Devilution
Diablo devolved - magic behind the 1996 computer game

◆ DrawMissile()

void DrawMissile ( int  x,
int  y,
int  sx,
int  sy,
BOOL  pre 
)

Render a missile sprites for a given tile.

Parameters
xdPiece coordinate
ydPiece coordinate
sxBack buffer coordinate
syBack buffer coordinate
preIs the sprite in the background

Definition at line 259 of file scrollrt.cpp.