#include <client.h>
qboolean client_state_t::attractloop |
Definition at line 173 of file client.h.
Referenced by CL_ParsePlayerstate(), CL_ParseServerData(), CL_SendCmd(), Con_ToggleConsole_f(), ConsoleFunc(), and Key_Event().
clientinfo_t client_state_t::baseclientinfo |
Definition at line 190 of file client.h.
Referenced by CL_AddPacketEntities(), CL_PrepRefresh(), SCR_ExecuteLayoutString(), and V_TestEntities().
FILE* client_state_t::cinematic_file |
Definition at line 164 of file client.h.
Referenced by Huff1TableInit(), SCR_PlayCinematic(), SCR_ReadNextFrame(), and SCR_StopCinematic().
int client_state_t::cinematicframe |
Definition at line 166 of file client.h.
Referenced by SCR_PlayCinematic(), SCR_ReadNextFrame(), and SCR_RunCinematic().
unsigned char client_state_t::cinematicpalette[768] |
Definition at line 167 of file client.h.
Referenced by SCR_DrawCinematic(), SCR_PlayCinematic(), and SCR_ReadNextFrame().
qboolean client_state_t::cinematicpalette_active |
Definition at line 168 of file client.h.
Referenced by SCR_DrawCinematic(), SCR_ReadNextFrame(), SCR_StopCinematic(), and SCR_UpdateScreen().
int client_state_t::cinematictime |
Definition at line 165 of file client.h.
Referenced by CL_SendCmd(), M_Draw(), SCR_BeginLoadingPlaque(), SCR_DrawCinematic(), SCR_PlayCinematic(), SCR_RunCinematic(), SCR_StopCinematic(), SCR_TileClear(), and SCR_UpdateScreen().
clientinfo_t client_state_t::clientinfo[MAX_CLIENTS] |
Definition at line 189 of file client.h.
Referenced by CL_AddPacketEntities(), CL_ParseClientinfo(), and SCR_ExecuteLayoutString().
usercmd_t client_state_t::cmd |
Definition at line 124 of file client.h.
Referenced by CL_SendCmd().
int client_state_t::cmd_time[CMD_BACKUP] |
Definition at line 126 of file client.h.
Referenced by CL_AddNetgraph(), and CL_SendCmd().
usercmd_t client_state_t::cmds[CMD_BACKUP] |
Definition at line 125 of file client.h.
Referenced by CL_PredictMovement(), and CL_SendCmd().
char client_state_t::configstrings[MAX_CONFIGSTRINGS][MAX_QPATH] |
Definition at line 178 of file client.h.
Referenced by CL_AddPacketEntities(), CL_DrawInventory(), CL_FixCvarCheats(), CL_ParseClientinfo(), CL_ParseConfigString(), CL_Precache_f(), CL_PredictMovement(), CL_PrepRefresh(), CL_Record_f(), CL_RegisterSounds(), CL_RequestNextDownload(), CL_SetLightstyle(), CL_Skins_f(), S_RegisterSexedModel(), S_RegisterSexedSound(), SCR_DrawStats(), SCR_ExecuteLayoutString(), and UpdateCDVolumeFunc().
qboolean client_state_t::force_refdef |
Definition at line 120 of file client.h.
Referenced by CL_ParseFrame(), CL_PrepRefresh(), V_RenderView(), VID_CheckChanges(), and VID_NewWindow().
frame_t client_state_t::frame |
Definition at line 136 of file client.h.
Referenced by CL_AddEntities(), CL_AddPlayerBeams(), CL_CalcViewValues(), CL_CheckPredictionError(), CL_ClampPitch(), CL_ClipMoveToEntities(), CL_DeltaEntity(), CL_DrawInventory(), CL_ParseFrame(), CL_ParseTEnt(), CL_PMpointcontents(), CL_PredictMovement(), CL_SendCmd(), CL_SmokeAndFlash(), IN_CenterView(), Key_Event(), S_AddLoopSounds(), S_StartSound(), SCR_DrawLayout(), SCR_ExecuteLayoutString(), SCR_UpdateScreen(), and V_RenderView().
frame_t client_state_t::frames[UPDATE_BACKUP] |
Definition at line 138 of file client.h.
Referenced by CL_AddPlayerBeams(), CL_CalcViewValues(), CL_ParseFrame(), and SV_ExecuteClientMessage().
char client_state_t::gamedir[MAX_QPATH] |
Definition at line 175 of file client.h.
