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Classes | |
struct | zhead_s |
Macros | |
#define | MAXPRINTMSG 4096 |
#define | MAX_NUM_ARGVS 50 |
#define | Z_MAGIC 0x1d1d |
Typedefs | |
typedef struct zhead_s | zhead_t |
Variables | |
int | com_argc |
char * | com_argv [MAX_NUM_ARGVS+1] |
int | realtime |
jmp_buf | abortframe |
FILE * | log_stats_file |
cvar_t * | host_speeds |
cvar_t * | log_stats |
cvar_t * | developer |
cvar_t * | modder |
cvar_t * | timescale |
cvar_t * | fixedtime |
cvar_t * | logfile_active |
cvar_t * | showtrace |
cvar_t * | dedicated |
FILE * | logfile |
int | server_state |
int | time_before_game |
int | time_after_game |
int | time_before_ref |
int | time_after_ref |
static int | rd_target |
static char * | rd_buffer |
static int | rd_buffersize |
static void(* | rd_flush )(int target, char *buffer) |
vec3_t | bytedirs [NUMVERTEXNORMALS] |
zhead_t | z_chain |
int | z_count |
int | z_bytes |
static byte | chktbl [1024] |
void COM_AddParm | ( | char * | parm | ) |
Definition at line 987 of file common.c.
Referenced by Cbuf_AddEarlyCommands(), and Cbuf_AddLateCommands().
char* COM_Argv | ( | int | arg | ) |
Definition at line 992 of file common.c.
Referenced by Cbuf_AddEarlyCommands(), and Cbuf_AddLateCommands().
Definition at line 1361 of file common.c.
Referenced by CL_SendCmd(), and SV_ExecuteClientMessage().
int COM_CheckParm | ( | char * | parm | ) |
void Com_DPrintf | ( | char * | fmt, |
... | |||
) |
Definition at line 155 of file common.c.
Referenced by CDAudio_CloseDoor(), CDAudio_Eject(), CDAudio_GetAudioDiskInfo(), CDAudio_Play2(), CDAudio_RandomPlay(), CL_ParseServerData(), CL_ParseServerMessage(), CL_ReadPackets(), CM_DecompressVis(), CopyFile(), DS_CreateBuffers(), DS_DestroyBuffers(), FreeSound(), FS_FOpenFile(), NET_SendPacket(), PM_InitialSnapPosition(), S_LoadSound(), S_Update_(), SNDDMA_InitDirect(), SNDDMA_InitWav(), SNDDMA_Submit(), SpawnEntities(), SV_Baselines_f(), SV_Begin_f(), SV_BeginDownload_f(), SV_BuildClientFrame(), SV_ClientThink(), SV_Configstrings_f(), SV_ConnectionlessPacket(), SV_CopySaveGame(), SV_ExecuteClientMessage(), SV_GameMap_f(), SV_LinkEdict(), SV_New_f(), SV_Nextserver_f(), SV_ReadLevelFile(), SV_ReadServerFile(), SV_ServerRecord_f(), SV_SpawnServer(), SV_WipeSavegame(), SV_WriteLevelFile(), SV_WriteServerFile(), SVC_DirectConnect(), Sys_GetGameAPI(), and VID_Printf().
Definition at line 203 of file common.c.
