Devilution
Diablo devolved - magic behind the 1996 computer game

◆ LoadFileInMem()

BYTE* LoadFileInMem ( char *  pszName,
DWORD *  pdwFileLen 
)

Load a file in to a buffer.

Parameters
pszNamePath of file
pdwFileLenWill be set to file size if non-NULL
Returns
Buffer with content of file

Definition at line 801 of file engine.cpp.