Devilution
Diablo devolved - magic behind the 1996 computer game

◆ CelBlitOutline()

void CelBlitOutline ( char  col,
int  sx,
int  sy,
BYTE *  pCelBuff,
int  nCel,
int  nWidth 
)

Blit a solid colder shape one pixel larger then the given sprite shape, to the back buffer at the given coordianates.

Parameters
colColor index from current palette
sxBack buffer coordinate
syBack buffer coordinate
pCelBuffCEL buffer
nCelCEL frame number
nWidthWidth of sprite

Definition at line 549 of file engine.cpp.