Devilution
Diablo devolved - magic behind the 1996 computer game

◆ DrawPlayer()

static void DrawPlayer ( int  pnum,
int  x,
int  y,
int  px,
int  py,
BYTE *  pCelBuff,
int  nCel,
int  nWidth 
)
static

Render a player sprite.

Parameters
pnumPlayer id
xdPiece coordinate
ydPiece coordinate
pxBack buffer coordinate
pyBack buffer coordinate
pCelBuffsprite buffer
nCelframe
nWidthwidth

Definition at line 353 of file scrollrt.cpp.