Devilution
Diablo devolved - magic behind the 1996 computer game

◆ szMonModeAssert

char* szMonModeAssert[18]
Initial value:
= {
"standing",
"walking (1)",
"walking (2)",
"walking (3)",
"attacking",
"getting hit",
"dying",
"attacking (special)",
"fading in",
"fading out",
"attacking (ranged)",
"standing (special)",
"attacking (special ranged)",
"delaying",
"charging",
"stoned",
"healing",
"talking"
}

used in 1.00 debug

Definition at line 57 of file scrollrt.cpp.