Referenced by CalcFov(), Cbuf_ExecuteText(), CL_Disconnect_f(), CL_GetEntitySoundOrigin(), CL_ParseConfigString(), CL_ParseFrame(), CL_ParseMuzzleFlash(), CL_ParseMuzzleFlash2(), CL_ParsePacketEntities(), CL_ParseServerData(), CL_ParseServerMessage(), CL_ParseStartSoundPacket(), CL_ParseTEnt(), CL_RequestNextDownload(), CL_SetLightstyle(), CM_AreasConnected(), CM_InitBoxHull(), CM_InlineModel(), CM_LeafArea(), CM_LeafCluster(), CM_LeafContents(), CM_LoadMap(), CM_SetAreaPortalState(), CMod_LoadAreaPortals(), CMod_LoadAreas(), CMod_LoadBrushes(), CMod_LoadBrushSides(), CMod_LoadEntityString(), CMod_LoadLeafBrushes(), CMod_LoadLeafs(), CMod_LoadNodes(), CMod_LoadPlanes(), CMod_LoadSubmodels(), CMod_LoadSurfaces(), CMod_LoadVisibility(), COM_AddParm(), Com_Error_f(), COM_InitArgv(), FloodArea_r(), FS_FOpenFile(), FS_LoadPackFile(), FS_Read(), GetWavinfo(), Key_Event(), M_PopMenu(), M_PushMenu(), MSG_ReadDir(), MSG_WriteByte(), MSG_WriteChar(), MSG_WriteDeltaEntity(), MSG_WriteShort(), NET_GetPacket(), NET_Init(), NET_OpenIP(), NET_SendPacket(), PF_Configstring(), PF_cprintf(), PF_error(), PF_setmodel(), S_AliasName(), S_FindName(), S_PickChannel(), SCR_ExecuteLayoutString(), SCR_ReadNextFrame(), StartServer_MenuInit(), SV_BeginDemoserver(), SV_FatPVS(), SV_FindIndex(), SV_HullForEntity(), SV_InitGameProgs(), SV_Multicast(), SV_SendClientMessages(), SV_StartSound(), Sys_CopyProtect(), Sys_GetGameAPI(), Sys_UnloadGame(), SZ_GetSpace(), V_AddLightStyle(), VID_CheckChanges(), VID_Error(), VID_FreeReflib(), VID_LoadRefresh(), Z_Free(), and Z_TagMalloc().
void Com_Printf | ( | char * | fmt, |
... | |||
) |
Definition at line 102 of file common.c.
Referenced by Cbuf_AddText(), CDAudio_Play2(), CDAudio_RandomPlay(), CL_AddEntities(), CL_Changing_f(), CL_CheckForResend(), CL_CheckOrDownloadFile(), CL_CheckPredictionError(), CL_Connect_f(), CL_ConnectionlessPacket(), CL_Disconnect(), CL_Download_f(), CL_DumpPackets(), CL_ForwardToServer_f(), CL_KeyState(), CL_Packet_f(), CL_ParseBeam(), CL_ParseBeam2(), CL_ParseDownload(), CL_ParseFrame(), CL_ParseLightning(), CL_ParsePacketEntities(), CL_ParsePlayerBeam(), CL_ParseServerData(), CL_ParseServerMessage(), CL_ParseStatusMessage(), CL_PingServers_f(), CL_PredictMovement(), CL_PrepRefresh(), CL_Rcon_f(), CL_ReadPackets(), CL_Reconnect_f(), CL_Record_f(), CL_SendConnectPacket(), CL_Setenv_f(), CL_Skins_f(), CL_Stop_f(), CL_Userinfo_f(), CL_WriteConfiguration(), Cmd_AddCommand(), Cmd_Alias_f(), Cmd_Echo_f(), Cmd_Exec_f(), Cmd_ExecuteString(), Cmd_ForwardToServer(), Cmd_List_f(), Cmd_MacroExpandString(), Cmd_RemoveCommand(), Com_DPrintf(), Com_Error(), Com_MDPrintf(), Com_sprintf(), Con_Dump_f(), Con_Init(), Cvar_Command(), Cvar_Get(), Cvar_List_f(), Cvar_Set2(), Cvar_Set_f(), DS_CreateBuffers(), DumpChunks(), FS_AddHomeAsGameDirectory(), FS_Dir_f(), FS_Link_f(), FS_LoadPackFile(), FS_Path_f(), FS_SetGamedir(), GetWavinfo(), Huff1Decompress(), IN_StartupJoystick(), Info_Print(), Info_SetValueForKey(), Joy_AdvancedUpdate_f(), Key_Bind_f(), Key_Bindlist_f(), Key_Console(), Key_Event(), Key_Unbind_f(), KeyDown(), Master_Heartbeat(), Master_Shutdown(), NET_GetPacket(), NET_Init(), NET_IPSocket(), NET_IPXSocket(), NET_SendPacket(), Netchan_Process(), Netchan_Transmit(), PF_cprintf(), PF_dprintf(), PrintPmove(), Qcommon_Frame(), Qcommon_Init(), S_Init(), S_IssuePlaysound(), S_LoadSound(), S_SoundInfo_f(), S_SoundList(), S_StartLocalSound(), S_Update(), SCR_CenterPrint(), SCR_LoadPCX(), SCR_PlayCinematic(), SCR_RunCinematic(), SCR_Sky_f(), SCR_TimeRefresh_f(), SCR_UpdateScreen(), SHOWNET(), SNDDMA_BeginPainting(), SNDDMA_Init(), SNDDMA_InitDirect(), SNDDMA_InitWav(), SNDDMA_Submit(), SV_AreaEdicts_r(), SV_Baselines_f(), SV_Begin_f(), SV_BroadcastPrintf(), SV_Configstrings_f(), SV_ConnectionlessPacket(), SV_DumpUser_f(), SV_ExecuteClientMessage(), SV_Frame(), SV_GameMap_f(), SV_InitGame(), SV_Kick_f(), SV_Loadgame_f(), SV_Map_f(), SV_New_f(), SV_ReadLevelFile(), SV_ReadPackets(), SV_ReadServerFile(), SV_RunGameFrame(), SV_Savegame_f(), SV_SendClientDatagram(), SV_ServerCommand_f(), SV_Serverinfo_f(), SV_ServerRecord_f(), SV_ServerStop_f(), SV_SetMaster_f(), SV_SetPlayer(), SV_SpawnServer(), SV_Status_f(), SV_WriteLevelFile(), SV_WriteServerFile(), SVC_Ack(), SVC_DirectConnect(), SVC_RemoteCommand(), SVC_Status(), SZ_GetSpace(), V_Gun_Next_f(), V_Gun_Prev_f(), V_RenderView(), V_Viewpos_f(), VID_LoadRefresh(), VID_Printf(), and Z_Stats_f().
Definition at line 275 of file common.c.
Referenced by CL_CheckForResend(), CL_Connect_f(), CL_ParseServerData(), CL_Pause_f(), Con_ToggleConsole_f(), Cvar_Set2(), M_Menu_SaveGame_f(), M_PushMenu(), and StartServerActionFunc().
Definition at line 285 of file common.c.
Referenced by SV_Shutdown(), and SV_SpawnServer().
char* CopyString | ( | char * | in | ) |
Definition at line 1057 of file common.c.
Referenced by Cmd_Alias_f(), Cvar_FullSet(), Cvar_Get(), Cvar_Set2(), and FS_Link_f().
float crand | ( | void | ) |
Definition at line 1403 of file common.c.
Referenced by CL_BlasterParticles(), CL_BlasterParticles2(), CL_BlasterTrail(), CL_BlasterTrail2(), CL_BloodSmack(), CL_BubbleTrail(), CL_BubbleTrail2(), CL_DevRailTrail(), CL_DiminishingTrail(), CL_FlagTrail(), CL_Flame(), CL_FlameEffects(), CL_FlameTrail(), CL_ForceWall(), CL_GenericParticleEffect(), CL_ItemRespawnParticles(), CL_LogoutEffect(), CL_MonsterPlasma_Shell(), CL_Nukeblast(), CL_ParticleEffect(), CL_ParticleEffect2(), CL_ParticleEffect3(), CL_ParticleEffectSplash(), CL_ParticleSmokeEffect(), CL_ParticleSteamEffect(), CL_ParticleSteamEffect2(), CL_QuadTrail(), CL_RailTrail(), CL_RocketTrail(), CL_SmokeTrail(), CL_TagTrail(), CL_TeleporterParticles(), CL_Tracker_Explode(), CL_Tracker_Shell(), CL_TrapParticles(), CL_Widowbeamout(), and CL_WidowSplash().
float frand | ( | void | ) |
Definition at line 1398 of file common.c.