Referenced by CL_ParseServerData(), and CL_Record_f().
struct image_s* client_state_t::image_precache[MAX_IMAGES] |
Definition at line 187 of file client.h.
Referenced by CL_ParseConfigString(), and CL_PrepRefresh().
Definition at line 159 of file client.h.
Referenced by CL_DrawInventory(), CL_ParseInventory(), Cmd_Inven_f(), Cmd_WeapLast_f(), Cmd_WeapNext_f(), Cmd_WeapPrev_f(), SelectNextItem(), SelectPrevItem(), and ValidateSelectedItem().
char client_state_t::layout[1024] |
Definition at line 158 of file client.h.
Referenced by CL_ParseServerMessage(), and SCR_DrawLayout().
float client_state_t::lerpfrac |
Definition at line 149 of file client.h.
Referenced by CL_AddEntities(), CL_AddExplosions(), CL_AddPacketEntities(), CL_AddPlayerBeams(), CL_AddViewWeapon(), and CL_CalcViewValues().
struct cmodel_s* client_state_t::model_clip[MAX_MODELS] |
Definition at line 184 of file client.h.
Referenced by CL_ClipMoveToEntities(), CL_ParseConfigString(), CL_PMpointcontents(), and CL_PrepRefresh().
struct model_s* client_state_t::model_draw[MAX_MODELS] |
Definition at line 183 of file client.h.
Referenced by CL_AddPacketEntities(), CL_AddViewWeapon(), CL_ParseConfigString(), and CL_PrepRefresh().
int client_state_t::parse_entities |
Definition at line 122 of file client.h.
Referenced by CL_DeltaEntity(), CL_ParseFrame(), and CL_ParsePacketEntities().
int client_state_t::playernum |
Definition at line 176 of file client.h.
Referenced by CL_AddBeams(), CL_AddPacketEntities(), CL_AddPlayerBeams(), CL_CalcViewValues(), CL_ClipMoveToEntities(), CL_ParseServerData(), CL_Record_f(), S_PickChannel(), S_Play(), S_Spatialize(), S_StartLocalSound(), and SCR_ExecuteLayoutString().
vec3_t client_state_t::predicted_angles |
Definition at line 133 of file client.h.
Referenced by CL_CalcViewValues(), CL_ParseFrame(), and CL_PredictMovement().
vec3_t client_state_t::predicted_origin |
Definition at line 132 of file client.h.
Referenced by CL_CalcViewValues(), CL_ParseFrame(), and CL_PredictMovement().
short client_state_t::predicted_origins[CMD_BACKUP][3] |
Definition at line 127 of file client.h.
Referenced by CL_CheckPredictionError(), and CL_PredictMovement().
float client_state_t::predicted_step |
Definition at line 129 of file client.h.
Referenced by CL_CalcViewValues(), and CL_PredictMovement().
unsigned client_state_t::predicted_step_time |
Definition at line 130 of file client.h.
Referenced by CL_CalcViewValues(), and CL_PredictMovement().
vec3_t client_state_t::prediction_error |
Definition at line 134 of file client.h.
Referenced by CL_CalcViewValues(), and CL_CheckPredictionError().
refdef_t client_state_t::refdef |
Definition at line 151 of file client.h.
Referenced by CL_AddBeams(), CL_AddPlayerBeams(), CL_AddViewWeapon(), CL_CalcViewValues(), CL_Disconnect(), CL_Frame(), pLensFlareThink(), SCR_TimeRefresh_f(), V_RenderView(), V_TestEntities(), V_TestLights(), V_TestParticles(), and V_Viewpos_f().
qboolean client_state_t::refresh_prepped |
Definition at line 118 of file client.h.
Referenced by CL_Frame(), CL_ParseConfigString(), CL_ParseFrame(), CL_ParseServerData(), CL_PrepRefresh(), IN_Frame(), SCR_DrawConsole(), SCR_ExecuteLayoutString(), V_RenderView(), and VID_CheckChanges().
int client_state_t::servercount |
Definition at line 174 of file client.h.
Referenced by CL_ParseFrame(), CL_ParseServerData(), CL_Record_f(), SCR_BeginLoadingPlaque(), SCR_FinishCinematic(), and StartGame().
struct sfx_s* client_state_t::sound_precache[MAX_SOUNDS] |
Definition at line 186 of file client.h.
