Devilution
Diablo devolved - magic behind the 1996 computer game

◆ szPlrModeAssert

char* szPlrModeAssert[12]
Initial value:
= {
"standing",
"walking (1)",
"walking (2)",
"walking (3)",
"attacking (melee)",
"attacking (ranged)",
"blocking",
"getting hit",
"dying",
"casting a spell",
"changing levels",
"quitting"
}

Definition at line 78 of file scrollrt.cpp.