icculus quake2 doxygen
1.0 dev
|
|
Go to the documentation of this file.
47 len = abs(delta[0]) + abs(delta[1]) + abs(delta[2]);
56 delta[0] + delta[1] + delta[2]);
106 zd = 8*((ent->
solid>>5) & 31);
107 zu = 8*((ent->
solid>>10) & 63) - 32;
109 bmins[0] = bmins[1] = -
x;
110 bmaxs[0] = bmaxs[1] =
x;
154 if (
t.fraction < 1.0)
178 if (ent->
solid != 31)
218 for (
i=0 ;
i<3 ;
i++)
237 memset (&
pm, 0,
sizeof(
pm));
trace_t CM_BoxTrace(vec3_t start, vec3_t end, vec3_t mins, vec3_t maxs, int headnode, int brushmask)
int incoming_acknowledged
#define VectorSubtract(a, b, c)
#define PMF_NO_PREDICTION
struct cmodel_s * model_clip[MAX_MODELS]
int CM_TransformedPointContents(vec3_t p, int headnode, vec3_t origin, vec3_t angles)
void CL_PredictMovement(void)
int CM_PointContents(vec3_t p, int headnode)
trace_t CL_PMTrace(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end)
trace_t(* trace)(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end)
usercmd_t cmds[CMD_BACKUP]
unsigned predicted_step_time
player_state_t playerstate
#define MAX_PARSE_ENTITIES
short predicted_origins[CMD_BACKUP][3]
entity_state_t cl_parse_entities[MAX_PARSE_ENTITIES]
void CL_CheckPredictionError(void)
int CM_HeadnodeForBox(vec3_t mins, vec3_t maxs)
char configstrings[MAX_CONFIGSTRINGS][MAX_QPATH]
void Pmove(pmove_t *pmove)
void Com_Printf(char *fmt,...)
int CL_PMpointcontents(vec3_t point)
trace_t CM_TransformedBoxTrace(vec3_t start, vec3_t end, vec3_t mins, vec3_t maxs, int headnode, int brushmask, vec3_t origin, vec3_t angles)
int(* pointcontents)(vec3_t point)
void CL_ClipMoveToEntities(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, trace_t *tr)