Referenced by CL_BFGExplosionParticles(), CL_BigTeleportParticles(), CL_BlasterParticles(), CL_BlasterParticles2(), CL_BlasterTrail(), CL_BlasterTrail2(), CL_BloodBleed(), CL_BloodSmack(), CL_BlueFlameTrail(), CL_BubbleTrail(), CL_BubbleTrail2(), CL_ColorExplosionParticles(), CL_DevRailTrail(), CL_DiminishingTrail(), CL_ExplosionParticles(), CL_FlagTrail(), CL_Flame(), CL_FlameEffects(), CL_FlameTrail(), CL_ForceTrail(), CL_ForceWall(), CL_GenericParticleEffect(), CL_InfernoTrail(), CL_IonripperTrail(), CL_ItemRespawnParticles(), CL_LaserStun(), CL_LogoutEffect(), CL_ParseTEnt(), CL_ParticleEffect(), CL_ParticleEffect2(), CL_ParticleEffect3(), CL_ParticleEffectSparks(), CL_ParticleEffectSplash(), CL_ParticleSmokeEffect(), CL_ParticleSteamEffect(), CL_ParticleSteamEffect2(), CL_QuadTrail(), CL_RailTrail(), CL_RocketTrail(), CL_SmokeTrail(), CL_SpeedTrail(), CL_StunBlast(), CL_TagTrail(), CL_TrapParticles(), and CL_WidowSplash().
void Info_Print | ( | char * | s | ) |
Definition at line 1068 of file common.c.
Referenced by CL_Userinfo_f(), SV_DumpUser_f(), SV_Serverinfo_f(), and SV_ShowServerinfo_f().
Definition at line 703 of file common.c.
Referenced by CL_ConnectionlessPacket(), Netchan_Process(), SV_ConnectionlessPacket(), and SV_ReadPackets().
float MSG_ReadAngle | ( | sizebuf_t * | msg_read | ) |
Definition at line 844 of file common.c.
Referenced by CL_ParseDelta().
float MSG_ReadAngle16 | ( | sizebuf_t * | msg_read | ) |
Definition at line 849 of file common.c.
Referenced by CL_ParsePlayerstate().
Definition at line 722 of file common.c.
Referenced by CL_ParseDelta(), CL_ParseDownload(), CL_ParseEntityBits(), CL_ParseFrame(), CL_ParseMuzzleFlash(), CL_ParseMuzzleFlash2(), CL_ParseParticles(), CL_ParsePlayerstate(), CL_ParseServerData(), CL_ParseServerMessage(), CL_ParseStartSoundPacket(), CL_ParseSteam(), CL_ParseTEnt(), MSG_ReadData(), MSG_ReadDeltaUsercmd(), MSG_ReadDir(), and SV_ExecuteClientMessage().
Definition at line 709 of file common.c.
Referenced by CL_ParsePlayerstate(), MSG_ReadAngle(), MSG_ReadString(), and MSG_ReadStringLine().
float MSG_ReadCoord | ( | sizebuf_t * | msg_read | ) |
Definition at line 832 of file common.c.
Referenced by CL_ParseDelta().
Definition at line 483 of file common.c.
Referenced by CL_ParseParticles(), CL_ParseSteam(), and CL_ParseTEnt().
float MSG_ReadFloat | ( | sizebuf_t * | msg_read | ) |
Definition at line 750 of file common.c.
Referenced by CL_ConnectionlessPacket(), CL_ParseDelta(), CL_ParseFrame(), CL_ParsePlayerstate(), CL_ParseServerData(), CL_ParseSteam(), Netchan_Process(), SV_ConnectionlessPacket(), SV_ExecuteClientMessage(), and SV_ReadPackets().
Definition at line 837 of file common.c.
Referenced by CL_ParseBeam(), CL_ParseBeam2(), CL_ParseDelta(), CL_ParseLaser(), CL_ParseLightning(), CL_ParseNuke(), CL_ParseParticles(), CL_ParsePlayerBeam(), CL_ParseStartSoundPacket(), CL_ParseSteam(), CL_ParseTEnt(), and CL_ParseWidow().
Definition at line 735 of file common.c.
