Devilution
Diablo devolved - magic behind the 1996 computer game

◆ DrawMissilePrivate()

void DrawMissilePrivate ( MissileStruct m,
int  sx,
int  sy,
BOOL  pre 
)

Render a missile sprite.

Parameters
mPointer to MissileStruct struct
sxBack buffer coordinate
syBack buffer coordinate
preIs the sprite in the background

Definition at line 222 of file scrollrt.cpp.