Go to the source code of this file.
Classes | |
struct | vrect_s |
struct | viddef_t |
Typedefs | |
typedef struct vrect_s | vrect_t |
Functions | |
void | VID_Init (void) |
void | VID_Shutdown (void) |
void | VID_CheckChanges (void) |
void | VID_MenuInit (void) |
void | VID_MenuDraw (void) |
const char * | VID_MenuKey (int) |
Variables | |
viddef_t | viddef |
Definition at line 209 of file vid_menu.c.
Referenced by M_Menu_Video_f(), ResetDefaults(), and VID_LoadRefresh().
const char* VID_MenuKey | ( | int | ) |
Definition at line 752 of file vid_dll.c.
Referenced by CL_Shutdown().
viddef_t viddef |
Definition at line 49 of file vid_dll.c.
Referenced by AddressBook_MenuInit(), CL_DrawInventory(), CL_PrepRefresh(), Con_CheckResize(), Con_DrawConsole(), Con_DrawNotify(), DMOptions_MenuInit(), DownloadOptions_MenuInit(), Game_MenuInit(), JoinServer_MenuInit(), Keys_MenuInit(), LoadGame_MenuInit(), M_Banner(), M_Credits_MenuDraw(), M_Draw(), M_DrawCharacter(), M_DrawPic(), M_Main_Draw(), M_Quit_Draw(), Multiplayer_MenuInit(), Options_MenuInit(), PlayerConfig_MenuDraw(), PlayerConfig_MenuInit(), SaveGame_MenuInit(), SCR_CalcVrect(), SCR_DirtyScreen(), SCR_DrawCenterString(), SCR_DrawCinematic(), SCR_DrawConsole(), SCR_DrawCrosshair(), SCR_DrawLoading(), SCR_DrawPause(), SCR_ExecuteLayoutString(), SCR_TileClear(), SCR_UpdateScreen(), StartServer_MenuInit(), VID_Init(), VID_MenuDraw(), VID_MenuInit(), VID_NewWindow(), and VID_UpdateWindowPosAndSize().