Referenced by CL_ParseBeam(), CL_ParseBeam2(), CL_ParseConfigString(), CL_ParseDelta(), CL_ParseDownload(), CL_ParseEntityBits(), CL_ParseInventory(), CL_ParseLightning(), CL_ParseMuzzleFlash(), CL_ParseMuzzleFlash2(), CL_ParsePlayerBeam(), CL_ParsePlayerstate(), CL_ParseServerData(), CL_ParseStartSoundPacket(), CL_ParseSteam(), CL_ParseTEnt(), CL_ParseWidow(), MSG_ReadAngle16(), MSG_ReadCoord(), MSG_ReadDeltaUsercmd(), MSG_ReadPos(), Netchan_Process(), and SV_ReadPackets().
char* MSG_ReadString | ( | sizebuf_t * | msg_read | ) |
Definition at line 792 of file common.c.
Referenced by CL_ConnectionlessPacket(), CL_ParseConfigString(), CL_ParseServerData(), CL_ParseServerMessage(), CL_ParseStatusMessage(), and SV_ExecuteClientMessage().
char* MSG_ReadStringLine | ( | sizebuf_t * | msg_read | ) |
Definition at line 812 of file common.c.
Referenced by CL_ConnectionlessPacket(), and SV_ConnectionlessPacket().
Definition at line 395 of file common.c.
Referenced by MSG_WriteDeltaEntity(), and PF_WriteAngle().
Definition at line 400 of file common.c.
Referenced by SV_WritePlayerstateToClient().
Definition at line 322 of file common.c.
Referenced by CL_CheckOrDownloadFile(), CL_Download_f(), CL_ForwardToServer_f(), CL_ParseDownload(), CL_Record_f(), CL_RequestNextDownload(), CL_SendCmd(), Cmd_ForwardToServer(), MSG_WriteAngle(), MSG_WriteDeltaEntity(), MSG_WriteDeltaUsercmd(), MSG_WriteDir(), PF_centerprintf(), PF_WriteByte(), SCR_FinishCinematic(), SV_Baselines_f(), SV_BeginDownload_f(), SV_BroadcastCommand(), SV_BroadcastPrintf(), SV_ClientPrintf(), SV_Configstrings_f(), SV_DropClient(), SV_EmitPacketEntities(), SV_FinalMessage(), SV_FlushRedirect(), SV_New_f(), SV_NextDownload_f(), SV_RecordDemoMessage(), SV_ServerRecord_f(), SV_StartSound(), SV_WriteFrameToClient(), and SV_WritePlayerstateToClient().
Definition at line 309 of file common.c.
Referenced by CL_ConnectionlessPacket(), CL_Reconnect_f(), PF_Configstring(), PF_WriteChar(), SV_FindIndex(), and SV_WritePlayerstateToClient().
Definition at line 383 of file common.c.
Referenced by MSG_WriteDeltaEntity().
void MSG_WriteDeltaEntity | ( | entity_state_t * | from, |
entity_state_t * | to, | ||
sizebuf_t * | msg, | ||
qboolean | force, | ||
qboolean | newentity | ||
) |
Definition at line 502 of file common.c.
Referenced by CL_Record_f(), SV_Baselines_f(), SV_EmitPacketEntities(), and SV_RecordDemoMessage().
Definition at line 349 of file common.c.
Referenced by CL_Record_f(), CL_SendCmd(), MSG_WriteDeltaEntity(), Netchan_OutOfBand(), Netchan_Transmit(), PF_WriteLong(), SV_New_f(), SV_RecordDemoMessage(), SV_ServerRecord_f(), SV_WriteFrameToClient(), and SV_WritePlayerstateToClient().
Definition at line 335 of file common.c.
Referenced by CL_Record_f(), MSG_WriteAngle16(), MSG_WriteCoord(), MSG_WriteDeltaEntity(), MSG_WriteDeltaUsercmd(), MSG_WritePos(), Netchan_Transmit(), PF_Configstring(), PF_WriteShort(), SV_BeginDownload_f(), SV_Configstrings_f(), SV_EmitPacketEntities(), SV_FindIndex(), SV_New_f(), SV_NextDownload_f(), SV_RecordDemoMessage(), SV_ServerRecord_f(), SV_StartSound(), and SV_WritePlayerstateToClient().
Definition at line 375 of file common.c.