Referenced by CL_ParseConfigString(), CL_ParseStartSoundPacket(), CL_RegisterSounds(), and S_AddLoopSounds().
qboolean client_state_t::sound_prepped |
Definition at line 119 of file client.h.
Referenced by CL_ParseFrame(), S_AddLoopSounds(), and SCR_BeginLoadingPlaque().
int client_state_t::surpressCount |
Definition at line 137 of file client.h.
Referenced by CL_AddNetgraph(), and CL_ParseFrame().
int client_state_t::time |
Definition at line 147 of file client.h.
Referenced by CL_AddBeams(), CL_AddEntities(), CL_AddExplosions(), CL_AddLasers(), CL_AddPacketEntities(), CL_AddParticles(), CL_AddPlayerBeams(), CL_AllocDlight(), CL_AllocExplosion(), CL_AllocFreeDlight(), CL_BFGExplosionParticles(), CL_BfgParticles(), CL_BigTeleportParticles(), CL_BlasterParticles(), CL_BlasterParticles2(), CL_BlasterTrail(), CL_BlasterTrail2(), CL_BubbleTrail(), CL_BubbleTrail2(), CL_ColorExplosionParticles(), CL_ColorFlash(), CL_DebugTrail(), CL_DiminishingTrail(), CL_ExplosionParticles(), CL_FlagTrail(), CL_FlameEffects(), CL_Flashlight(), CL_FlyEffect(), CL_FlyParticles(), CL_ForceWall(), CL_Frame(), CL_GenericParticleEffect(), CL_Heatbeam(), CL_IonripperTrail(), CL_ItemRespawnParticles(), CL_LightningBeam(), CL_LightningFlare(), CL_LogoutEffect(), CL_MonsterPlasma_Shell(), CL_NewDlight(), CL_Nukeblast(), CL_ParseBeam(), CL_ParseBeam2(), CL_ParseFrame(), CL_ParseLaser(), CL_ParseLightning(), CL_ParseMuzzleFlash(), CL_ParseMuzzleFlash2(), CL_ParseNuke(), CL_ParsePlayerBeam(), CL_ParseSteam(), CL_ParseWidow(), CL_ParticleEffect(), CL_ParticleEffect2(), CL_ParticleEffect3(), CL_ParticleSmokeEffect(), CL_ParticleSteamEffect(), CL_ParticleSteamEffect2(), CL_ProcessSustain(), CL_QuadTrail(), CL_RailTrail(), CL_RocketTrail(), CL_RunDLights(), CL_RunLightStyles(), CL_SmokeTrail(), CL_TagTrail(), CL_TeleporterParticles(), CL_TeleportParticles(), CL_Tracker_Explode(), CL_Tracker_Shell(), CL_TrackerTrail(), CL_TrapParticles(), CL_Widowbeamout(), CL_WidowSplash(), pWeatherFXThink(), SCR_CenterPrint(), SCR_DrawCrosshair(), setupParticle(), and V_RenderView().
int client_state_t::timedemo_frames |
Definition at line 115 of file client.h.
Referenced by CL_Disconnect(), and V_RenderView().
int client_state_t::timedemo_start |
Definition at line 116 of file client.h.
Referenced by CL_Disconnect(), and V_RenderView().
int client_state_t::timeoutcount |
Definition at line 113 of file client.h.
Referenced by CL_ReadPackets().
vec3_t client_state_t::v_forward |
Definition at line 153 of file client.h.
Referenced by CL_AddPlayerBeams(), CL_CalcViewValues(), CL_Frame(), V_TestEntities(), V_TestLights(), and V_TestParticles().
vec3_t client_state_t::v_right |
Definition at line 153 of file client.h.
Referenced by CL_AddPlayerBeams(), CL_CalcViewValues(), CL_Frame(), CL_Heatbeam(), V_RenderView(), V_TestEntities(), V_TestLights(), and V_TestParticles().
vec3_t client_state_t::v_up |
Definition at line 153 of file client.h.
Referenced by CL_AddPlayerBeams(), CL_CalcViewValues(), CL_Frame(), CL_Heatbeam(), and V_TestParticles().
vec3_t client_state_t::viewangles |
Definition at line 145 of file client.h.
Referenced by CL_AdjustAngles(), CL_BaseMove(), CL_ClampPitch(), CL_FinishMove(), CL_PredictMovement(), IN_CenterView(), IN_JoyMove(), and IN_MouseMove().