 of file m_infantry.c.
Referenced by infantry_die().
mmove_t infantry_move_duck = {FRAME_duck01, FRAME_duck05, infantry_frames_duck, infantry_run} |
Definition at line 436 of file m_infantry.c.
Referenced by infantry_dodge().
mmove_t infantry_move_fidget = {FRAME_stand01, FRAME_stand49, infantry_frames_fidget, infantry_stand} |
Definition at line 129 of file m_infantry.c.
Referenced by infantry_fidget().
mmove_t infantry_move_pain1 = {FRAME_pain101, FRAME_pain110, infantry_frames_pain1, infantry_run} |
Definition at line 191 of file m_infantry.c.
Referenced by infantry_pain().
mmove_t infantry_move_pain2 = {FRAME_pain201, FRAME_pain210, infantry_frames_pain2, infantry_run} |
Definition at line 205 of file m_infantry.c.
Referenced by infantry_pain().
mmove_t infantry_move_run = {FRAME_run01, FRAME_run08, infantry_frames_run, NULL} |
Definition at line 168 of file m_infantry.c.
Referenced by infantry_run().
mmove_t infantry_move_stand = {FRAME_stand50, FRAME_stand71, infantry_frames_stand, NULL} |
Definition at line 70 of file m_infantry.c.
Referenced by infantry_run(), infantry_stand(), and SP_monster_infantry().
mmove_t infantry_move_walk = {FRAME_walk03, FRAME_walk14, infantry_frames_walk, NULL} |
Definition at line 151 of file m_infantry.c.
Referenced by infantry_walk().
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Definition at line 34 of file m_infantry.c.
Referenced by infantry_die(), and SP_monster_infantry().
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Definition at line 35 of file m_infantry.c.
Referenced by infantry_die(), and SP_monster_infantry().
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Definition at line 37 of file m_infantry.c.
Referenced by SP_monster_infantry().
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Definition at line 43 of file m_infantry.c.
Referenced by infantry_fidget(), and SP_monster_infantry().
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Definition at line 32 of file m_infantry.c.
Referenced by infantry_pain(), and SP_monster_infantry().
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Definition at line 33 of file m_infantry.c.
Referenced by infantry_pain(), and SP_monster_infantry().
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Definition at line 40 of file m_infantry.c.
Referenced by infantry_smack(), and SP_monster_infantry().
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Definition at line 39 of file m_infantry.c.
Referenced by infantry_swing(), and SP_monster_infantry().
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Definition at line 42 of file m_infantry.c.
Referenced by SP_monster_infantry().
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Definition at line 41 of file m_infantry.c.
Referenced by infantry_sight(), and SP_monster_infantry().
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Definition at line 38 of file m_infantry.c.
Referenced by infantry_cock_gun(), and SP_monster_infantry().