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Definition at line 533 of file m_soldier.c.
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Definition at line 741 of file m_soldier.c.
Definition at line 50 of file m_soldier.c.
Definition at line 884 of file m_soldier.c.
void soldier_die | ( | edict_t * | self, |
edict_t * | inflictor, | ||
edict_t * | attacker, | ||
int | damage, | ||
vec3_t | point | ||
) |
Definition at line 810 of file m_soldier.c.
Definition at line 645 of file m_soldier.c.
Definition at line 462 of file m_soldier.c.
Referenced by soldier_fire1(), soldier_fire2(), soldier_fire3(), soldier_fire4(), soldier_fire6(), soldier_fire7(), and soldier_fire8().
Definition at line 528 of file m_soldier.c.
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Definition at line 736 of file m_soldier.c.
Definition at line 44 of file m_soldier.c.
Definition at line 409 of file m_soldier.c.
Referenced by SP_monster_soldier_x().
Definition at line 224 of file m_soldier.c.
Definition at line 1261 of file m_soldier.c.
Definition at line 1238 of file m_soldier.c.
Definition at line 1282 of file m_soldier.c.
Definition at line 1200 of file m_soldier.c.
Referenced by SP_monster_soldier(), SP_monster_soldier_light(), and SP_monster_soldier_ss().
Definition at line 458 of file m_soldier.c.
Referenced by soldier_fire().
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Definition at line 460 of file m_soldier.c.
Referenced by soldier_fire().
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Definition at line 459 of file m_soldier.c.
Referenced by soldier_fire().
mframe_t soldier_frames_attack1[] |
Definition at line 559 of file m_soldier.c.
mframe_t soldier_frames_attack2[] |
Definition at line 609 of file m_soldier.c.
mframe_t soldier_frames_attack3[] |
Definition at line 665 of file m_soldier.c.
mframe_t soldier_frames_attack4[] |
mframe_t soldier_frames_attack6[] |
Definition at line 753 of file m_soldier.c.
mframe_t soldier_frames_death1[] |
Definition at line 894 of file m_soldier.c.
mframe_t soldier_frames_death2[] |
Definition at line 938 of file m_soldier.c.
mframe_t soldier_frames_death3[] |
Definition at line 981 of file m_soldier.c.
mframe_t soldier_frames_death4[] |
Definition at line 1035 of file m_soldier.c.
mframe_t soldier_frames_death5[] |
Definition at line 1098 of file m_soldier.c.
mframe_t soldier_frames_death6[] |
mframe_t soldier_frames_duck[] |
Definition at line 818 of file m_soldier.c.
mframe_t soldier_frames_pain1[] |
mframe_t soldier_frames_pain2[] |
mframe_t soldier_frames_pain3[] |
Definition at line 363 of file m_soldier.c.
mframe_t soldier_frames_pain4[] |
Definition at line 386 of file m_soldier.c.
mframe_t soldier_frames_run[] |
mframe_t soldier_frames_stand1[] |
Definition at line 63 of file m_soldier.c.
mframe_t soldier_frames_stand3[] |
Definition at line 100 of file m_soldier.c.
mframe_t soldier_frames_start_run[] |
mframe_t soldier_frames_walk1[] |
Definition at line 230 of file m_soldier.c.
mframe_t soldier_frames_walk2[] |
mmove_t soldier_move_attack1 = {FRAME_attak101, FRAME_attak112, soldier_frames_attack1, soldier_run} |
Definition at line 574 of file m_soldier.c.
Referenced by soldier_attack().
mmove_t soldier_move_attack2 = {FRAME_attak201, FRAME_attak218, soldier_frames_attack2, soldier_run} |
Definition at line 630 of file m_soldier.c.
Referenced by soldier_attack().
mmove_t soldier_move_attack3 = {FRAME_attak301, FRAME_attak309, soldier_frames_attack3, soldier_run} |
Definition at line 677 of file m_soldier.c.
Referenced by soldier_dodge().
mmove_t soldier_move_attack4 = {FRAME_attak401, FRAME_attak406, soldier_frames_attack4, soldier_run} |
Definition at line 701 of file m_soldier.c.
Referenced by soldier_attack().
mmove_t soldier_move_attack6 = {FRAME_runs01, FRAME_runs14, soldier_frames_attack6, soldier_run} |
Definition at line 770 of file m_soldier.c.
Referenced by soldier_sight().
mmove_t soldier_move_death1 = {FRAME_death101, FRAME_death136, soldier_frames_death1, soldier_dead} |
Definition at line 936 of file m_soldier.c.