Referenced by CL_CheckOrDownloadFile(), CL_ConnectionlessPacket(), CL_Download_f(), CL_Reconnect_f(), CL_Record_f(), CL_RequestNextDownload(), CL_SendCmd(), PF_centerprintf(), PF_Configstring(), PF_WriteString(), SV_Baselines_f(), SV_BroadcastCommand(), SV_BroadcastPrintf(), SV_ClientPrintf(), SV_Configstrings_f(), SV_FinalMessage(), SV_FindIndex(), SV_FlushRedirect(), SV_New_f(), and SV_ServerRecord_f().
Definition at line 598 of file cl_scrn.c.
Referenced by CL_Drop(), CL_ParseFrame(), Con_ToggleConsole_f(), Qcommon_Init(), and SCR_PlayCinematic().
Definition at line 911 of file common.c.
Referenced by Cbuf_InsertText(), CL_ClearState(), PF_Configstring(), PF_Unicast(), SV_FinalMessage(), SV_FindIndex(), SV_Multicast(), SV_RecordDemoMessage(), SV_SendClientDatagram(), SV_SendClientMessages(), and SZ_GetSpace().
Definition at line 917 of file common.c.
Referenced by MSG_WriteByte(), MSG_WriteChar(), MSG_WriteLong(), MSG_WriteShort(), SZ_Print(), and SZ_Write().
Definition at line 904 of file common.c.
Referenced by Cbuf_Init(), CL_Record_f(), CL_SendCmd(), Netchan_OutOfBand(), Netchan_Setup(), Netchan_Transmit(), SV_Init(), SV_RecordDemoMessage(), SV_SendClientDatagram(), SV_ServerRecord_f(), SV_SpawnServer(), and SVC_DirectConnect().
Definition at line 945 of file common.c.
Referenced by CL_ForwardToServer_f(), CL_ParseDownload(), Cmd_ForwardToServer(), and SCR_FinishCinematic().
Definition at line 940 of file common.c.
Referenced by Cbuf_AddText(), Cbuf_InsertText(), MSG_WriteFloat(), MSG_WriteString(), Netchan_OutOfBand(), Netchan_Transmit(), PF_Unicast(), SV_Multicast(), SV_NextDownload_f(), SV_RecordDemoMessage(), SV_SendClientDatagram(), and SV_WriteFrameToClient().
Definition at line 1141 of file common.c.
Referenced by Cbuf_AddLateCommands(), Cbuf_InsertText(), Cmd_Alias_f(), Cmd_Exec_f(), Cmd_RemoveCommand(), Cmd_TokenizeString(), Cvar_FullSet(), Cvar_GetLatchedVars(), Cvar_Set2(), FS_FreeFile(), FS_Link_f(), FS_SetGamedir(), Key_SetBinding(), S_EndRegistration(), S_Shutdown(), SCR_LoadPCX(), SCR_PlayCinematic(), SCR_RunCinematic(), SCR_StopCinematic(), SV_InitGameProgs(), SV_Shutdown(), and Z_FreeTags().
Definition at line 1223 of file common.c.
Referenced by Cbuf_AddLateCommands(), Cbuf_InsertText(), Cmd_AddCommand(), Cmd_Alias_f(), Cmd_Exec_f(), Cmd_TokenizeString(), CopyString(), Cvar_Get(), FS_AddGameDirectory(), FS_Link_f(), FS_LoadFile(), FS_LoadPackFile(), Huff1Decompress(), Huff1TableInit(), Key_SetBinding(), S_AliasName(), S_LoadSound(), SCR_LoadPCX(), and SV_InitGame().
Definition at line 1167 of file common.c.
Referenced by Qcommon_Init().
jmp_buf abortframe |
Definition at line 34 of file common.c.
Referenced by Com_Error(), Qcommon_Frame(), and Qcommon_Init().
vec3_t bytedirs[NUMVERTEXNORMALS] |
Definition at line 300 of file common.c.
Referenced by CL_BfgParticles(), CL_FlyParticles(), COM_BlockSequenceCheckByte(), MSG_ReadDir(), and MSG_WriteDir().
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static |
Definition at line 1287 of file common.c.
Referenced by COM_BlockSequenceCRCByte().
int com_argc |
Definition at line 29 of file common.c.