Referenced by soldier_die().
mmove_t soldier_move_death2 = {FRAME_death201, FRAME_death235, soldier_frames_death2, soldier_dead} |
Definition at line 979 of file m_soldier.c.
Referenced by soldier_die().
mmove_t soldier_move_death3 = {FRAME_death301, FRAME_death345, soldier_frames_death3, soldier_dead} |
Definition at line 1033 of file m_soldier.c.
Referenced by soldier_die().
mmove_t soldier_move_death4 = {FRAME_death401, FRAME_death453, soldier_frames_death4, soldier_dead} |
Definition at line 1096 of file m_soldier.c.
Referenced by soldier_die().
mmove_t soldier_move_death5 = {FRAME_death501, FRAME_death524, soldier_frames_death5, soldier_dead} |
Definition at line 1127 of file m_soldier.c.
Referenced by soldier_die().
mmove_t soldier_move_death6 = {FRAME_death601, FRAME_death610, soldier_frames_death6, soldier_dead} |
Definition at line 1142 of file m_soldier.c.
Referenced by soldier_die().
mmove_t soldier_move_duck = {FRAME_duck01, FRAME_duck05, soldier_frames_duck, soldier_run} |
Definition at line 826 of file m_soldier.c.
Referenced by soldier_dodge().
mmove_t soldier_move_pain1 = {FRAME_pain101, FRAME_pain105, soldier_frames_pain1, soldier_run} |
Definition at line 349 of file m_soldier.c.
Referenced by soldier_pain().
mmove_t soldier_move_pain2 = {FRAME_pain201, FRAME_pain207, soldier_frames_pain2, soldier_run} |
Definition at line 361 of file m_soldier.c.
Referenced by soldier_pain().
mmove_t soldier_move_pain3 = {FRAME_pain301, FRAME_pain318, soldier_frames_pain3, soldier_run} |
Definition at line 384 of file m_soldier.c.
Referenced by soldier_pain().
mmove_t soldier_move_pain4 = {FRAME_pain401, FRAME_pain417, soldier_frames_pain4, soldier_run} |
Definition at line 406 of file m_soldier.c.
Referenced by soldier_pain().
mmove_t soldier_move_run = {FRAME_run03, FRAME_run08, soldier_frames_run, NULL} |
Definition at line 314 of file m_soldier.c.
Referenced by soldier_run().
mmove_t soldier_move_stand1 = {FRAME_stand101, FRAME_stand130, soldier_frames_stand1, soldier_stand} |
Definition at line 98 of file m_soldier.c.
Referenced by soldier_run(), and soldier_stand().
mmove_t soldier_move_stand3 = {FRAME_stand301, FRAME_stand339, soldier_frames_stand3, soldier_stand} |
Definition at line 145 of file m_soldier.c.
Referenced by soldier_stand().
mmove_t soldier_move_start_run = {FRAME_run01, FRAME_run02, soldier_frames_start_run, soldier_run} |
Definition at line 303 of file m_soldier.c.
Referenced by soldier_run().
mmove_t soldier_move_walk1 = {FRAME_walk101, FRAME_walk133, soldier_frames_walk1, NULL} |
Definition at line 266 of file m_soldier.c.
Referenced by soldier_run(), and soldier_walk().
mmove_t soldier_move_walk2 = {FRAME_walk209, FRAME_walk218, soldier_frames_walk2, NULL} |
Definition at line 281 of file m_soldier.c.
Referenced by soldier_run(), and soldier_walk().
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Definition at line 41 of file m_soldier.c.
Referenced by soldier_cock(), and SP_monster_soldier_x().
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Definition at line 39 of file m_soldier.c.
Referenced by soldier_die(), and SP_monster_soldier().
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Definition at line 38 of file m_soldier.c.
Referenced by soldier_die(), and SP_monster_soldier_light().
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Definition at line 40 of file m_soldier.c.
Referenced by soldier_die(), and SP_monster_soldier_ss().
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Definition at line 32 of file m_soldier.c.
Referenced by soldier_idle(), and SP_monster_soldier_x().
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Definition at line 36 of file m_soldier.c.
Referenced by soldier_pain(), and SP_monster_soldier().
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Definition at line 35 of file m_soldier.c.
Referenced by soldier_pain(), and SP_monster_soldier_light().
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Definition at line 37 of file m_soldier.c.
Referenced by soldier_pain(), and SP_monster_soldier_ss().
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Definition at line 33 of file m_soldier.c.
Referenced by soldier_sight(), and SP_monster_soldier_x().
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Definition at line 34 of file m_soldier.c.
Referenced by soldier_sight(), and SP_monster_soldier_x().