Referenced by COM_AddParm(), COM_Argc(), COM_Argv(), COM_CheckParm(), COM_ClearArgv(), and COM_InitArgv().
char* com_argv[MAX_NUM_ARGVS+1] |
Definition at line 30 of file common.c.
Referenced by COM_AddParm(), COM_Argv(), COM_CheckParm(), COM_ClearArgv(), and COM_InitArgv().
cvar_t* dedicated |
Definition at line 47 of file common.c.
Referenced by CL_Frame(), CL_Init(), Cmd_Say_f(), FS_SetGamedir(), InitGame(), Master_Heartbeat(), Master_Shutdown(), NET_GetPacket(), NET_OpenIP(), NET_OpenIPX(), NET_SendPacket(), NET_Sleep(), Qcommon_Init(), SV_BroadcastPrintf(), SV_GameMap_f(), SV_InitGame(), SV_InitOperatorCommands(), SV_SetMaster_f(), Sys_ConsoleInput(), Sys_ConsoleOutput(), Sys_Init(), Sys_Quit(), and WinMain().
cvar_t* developer |
Definition at line 41 of file common.c.
Referenced by Com_DPrintf(), Com_MDPrintf(), Qcommon_Init(), and SCR_BeginLoadingPlaque().
cvar_t* fixedtime |
Definition at line 44 of file common.c.
Referenced by Qcommon_Frame(), and Qcommon_Init().
cvar_t* host_speeds |
Definition at line 39 of file common.c.
Referenced by CL_Frame(), Qcommon_Frame(), Qcommon_Init(), and SV_RunGameFrame().
cvar_t* log_stats |
Definition at line 40 of file common.c.
Referenced by CL_Frame(), Qcommon_Frame(), Qcommon_Init(), and V_RenderView().
FILE* log_stats_file |
Definition at line 37 of file common.c.
Referenced by CL_Frame(), Qcommon_Frame(), and V_RenderView().
FILE* logfile |
Definition at line 49 of file common.c.
Referenced by Com_Error(), Com_Printf(), and Com_Quit().
cvar_t* logfile_active |
Definition at line 45 of file common.c.
Referenced by Com_Printf(), and Qcommon_Init().
cvar_t* modder |
Definition at line 42 of file common.c.
Referenced by Com_MDPrintf(), and Qcommon_Init().
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Definition at line 68 of file common.c.
Referenced by Com_BeginRedirect(), Com_EndRedirect(), and Com_Printf().
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Definition at line 69 of file common.c.
Referenced by Com_BeginRedirect(), Com_EndRedirect(), and Com_Printf().
Definition at line 70 of file common.c.
Referenced by Com_BeginRedirect(), Com_EndRedirect(), and Com_Printf().
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static |
Definition at line 67 of file common.c.
Referenced by Com_BeginRedirect(), Com_EndRedirect(), and Com_Printf().
int server_state |
Definition at line 51 of file common.c.
Referenced by Com_ServerState(), and Com_SetServerState().
cvar_t* showtrace |
Definition at line 46 of file common.c.
Referenced by Qcommon_Frame(), and Qcommon_Init().
int time_after_game |
Definition at line 55 of file common.c.
Referenced by Qcommon_Frame(), SV_Frame(), and SV_RunGameFrame().
int time_after_ref |
Definition at line 57 of file common.c.
Referenced by CL_Frame(), and Qcommon_Frame().
int time_before_game |
Definition at line 54 of file common.c.
Referenced by Qcommon_Frame(), SV_Frame(), and SV_RunGameFrame().
int time_before_ref |
Definition at line 56 of file common.c.
Referenced by CL_Frame(), and Qcommon_Frame().
cvar_t* timescale |
Definition at line 43 of file common.c.
Referenced by Qcommon_Frame(), and Qcommon_Init().
int z_bytes |
Definition at line 1134 of file common.c.
Referenced by Z_Free(), Z_Stats_f(), and Z_TagMalloc().
zhead_t z_chain |
Definition at line 1133 of file common.c.
Referenced by Qcommon_Init(), Z_FreeTags(), and Z_TagMalloc().
int z_count |
Definition at line 1134 of file common.c.
Referenced by Z_Free(), Z_Stats_f(), and Z_TagMalloc().